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1712 commits

Author SHA1 Message Date
Paris Oplopoios f4ff0d493c
Set CF correctly on BLSI patch (#722)
* Set CF correctly on BLSI patch

* Remove redundant CLC
2024-09-03 20:41:22 +03:00
illusion0001 1b37f61102
Update patch url (#755)
* Update patch url

* Update cheats_patches.cpp
2024-09-03 20:39:32 +03:00
DanielSvoboda 6877cc12c1 Merge branch 'main' of https://github.com/DanielSvoboda/shadPS4 2024-09-03 14:18:33 -03:00
DanielSvoboda ee7e6f0b1d add more information download patches
If the patch does not appear, it may be that it does not exist for the specific serial and version of the game. It may be necessary to update the game.
2024-09-03 14:17:57 -03:00
DanielSvoboda 83a7bac945
Update src/qt_gui/translations/pl_PL.ts
Co-authored-by: Marcin Mitura <mitura07@wp.pl>
2024-09-03 13:45:43 -03:00
DanielSvoboda 51610cba43 add TR for PR 700 2024-09-03 13:27:51 -03:00
georgemoralis a1377029cc
Merge pull request #738 from DanielSvoboda/Fix-download-Cheats/Patches-on-Linux
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Fix download Cheats/Patches on Linux
2024-09-03 16:16:37 +03:00
TheTurtle f087f43736
shader_recompiler: Implement render target swizzles when no format is available (#739)
* shader_recompiler: Use null image when shader is compiled with unbound sharp

* video_core: Refactor and render target swizzles

* liverpool_to_vk: Add missing swap format from RDR

* video_core: Refactor shader recompiler interface

* Makes it much easier to pass runtime information to the recompiler and have it treated as part of the shader key. Also pulls out most runtime state from Info struct

* shader_recompiler: Avoid some asserts
2024-09-03 14:04:30 +03:00
baggins183 3f8a8d3a24
video_core: Add bounds checking for subspan use in liverpool functions (#717) 2024-09-03 13:58:45 +03:00
georgemoralis 1bf9be89bf
Merge pull request #748 from squidbus/vk-loading
vulkan: Better support for directly linking a Vulkan support library.
2024-09-03 11:59:38 +03:00
georgemoralis a886b44347
Merge pull request #740 from LeDragoX/complete-msys2
docs: update SDL and Qt steps for MSYS2
2024-09-03 11:59:28 +03:00
georgemoralis d56708c87d
Merge pull request #743 from squidbus/macos-build-guide
Note macOS and Xcode version requirements.
2024-09-03 11:59:00 +03:00
squidbus af107d4ef9 vulkan: Better support for directly linking a Vulkan support library. 2024-09-03 01:40:51 -07:00
squidbus bf7a91b5f7 Note macOS and Xcode version requirements. 2024-09-02 23:19:22 -07:00
georgemoralis 6bc3ed57a6
Merge pull request #741 from squidbus/macos-build-guide
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Add macOS build guide.
2024-09-03 08:31:21 +03:00
squidbus 3cb16d9c4f Add macOS build guide. 2024-09-02 22:26:39 -07:00
Plínio Larrubia cf9ec6548c
docs: fix sdl and qt steps for MSYS2
- Add required dependencies
- Add Qt steps
- Fix README typo
2024-09-02 21:31:41 -03:00
DanielSvoboda f2c7fac20b
Update CMakeLists.txt 2024-09-02 20:18:36 -03:00
DanielSvoboda 9ccd60459d
Update CMakeLists.txt 2024-09-02 15:30:50 -03:00
DanielSvoboda 6944a16407
Update linux-appimage-qt.sh 2024-09-02 15:30:40 -03:00
DanielSvoboda e1ca445b78
Fix download Cheats/Patches on Linux 2024-09-02 13:25:12 -03:00
Stephen Miller 04fbd7b9e7 Clang 2024-09-02 10:04:56 -05:00
Stephen Miller 9a772aa2f5 Clang fix 2024-09-02 10:03:39 -05:00
Stephen Miller dc1313ea3c Always assign memory_type and offset
The memory_type default is based on fpPS4 behavior.

