psucien
2dc5755799
build: exclude Tracy from release builds
2024-12-22 22:51:48 +01:00
squidbus
87773a417b
mac: Choose whether system Vulkan is needed at runtime. ( #1780 )
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2024-12-17 15:04:19 +02:00
psucien
e7c4ffe032
hot-fix: Tracy operation restored; memory leak fix as a bonus
2024-12-15 20:53:29 +01:00
squidbus
27447537c3
externals: Update sirit to fix debug assert ( #1783 )
2024-12-14 16:12:41 +02:00
squidbus
40e8a40ada
externals: Add MoltenVK as an external. ( #1767 )
2024-12-14 10:20:04 +02:00
Alexandre Bouvier
32556ad0d8
cmake: fix double alias ( #1771 )
2024-12-14 10:18:05 +02:00
squidbus
f1c23d514b
shader_recompiler: Implement FREXP instructions. ( #1766 )
2024-12-13 21:51:39 +02:00
MajorP93
306279901f
ci: Use link-time optimization for building ( #1636 )
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* ci: Use link-time optimization for building
* cmake: Set CMP0069 policy to new for external dependencies
* This enables LTO also when building external dependencies that do not
handle CMP0069 in their CMake scripts.
2024-12-13 18:30:16 +02:00
¥IGA
2266622dcf
Support for Vulkan 1.4 ( #1665 )
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2024-12-07 19:41:41 +02:00
TheTurtle
22a2741ea0
shader_recompilers: Improvements to SSA phi generation and lane instruction elimination ( #1667 )
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* shader_recompiler: Add use tracking for Insts
* ssa_rewrite: Recursively remove phis
* ssa_rewrite: Correct recursive trivial phi elimination
* ir: Improve read lane folding pass
* control_flow: Avoid adding unnecessary divergant blocks
* clang format
* externals: Update ext-boost
---------
Co-authored-by: Frodo Baggins <baggins31084@proton.me>
2024-12-05 23:14:16 +02:00
Alexandre Bouvier
874508f8c2
cmake: unbundle stb ( #1601 )
2024-12-05 23:10:27 +02:00
Alexandre Bouvier
3dc0f6d831
cmake: fix build ( #1645 )
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2024-12-02 05:04:44 +02:00
Alexandre Bouvier
4ebb90c774
cmake: hot fixes ( #1638 )
2024-12-01 11:16:01 +02:00
Alexandre Bouvier
5f4d03172f
cmake: unbundle libpng ( #1576 )
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2024-11-30 22:39:51 +02:00
squidbus
7153838c4e
libraries: Add initial HLE JPEG encoder skeleton ( #1607 )
...
* libraries: Add initial HLE JPEG encoder skeleton
* jpegenc: Finish adding parameter validation.
* updated enums , added logging
* jpegenc: Clean up parameter validations.
* jpegenc: Fix missing log.
* externals: Update ffmpeg-core
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-11-30 21:43:12 +02:00
psucien
add6eeeb8a
update: Tracy 0.11.1
2024-11-24 11:37:14 +01:00
georgemoralis
8c9d7d1a08
Port libpngdec to libpng ( #1555 )
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* intial try to include libpng
* fixing libpng cmake
* cleanup structs and error codes
* building libpng , destroying pkg ;/
* fixed pkg with zlib_comp mode
* attemp to fix ci
* rewrote png encoder with libpng
* small corrections
* clang fix
* clang-fix?
