Commit graph

563 commits

Author SHA1 Message Date
Alex Badics 83976d7d2c d/rokid: add Rokid Air and Max driver 2023-08-16 15:40:09 +02:00
Lubosz Sarnecki 1761d98a2e t/common: Use same return type as in interface.
Fixes GCC 13 warning [-Wenum-int-mismatch].

Return xrt_result_t in the implementation of xrt_instance_create in
target_instance_no_comp.c, as declared in xrt_instance.h and already
done in target_instance.c.

Return proper xrt_result_t instead of plain ints.
2023-08-14 16:55:33 +01:00
Lubosz Sarnecki 60c57792d9 t/common: Fix build with XRT_BUILD_DRIVER_VIVE=OFF.
vive_source.h always needs to be included for
vive_source_hook_into_sinks. vive_device.h always needs to be included
for vive_tracking_status struct.
2023-08-09 16:50:36 +02:00
0y8w1x 318f25f1f1 build: Add define to only build with PSVR driver support 2023-07-31 23:47:24 +02:00
Pedro Santos 2a3ac52eb8 d/vive: Add Vive Pro 2 support 2023-07-24 15:23:19 +01:00
Jakob Bornecrantz 7dae8d1ddd ipc: Add a stable ID for clients
Co-authored-by: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
2023-07-18 17:33:52 +02:00
Lubosz Sarnecki 0195e22341 t/ctl: Use correct ipc call for toggling client I/O. 2023-07-18 17:33:52 +02:00
Jakob Bornecrantz f5eaecc690 t/ctl: Use common IPC connection code 2023-06-17 22:25:16 +01:00
Ryan Pavlik 12eaebfa6a t/common: Warning fix 2023-06-17 11:46:14 +01:00
Shawn Wallace a3c2b89067 t/common: Integrate SteamVR Lighthouse driver into builder
Replaced VIVE_OVER_SURVIVE env var with LH_DRIVER, which takes a string and
allows choosing one of the three lighthouse tracking implementations.
2023-06-14 15:43:00 +01:00
Jakob Bornecrantz 315861501c a/vive: Move VIDs and PIDs to helper library [NFC] 2023-06-14 00:23:26 +01:00
utzcoz 287102d256 t/android: Declare INTERNET permission for remote driver
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-06-13 21:08:01 +00:00
Jan Schmidt 9966c16cdd d/wmr: Publish Reverb G2 tunnelled controllers
If there are HMD-tunnelled controllers present,
publish them in the prober and builder so they
can be used.
2023-06-08 16:12:18 +00:00
Korcan Hussein 17d8e010c8 xrt: App enabled extension state
Adds support for passing through which extensions an OpenXR client
has enabled to server for drivers/compositors to be able to query.
2023-05-25 23:20:38 +01:00
Ryan Pavlik e3ce528703 cmake: Adjust build so that CPack makes a better deb file.
Not as good as the native one, but better.
2023-05-22 14:24:03 -05:00
Jakob Bornecrantz d984950be1 a/vive: Make imu config return be a out variable [NFC] 2023-05-16 23:34:33 +01:00
Jakob Bornecrantz 67dd88ec4a a/vive: Refactor out calibration getters into own file [NFC] 2023-05-16 23:34:32 +01:00
Jakob Bornecrantz 3487923eab d/qwerty: Remove old prober code 2023-05-16 22:25:05 +00:00
Jakob Bornecrantz fb30f5e077 t/common: Put simulated, remote and qwerty higher up in list 2023-05-16 22:25:05 +00:00
Jakob Bornecrantz be58024ffb t/common: Add Qwerty builder 2023-05-16 22:25:05 +00:00
Ryan Pavlik ae6b0ad445 st/p,t/common: Protect tracker-creation calls 2023-05-16 22:04:53 +00:00
Ryan Pavlik 173b36c3a2 t/sdl_test: Fix macro collision on Windows 2023-05-16 22:04:53 +00:00
samuel degrande ea7ec1bda8 xrt: Fail to build with Clang 16 2023-05-16 14:25:36 +00:00
Christoph Haag 2f4a926184 t/legacy: Ensure all legacy drivers can be disabled [NFC] 2023-05-16 08:53:55 +00:00
samuel degrande 1ad168cfc5 cmake: Fix build failure on msys2/mingw64
This is due to the use of `${SDL2_LIBRARIES}` over `SDL2::SDL2`.

