Christoph Haag
006971ae7a
u/hand_tracking: Calculate joint velocities
...
And return them in the state tracker
2020-11-23 20:42:54 +00:00
Christoph Haag
f5ef3985ba
xrt: Add support for locating hand joints in action spaces
2020-11-23 20:42:54 +00:00
Christoph Haag
9e788df463
xrt: Remove lens center from xrt_view
...
It's only used internally in drivers now.
2020-11-12 16:04:00 +01:00
Christoph Haag
29820345c7
d/survive: Fix bindings declaration after rebase of MR 587
2020-11-06 16:36:09 +01:00
Christoph Haag
4b261219a2
d/survive: Add device bindings
2020-11-05 14:41:55 +00:00
Christoph Haag
c0a5b3b76c
d/survive: Implement haptic feedback
2020-10-13 19:39:28 +02:00
Christoph Haag
05f65e0028
d/survive: curl thumb when touching a button
2020-10-12 22:55:33 +02:00
Christoph Haag
f8088c1fa4
d/survive: Add fingertracking and refactor
...
Get controller config at startup & determine variant.
2020-10-12 22:55:33 +02:00
Jakob Bornecrantz
9a675cc7f3
xrt: Rename xrt_uv_triplet
2020-09-30 15:35:57 +01:00
Christoph Haag
f6c3998d29
xrt: Use struct vive_values for u_compute_distortion_vive
2020-09-30 02:05:05 +02:00
Christoph Haag
29188d681c
xrt: Remove all but mesh distortion values from xrt_hmd_parts::distortion
...
Move vive values to struct u_vive_values in u_distortion_mesh.
Move openhmd values to private struct inside ohmd driver.
2020-09-30 02:05:05 +02:00
Christoph Haag
2e7451ca5e
comp: Support only mesh and no istortion, remove pano and vive shaders
...
Also changes hardcoded binding indices into variables to make following the code easier
e.g. when adding new UBOs.
2020-09-30 02:05:04 +02:00
Christoph Haag
fb71c71a8c
xrt: Replace mesh generator with xdev->compute_distortion()
...
Each HMD driver now has to implement compute_distortion() which will be called
by the compositor implementation to generate a mesh (usually).
u_distortion_mesh contains implementations for the defaults (panotools, OpenHMD, vive).
Also adds compute_distortion function for Vive distortion
There are differences between OpenHMD and Panotools values, main differences for now:
* psvr has 5 pano coefficients, ohmd has 3
* psvr uses viewport size and lens center in pixels for distortion calculation, ohmd in meter
* psvr uses different distortion scaling than ohmd
2020-09-28 17:04:15 +01:00
Christoph Haag
150b7649f3
d/survive: Don't fix up invalid pose
2020-09-11 18:52:01 +02:00
Christoph Haag
a664bb22bf
d/survive: Update to recent libsurvive git
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Rewrite input event handling and add new events from libsurvive.
2020-09-11 18:52:01 +02:00
Christoph Haag
c3fbe6eaf8
d/survive: remove unused structs
2020-09-11 18:52:01 +02:00
Christoph Haag
357b47522c
d/survive: set relation flags properly
2020-09-11 18:52:01 +02:00
Christoph Haag
6133d4cf99
d/survive: Remove out_relation_timestamp_ns
2020-09-11 18:52:01 +02:00
Christoph Haag
23bd6a4377
xrt: Add tracking system type for Lighthouse
2020-08-19 11:06:28 +00:00
Christoph Haag
08ed44b22c
d/vive,survive: Manually improve values for Valve Index display
...
These values are hand picked to provide a less stretchy image.
2020-08-17 22:07:22 +02:00
Christoph Haag
b073e3dfb9
xrt: Add support for assigned device roles
...
Abandons the assumption that in oxr_system.xdevs[], index 0 is HMD,
1 is left controller, 2 is right controller.
Now to represent the dynamically assigned roles, oxr_system.role contains
the index for a device in oxr_system.xdevs[] for head, left and right.
This role assignment happens on the client side and currently can not be updated
from the server side.
Also adds an enum that device drivers set indicating allowed assignments
(many controllers are physically designed to be held in a specific hand).
This also adds support for configurations with only a HMD and a right controller.
2020-07-13 18:03:01 +02:00
Christoph Haag
5788fb90a2
drivers: Add rotation/position tracking bool to xdev
...
xrGetSystemProperties() will return these values to application in XrSystemTrackingProperties
using the xdev assigned to head.
2020-07-13 18:03:01 +02:00
Christoph Haag
2a9a14c605
d/survive: Report linear and angular velocities from survive
2020-06-26 01:41:08 +02:00
Ryan Pavlik
bc6cc85e7d
xrt: Improve doxygen documentation.
2020-06-03 16:28:18 -05:00
Christoph Haag
384114b821
d/survive: Don't invert valid position condition
2020-05-29 00:35:58 +02:00
Christoph Haag
7b2c54c223
d/survive: don't report invalid poses as valid
2020-05-28 17:37:09 +02:00
Christoph Haag
25bafd71c8
d/survive: Remove useless loop
...
We already have a SurviveSimpleObject, no need to look for it through iteration
2020-05-28 17:20:46 +02:00
Christoph Haag
5908c33439
d/survive: Add survive driver
2020-05-09 13:12:06 +00:00