* take alpha value from decode parameters
* more cleanup
* fix stride calculation
* libpng: avoid unnecessary allocation in decoding
* libpng: interlaced support
* libpng: lowered log level
* revert wrong merge
---------
Co-authored-by: Vinicius Rangel <me@viniciusrangel.dev>
2024-11-22 12:42:53 +02:00
Vladislav Mikhalin
46ac48c311
AJM: Added some missing features ( #1489 )
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* AJM: Added support for different PCM formats
* updated libatrac9 ref
* remove log
* Add support for non-interleaved flag
* Added support for output sideband format query
2024-11-06 22:39:43 +02:00
georgemoralis
f068f13e4a
Ajm ( #1456 )
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* ajm: Initial ajm implementation
* AJM code improvements (#1453 )
* Fix sideband buffer order (#1454 )
* ajm: Attempt to add gapless support
* ajm_at9: Return superframes decoded in a single job
* WIP (#1460 )
* Fix gapless decode and combine split buffers
* Fixed linux build
* fix number of samples reported with gapless decoding
* fixed number of remaining samples calculation
should fix the small crackling sounds that play every now and again
* refactor half ajm
* refactored most of ajm
* refactored ajm
* clang-format, in-repo libatrac9, removed debug stuff
---------
Co-authored-by: auser1337 <aaravsandhu10@outlook.com>
Co-authored-by: Vladislav Mikhalin <mikhalinvlad@gmail.com>
Co-authored-by: IndecisiveTurtle <geoster3d@gmail.com>
2024-11-05 09:16:57 +02:00
TheTurtle
0ecb6695de
cmake: Allow disabling discord rpc ( #1416 )
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2024-10-19 16:09:36 +03:00
Alexandre Bouvier
9814a1b788
cmake: unbundle half library ( #1393 )
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2024-10-18 07:52:57 +03:00
georgemoralis
f79b7f10ab
Revert "Update CMakeLists.txt ( #1396 )"
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This reverts commit 0f0d9740c2
.
2024-10-16 19:51:16 +03:00
¥IGA
0f0d9740c2
Update CMakeLists.txt ( #1396 )
2024-10-16 19:34:17 +03:00
Lander Gallastegi
877cda9b9a
video_core: Rework clear values ( #1381 )
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* Clear color convertion
* Add missing formats
* Add swap handling
* Format bits and offsets
* clang-format
* Make num_components const
* Initialize alpha to 1
* Handle SnormNz as Snorm
* Don0t leave accidental nonzero values
* parallel3 for linux-qt
* Move number_utils to common
2024-10-16 12:55:45 +03:00
¥IGA
f0ee3919e0
improved documentation + better toolbar icons ( #1364 )
2024-10-13 15:03:19 +03:00
baggins183
ddb0928f10
update boost submodule. Add boost includes in subproject instead of externals/CMakeLists.txt ( #1307 )
2024-10-09 13:46:04 +03:00
Alexandre Bouvier
7d4f1ce5f9
fix some warnings ( #1306 )
2024-10-09 09:28:09 +03:00
Alexandre Bouvier
e45eb0da9a
discord-rpc: fix tracked commit ( #1294 )
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2024-10-08 19:37:20 +03:00
delledev
3e7137cc6b
added discord rpc ( #1178 )
...
* added discord rpc
* linting issues
* Revert "linting issues"
This reverts commit 55f4e39506
.
* fix clang-format issues
* removed wrong rpc submodule
* added correct rpc submodule
* Moved cmake instructions to correct files.
* added minor suggestions from pr
* Added an option to enable/disable RPC, added rpc to emulator.cpp making it work on nonqt builds
* typo & minor stuff
* Changed getInstance implementation with Singleton class.
* Update discord_rpc_handler.cpp
discord id
* fixed ci clangformat errors
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-10-08 18:14:37 +03:00
georgemoralis
d7e5b5f13f
updated sdl to fix touchpad issue ( #1275 )
2024-10-07 13:04:09 +03:00
baggins183
3c0255b953
DebugPrintf in shaders ( #1252 )
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* Add shader debug print opcode that uses NonSemantic DebugPrintf extension
* small correction for flags in Inst
* Fix IR Debug Print. Add StringLiteral op
* add missing microinstruction changes for debugprint
* cleanup. delete vaarg stuff. Smuggle format string in Info and flags
* more cleanup
* more
* (dont merge??) update sirit submodule
* fix num args 4 -> 5
* add notes about DebugPrint IR op
* use NumArgsOf again
* copyright
* update sirit submodule
* fix clangformat
* add new Value variant for string literal. Use arg0 for fmt string
* remove string pool changes
* Update src/shader_recompiler/ir/value.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-10-06 22:34:40 +03:00
Vinicius Rangel
af398e3684
Devtools: PM4 Explorer ( #1094 )
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* Devtools: Pause system
* Devtools: pm4 viewer
- new menu bar
- refactored video_info layer
- dump & inspect pm4 packets
- removed dumpPM4 config
- renamed System to DebugState
- add docking space
- simple video info constrained to window size
* Devtools: pm4 viewer - add combo to select the queue
* Devtools: pm4 viewer - add hex editor
* Devtools: pm4 viewer - dump current cmd
* add monospaced font to devtools
* Devtools: pm4 viewer - use spec op name
avoid some allocations
2024-10-03 22:43:23 +02:00
¥IGA
bc6c0de76d
Better screenshots for 0.3.0 + misc changes ( #1122 )
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* Better screenshots for 0.3.0 + misc changes
* Update BloodBorne screenshot
2024-09-28 16:17:11 +03:00
CrazyBloo
74c2888aaa
support for unlocking trophies ( #854 )
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* add pugixml
* trophy_viewer: support for trophy unlocking
* nptrophy: UnlockTrophy(), DestroyContext()
* initial imgui popup
* queue to handle multiple trophies at once
* extract trophy info on game start + various fixes
* platinum trophy support + extract trophy data on startup
* format
* nptrophy: GetTrophyUnlockState
* implement vinicius' reviews
2024-09-11 06:50:55 +03:00
squidbus
411449cd51
Initial support for compiling on ARM64. ( #788 )
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2024-09-09 13:23:16 +03:00
Vinicius Rangel
035cb3eeaa
Dear ImGui Implementation ( #598 )
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* added imgui as dependency
* imgui renderer/basic input implementation
* imgui: add layers system
Add video info layer to show fps. Press F10 to toggle it.