On some 'old' OSes such as Ubuntu 20.04, the SDL2 CMake config does
not set an SDL2:SDL2 target but rather defines SDL2_LIBRARIES and
SDL2_INCLUDE_DIRS variables.

This patch creates an SDL2::SDL2 target, if not already set, based on
those 2 variables.
2023-05-15 16:41:34 +00:00
Jakob Bornecrantz adc609d7c9 t/sdl_test: Compile as UTF-8 to fix MSVC warning
Fix the following warning:

sdl_program.cpp(25): warning C4566: character represented by universal-character-name '\u2603' cannot be represented in the current code page (1252)
2023-05-14 15:57:08 +01:00
Jakob Bornecrantz 1f2d444ffc t/common: Fix typo 2023-05-02 23:27:57 +01:00
Ryan Pavlik 887b79f577 t/common: Add a missing result and null check in North Star builder 2023-05-02 21:19:40 +00:00
Christoph Haag aa052046a8 cmake: Delete active_runtime.json if it already exists 2023-04-24 13:57:00 +00:00
Jarvis Huang 0d31791092 comp/android: Refine surface creation flow
Reuse MonadoView when "Display over other apps" is enabled. Move surface
creation logic to compositor for consistency. With this approach, compositor
implementer controls the way surface is created.
2023-04-18 16:24:35 -05:00
utzcoz b5b0c30936 t/android: Run spotlessApply to format Java and Kotlin code
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-17 10:58:38 -05:00
utzcoz 8e93bbde4b gradle: Integrate spotless to format Java and Kotlin code
See https://github.com/diffplug/spotless.

Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-17 10:58:38 -05:00
utzcoz c8c5d6444e gradle: Remove redundant dependency of lifecycle-viewmodel
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-15 16:20:50 +00:00
Jakob Bornecrantz 86262e8b4e a/vk: Remove global command pool 2023-04-14 02:34:49 +01:00
Jakob Bornecrantz d1906d1cf8 c/util: Use cmd pool helpers in swapchain code 2023-04-14 02:34:49 +01:00
Moshi Turner 4d3c1cf7c5 t/common: Parse upside-down DepthAI device in North Star builder 2023-04-13 11:50:38 +00:00
utzcoz 39d701a30c t/common: Fix small typo for target_builder_simulated.c's comment [NFC] 2023-04-11 12:00:01 +00:00
utzcoz 5565564e70 gradle: Fix building with JDK11+
1. Bump Kotlin version to 1.7.10.
2. Bump Hilt version to 2.45.
3. Add implementation of lifecycle-viewmodel-ktx dependency explicitly
   to fix duplicate class error.

Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-11 11:43:57 +00:00
utzcoz 08831237f5 gradle: Migrate compileSdkVersion to compileSdk
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-11 11:43:57 +00:00
Ryan Pavlik af29da2545 gradle: Use static C++ runtime library by default when building Monado, for compatibility.
We do not export any C++ symbols.

