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Removed LLE libs (#2012)
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* Removed LLE fiber, JpegEnc modules . HLE replacements are good enough * fixup
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@ -47,6 +47,8 @@
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#include "core/libraries/videodec/videodec.h"
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#include "core/libraries/videodec/videodec2.h"
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#include "core/libraries/videoout/video_out.h"
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#include "fiber/fiber.h"
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#include "jpeg/jpegenc.h"
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namespace Libraries {
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@ -93,6 +95,8 @@ void InitHLELibs(Core::Loader::SymbolsResolver* sym) {
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Libraries::Videodec::RegisterlibSceVideodec(sym);
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Libraries::RazorCpu::RegisterlibSceRazorCpu(sym);
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Libraries::Move::RegisterlibSceMove(sym);
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Libraries::Fiber::RegisterlibSceFiber(sym);
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Libraries::JpegEnc::RegisterlibSceJpegEnc(sym);
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}
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} // namespace Libraries
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@ -282,16 +282,14 @@ void Emulator::Run(const std::filesystem::path& file) {
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}
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void Emulator::LoadSystemModules(const std::filesystem::path& file, std::string game_serial) {
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constexpr std::array<SysModules, 13> ModulesToLoad{
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constexpr std::array<SysModules, 11> ModulesToLoad{
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{{"libSceNgs2.sprx", &Libraries::Ngs2::RegisterlibSceNgs2},
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{"libSceFiber.sprx", &Libraries::Fiber::RegisterlibSceFiber},
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{"libSceUlt.sprx", nullptr},
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{"libSceJson.sprx", nullptr},
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{"libSceJson2.sprx", nullptr},
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{"libSceLibcInternal.sprx", &Libraries::LibcInternal::RegisterlibSceLibcInternal},
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{"libSceDiscMap.sprx", &Libraries::DiscMap::RegisterlibSceDiscMap},
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{"libSceRtc.sprx", &Libraries::Rtc::RegisterlibSceRtc},
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{"libSceJpegEnc.sprx", &Libraries::JpegEnc::RegisterlibSceJpegEnc},
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{"libSceCesCs.sprx", nullptr},
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{"libSceFont.sprx", nullptr},
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{"libSceFontFt.sprx", nullptr},
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