I'm not entirely sure how the offset should be handled, but since the value we use defaults to 0 anyway, that should be better than leaving random data in that area.
2024-09-02 09:43:27 -05:00
Stephen Miller 0503054b40 Grammar 2024-09-02 09:39:46 -05:00
Stephen Miller f8d71b59d9 Fix MemoryManager::VirtualQuery header
The headers for these functions were technically not the same as the actual function definition. This didn't cause any emulation issues, but caused some weird issues with my IDE.
2024-09-02 09:30:32 -05:00
Stephen Miller 816288962b Assign is_stack and is_pooled
Properly set these values to avoid potential errors, and future proof for when these types of memory are emulated.
2024-09-02 09:28:35 -05:00
georgemoralis b7e0df34a7
Merge pull request #731 from RDN000/main
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Add Albanian translation
2024-09-02 13:25:29 +03:00
RDN000 0a1fed9b75
Update Albanian translation 2024-09-02 10:14:54 +02:00
RDN000 26201f3dae
Add Albanian translation 2024-09-02 08:37:54 +02:00
georgemoralis 3b0e251518
Merge pull request #729 from StevenMiller123/VirtualQuery-Fixes
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Fix VirtualQuery
2024-09-02 07:18:33 +03:00
Stephen Miller f3a62891ed Fix VirtualQuery
Found this issue while looking at code from fpPS4. VirtualQuery was setting is_commited to true when the queried region was reserved.

Also sets the protection value in the VirtualQueryInfo, as I'd assume not storing that could cause issues in games.

This fixes all games currently hanging on the sceKernelmprotect stub.
2024-09-01 22:39:22 -05:00
baggins183 101aeb920d
Implement V_BFM_B32 and V_FFBH_U32 (#663)
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* Implement V_BFM_B32

* Render.Recompiler: Implement V_FFBH_U32

* fix clang-format
2024-09-01 22:20:42 +03:00
Paris Oplopoios f514fdfd18
Replace recursive_mutex with mutex (#708)
* Replace recursive_mutex with mutex

* Move mutex lock outside of ObtainBuffer
2024-09-01 22:20:22 +03:00
georgemoralis 1d8359f828
Merge pull request #705 from tGecko/ci-git-hash
CI: include build date and git hash in build artifact name
2024-09-01 22:19:12 +03:00
georgemoralis 2311070203
Merge pull request #716 from mavethee/main
translations: Correct machine translations in Polish
2024-09-01 22:18:37 +03:00
Grégoire Hage 1bd9317509
Implement V_READFIRSTLANE_B32 (#681)
* Implement V_READFIRSTLANE_B32

* refactor
2024-09-01 21:49:42 +03:00
Emulator-Team-2 e4d8857eb5
Adding missing data format - (1_5_5_5) (#701)
* added data_format=17 and num_format=0

* Set `sceSaveDataDialogIsReadyToDisplay` temporary to 1 until is properly implemented.
2024-09-01 21:49:01 +03:00
Random 0276ed92a6
Force PIE usage on linux (#625)
* force PIE usage on linux

* get rid of explicit -pie linker flag

* change UNIX with UNIX AND NOT APPLE in CMakeLists.txt

* cmake: add proper check for PIE support at link time

---------

Co-authored-by: Mikhail Paulyshka <me@mixaill.net>
2024-09-01 21:48:34 +03:00
Marcin Mitura 450c825873 Correct machine translations 2024-09-01 19:18:59 +02:00
tGecko ad22e2cfac include build date
use pwsh instead of cmd on windows workflows
2024-09-01 17:24:53 +02:00
georgemoralis 63d78aee0a
Merge pull request #703 from squidbus/mac-tcb
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macos: Remove need for TLS patch by storing TCB pointer in FS.
2024-09-01 17:34:23 +03:00
georgemoralis dbc603cdc8
Merge pull request #677 from mavethee/macos-path
[macOS] Place `shadPS4/user` folder in `Application Support`
2024-09-01 17:33:33 +03:00
georgemoralis 5e089ada08
Merge pull request #691 from Xphalnos/main
Qt: Update Game List
2024-09-01 17:12:11 +03:00
georgemoralis 9b6cd9ec9f
Merge pull request #686 from Exhigh/savedata-fix-5
savedata: Handle a missing case in saveDataMount
2024-09-01 17:11:14 +03:00
tGecko df7e25d9aa
Merge branch 'shadps4-emu:main' into ci-git-hash 2024-09-01 13:03:52 +02:00
tGecko 079ae9ef43 include git short hash in artifact filename 2024-09-01 12:40:51 +02:00
Marcin Mitura 7415cee34c [macOS] Place shadPS4/user folder in Application Support
Partially resolves #509
2024-09-01 11:49:29 +02:00
squidbus 9e5047947b macos: Remove need for TLS patch by storing TCB pointer in FS. 2024-09-01 02:22:42 -07:00
georgemoralis 723068049e
Merge pull request #702 from tGecko/improve-german-translation
Add/improve German translation
2024-09-01 12:09:05 +03:00