Added property to allow selection of shared C++ standard lib.
2023-04-10 14:11:41 -05:00
Ryan Pavlik 788973926a gradle: Fix warning related to dagger 2023-04-10 14:11:41 -05:00
Ryan Pavlik 8bc8abe904 gradle: Fix parsing OpenXR version 2023-04-10 14:11:41 -05:00
Ryan Pavlik 048552f914 gradle: Adjust where we generate files to 2023-04-10 14:11:41 -05:00
Ryan Pavlik 8b50c5cb9e gradle: Do not need the CDDL anymore because Dagger changed its deps 2023-04-10 14:11:41 -05:00
Ryan Pavlik 4369640ecc android: Clean up manifest and silence warnings 2023-04-10 14:11:41 -05:00
Ryan Pavlik 35b1bc063d gradle: Update dependencies further and fix conflicts 2023-04-10 14:11:41 -05:00
Jakob Bornecrantz b193c3bdd2 t/sdl_test: Make sure to init devices before system devices 2023-04-07 16:11:16 +01:00
Jakob Bornecrantz e9c43a7ca6 d/wmr: Remove legacy found functions 2023-04-05 16:53:24 +01:00
Jakob Bornecrantz 2ddf868735 d/wmr: Do device creation via builder interface 2023-04-05 16:53:24 +01:00
Jakob Bornecrantz 56dd75c14d d/wmr: Add stub WinMR builder 2023-04-05 16:53:24 +01:00
Jakob Bornecrantz a5d3fff573 t/common: Add NorthStar to doxygen 2023-04-05 16:53:24 +01:00
Jakob Bornecrantz 50838f5801 xrt: Introduce xrt_layer_frame_data 2023-04-04 13:38:21 +01:00
utzcoz a4cea7c0e3 t/android: Remove unnecessary toString for log
Signed-off-by: utzcoz <utzcoz@outlook.com>
2023-04-02 16:14:15 +00:00
Ryan Pavlik c1ba8ff74f t/oxr_android: Fix manifest by specifying the full classname of the activity
Needed in order to fix the move of the default namespace.
2023-03-29 14:10:17 -05:00
utzcoz 7676fa0a93 gradle: Bump AGP to 7.1.2
1. Bump AGP to 7.1.2.
2. Bump hiltVersion to 2.38.1.
3. Migrate lintOptions to lint.
4. Move package from AndroidManifest to Gradle.
5. Fully qualify application class name.
6. Fix packagingOptions usage with resources wrapper.

Signed-off-by: utzcoz <utzcoz@outlook.com>
Signed-off-by: Ryan Pavlik <ryan.pavlik@collabora.com>
2023-03-29 16:48:16 +00:00
utzcoz 2d6db97ea0 sdl_test: Fix building on Windows platform 2023-03-22 14:18:25 +00:00
Jarett Millard b975545764 d/pssense: Add PlayStation Sense controller driver
The driver probes the Sense controller devices and interprets the button presses from HID packets
2023-03-20 23:20:34 -04:00
Jakob Bornecrantz 0c83cd350b xrt: Do not include util headers in xrt headers
This lead to some files getting u_misc for free, and also
other things being pulled in when they shouldn't have been.
2023-03-16 14:19:38 +00:00
Jakob Bornecrantz b4e901f674 t/common: Print what driver is being used in Lighthouse driver 2023-03-13 23:49:50 +00:00
Jakob Bornecrantz c70bc60084 xrt: Also create a space overseer when creating system devices 2023-03-10 00:03:46 +00:00
Moshi Turner 7485afbeaa xrt: Refactor oxr_sdl2_hack to u_debug_gui
And OXR_DEBUG_GUI to XRT_DEBUG_GUI

Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-03-06 16:39:52 -06:00
Moshi Turner 8d2d90432a cmake: Add XRT_MODULE_MONADO_GUI 2023-03-03 15:13:23 -06:00
Moshi Turner ed086ea423 cmake: Add XRT_MODULE_MONADO_CLI 2023-03-03 15:13:23 -06:00
Jakob Bornecrantz 4b6491aa16 cmake: Introduce a new module category 2023-03-03 20:56:59 +00:00
Ryan Pavlik 2a3157b087 cmake: Do not install a test binary 2023-03-03 01:06:11 +00:00
Moshi Turner e26a272c17 d/dai, st/gui, t/common: Make DepthAI frameserver work with multicam sinks 2023-03-01 14:37:26 -06:00
Mateo de Mayo 186ca8258e t/slam: Adapt camera calibration data for multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo d8e1b7d921 t/slam: Handle multiple camera sinks 2023-03-01 19:43:06 +00:00
Mateo de Mayo 52cac31d3a xrt: Support more than two cameras in a SLAM sink 2023-03-01 19:43:06 +00:00
Jarvis Huang 9b2384f1fb t/android: Fix unable to connet to runtime if process is still alive 2023-02-28 19:38:41 +00:00
Mateo de Mayo 5b431152e1 t/common: Remove invalid parameter 2023-02-03 10:13:41 -03:00
Jakob Bornecrantz 0938a1a02b xrt: Fix missing function declaration without a prototype warnings
Found by clang-15.

