d/survive: Add device bindings

This commit is contained in:
Christoph Haag 2020-11-04 15:47:36 +01:00 committed by Jakob Bornecrantz
parent 12df35232a
commit 4b261219a2

View file

@ -1232,6 +1232,53 @@ _create_hmd_device(struct survive_system *sys, enum VIVE_VARIANT variant)
return true;
}
/*
*
* Bindings
*
*/
static struct xrt_binding_input_pair simple_inputs_index[4] = {
{XRT_INPUT_SIMPLE_SELECT_CLICK, XRT_INPUT_INDEX_TRIGGER_VALUE},
{XRT_INPUT_SIMPLE_MENU_CLICK, XRT_INPUT_INDEX_B_CLICK},
{XRT_INPUT_SIMPLE_GRIP_POSE, XRT_INPUT_INDEX_GRIP_POSE},
{XRT_INPUT_SIMPLE_AIM_POSE, XRT_INPUT_INDEX_AIM_POSE},
};
static struct xrt_binding_output_pair simple_outputs_index[1] = {
{XRT_OUTPUT_NAME_SIMPLE_VIBRATION, XRT_OUTPUT_NAME_INDEX_HAPTIC},
};
static struct xrt_binding_input_pair simple_inputs_vive[4] = {
{XRT_INPUT_SIMPLE_SELECT_CLICK, XRT_INPUT_VIVE_TRIGGER_VALUE},
{XRT_INPUT_SIMPLE_MENU_CLICK, XRT_INPUT_VIVE_MENU_CLICK},
{XRT_INPUT_SIMPLE_GRIP_POSE, XRT_INPUT_VIVE_GRIP_POSE},
{XRT_INPUT_SIMPLE_AIM_POSE, XRT_INPUT_VIVE_AIM_POSE},
};
static struct xrt_binding_output_pair simple_outputs_vive[1] = {
{XRT_OUTPUT_NAME_SIMPLE_VIBRATION, XRT_OUTPUT_NAME_VIVE_HAPTIC},
};
static struct xrt_binding bindings_index[1] = {
{
.name = XRT_DEVICE_SIMPLE_CONTROLLER,
.inputs = simple_inputs_index,
.num_inputs = ARRAY_SIZE(simple_inputs_index),
.outputs = simple_outputs_index,
.num_outputs = ARRAY_SIZE(simple_outputs_index),
},
};
static struct xrt_binding bindings_vive[1] = {
{
.name = XRT_DEVICE_SIMPLE_CONTROLLER,
.inputs = simple_inputs_vive,
.num_inputs = ARRAY_SIZE(simple_inputs_vive),
.outputs = simple_outputs_vive,
.num_outputs = ARRAY_SIZE(simple_outputs_vive),
},
};
#define SET_WAND_INPUT(NAME, NAME2) \
do { \
@ -1351,6 +1398,9 @@ _create_controller_device(struct survive_system *sys,
survive->base.outputs[0].name = XRT_OUTPUT_NAME_INDEX_HAPTIC;
survive->base.bindings = bindings_index;
survive->base.num_binding_profiles = ARRAY_SIZE(bindings_index);
survive->base.hand_tracking_supported = true;
} else if (survive->variant == VIVE_VARIANT_HTC_VIVE_CONTROLLER) {
@ -1372,6 +1422,9 @@ _create_controller_device(struct survive_system *sys,
survive->base.outputs[0].name = XRT_OUTPUT_NAME_VIVE_HAPTIC;
survive->base.bindings = bindings_vive;
survive->base.num_binding_profiles = ARRAY_SIZE(bindings_vive);
survive->base.device_type = XRT_DEVICE_TYPE_ANY_HAND_CONTROLLER;
}