* imgui: add custom imgui config
* imgui: gamepad capture, stopping propagation
* imgui: changed config & log file path to use portable dir
* videoout: render blank frame when video output is closed
required to render imgui even when game has no video output
- fixed merge compile-error
2024-09-08 22:50:32 +03:00
Xphalnos
7886761476
Reorganization of includes (Part 2)
2024-08-30 15:48:21 +02:00
squidbus
a17150960f
Add patches for F16C instructions under Rosetta 2.
2024-08-29 17:31:25 -07:00
Xphalnos
d4be3dbb31
Lot of small fixes
2024-08-22 18:01:30 +02:00
Xphalnos
70576035b0
Misc changes
2024-08-18 17:56:29 +02:00
Alexandre Bouvier
ad60ae1d40
cmake: prefer system ffmpeg library ( #451 )
2024-08-16 18:56:47 +03:00
Vladislav Mikhalin
b5c69189e5
avplayer WIP
2024-08-15 22:00:51 +03:00
TheTurtle
1fb0da9b89
video_core: Crucial buffer cache fixes + proper GPU clears ( #414 )
...
* translator: Use templates for stronger type guarantees
* spirv: Define buffer offsets upfront
* Saves a lot of shader instructions
* buffer_cache: Use dynamic vertex input when available
* Fixes issues when games like dark souls rebind vertex buffers with different stride
* externals: Update boost
* spirv: Use runtime array for ssbos
* ssbos can be large and typically their size will vary, especially in generic copy/clear cs shaders
* fs: Lock when doing case insensitive search
* Dark Souls does fs lookups from different threads
* texture_cache: More precise invalidation from compute
* Fixes unrelated render targets being cleared
* texture_cache: Use hashes for protect gpu modified images from reupload
* translator: Treat V_CNDMASK as float
* Sometimes it can have input modifiers. Worst this will cause is some extra calls to uintBitsToFloat and opposite. But most often this is used as float anyway
* translator: Small optimization for V_SAD_U32
* Fix review
* clang format
2024-08-13 09:21:48 +03:00
georgemoralis
54b20e2938
update submodules for some neccesary sdl addons
2024-08-09 13:04:00 +03:00
georgemoralis
6a2e09a1df
update submodules (possible mac fix?)
2024-08-09 00:02:25 +03:00
georgemoralis
5a68224a13
update submodules , fixed sdl update , rewrote config with new toml11 v4
2024-08-09 00:02:24 +03:00
georgemoralis
e5087877ae
revert some sdl switches
2024-08-08 22:31:14 +03:00
Xphalnos
254b9ffb50
Workflows cleanup + misc fixes ( #371 )
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* Workflows cleanup
* clang-format
* SDL3: Disabling unnecessary options
* Revert CMakeLists.txt changes
2024-08-08 18:19:44 +03:00
georgemoralis
62e501f31f
print git info in windows title
2024-08-01 00:56:10 +03:00
TheTurtle
0d6edaa0a0
Move presentation to separate thread/improve sync ( #303 )
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* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00