src/xrt/auxiliary/math/m_permutation.c:133:15: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
m_do_the_thing()
              ^
               void
2023-02-02 13:03:08 +00:00
Patrick Nicolas 7a0d87db25 c/main: Allow providing comp_target_factory in constructor 2023-01-31 09:30:47 +00:00
Guillaume Meunier 76dff0b42f ipc: make the pid filename, the socket filename, and the client library suffix customizable 2023-01-31 09:30:47 +00:00
Jakob Bornecrantz 3b0f938028 d/simulated: Add builder 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 0494777d1a d/simulated: Make hmd center be pose and make it possible to pass it in at start 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 121bcf028a d/simulated: Make it possible to pass in movement mode
And a little bit of tidy.
2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 06806cc6ef t/common: Tidy builder list 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 9b8de2f155 t/common: Sort builder definitions alphabetically 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 84ebd4d687 t/common: Add comment to NorthStar builder create function 2023-01-30 13:20:57 +00:00
Jakob Bornecrantz 17a14d5b10 t/cli: Add calib-dump command 2023-01-29 01:38:01 +00:00
Moses Turner 1bba34e944 xrt: Remove old_rgb hand tracking 2023-01-27 12:37:33 -06:00
Moses Turner c9405e946f t/common: Add environment variable for replacing RiftS controllers with hand tracking 2023-01-25 22:24:53 +00:00
Mario Kleiner 887b770f9e aux/binding: Implement optional "steamvr_controllertypes" for SteamVR input bindings
Add an optional switch -s or --steamvr to steamvr_profiles.py, which enables
a different naming scheme for the "controller_type" field in the generated
SteamVR profile json files.

If the switch is provided and an interaction profile in bindings.json
provides the optional new property "steamvr_controllertype", that property
will be used for the "controller_type" field of the written out .json,
instead of the regular auto-generated name.

This allows to generate json files which use controller_type names normally
used by SteamVR, so Monado provided controllers are mapped to the same
OpenXR interaction profiles that SteamVR would normally map them to.
E.g., the standard controller_type for Oculus touch controllers used by
SteamVR is "oculus_touch" instead of Monado's "monado_oculus_touch_controller".

That in turn allows OpenXR clients to use the SteamVR/OpenXR runtime to
access controllers provided by Monado's SteamVR driver plugin. Without such
compatible json files, only standard OpenVR clients can use controllers
exposed by Monado's SteamVR driver by default, but not OpenXR clients.

Tested with an Oculus Rift CV-1, and shown to now enable OpenXR clients
to make full use of the Oculus touch controllers.

The mappings for controllers other than Oculus Touch are derived from
SteamVR log output, but not actually tested due to lack of suitable hw.

Per discussion for the merge request, we enable this '-s' flag by
default in the make file for SteamVR style naming scheme.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2023-01-23 16:30:27 +00:00
Jakob Bornecrantz cb94bc2df0 t/common: Fix warning in lighthouse builder (NFC) 2023-01-23 13:42:20 +00:00
Jarvis Huang 503dae2883 ipc/android: Early reject if server failed to start 2023-01-19 19:50:28 +00:00
Jakob Bornecrantz 966878b1db t/sdl_test: Make sure to include inttypes.h for PRIu64 define 2022-12-21 00:49:06 +00:00
Jakob Bornecrantz 814170469a t/sdl_test: Include m_mathinclude to fix compile on Windows 2022-12-20 16:02:18 +00:00
Jakob Bornecrantz 87f7b3426a t/sdl_test: Fix build on Windows 2022-12-08 00:24:42 +00:00
Maxim Kizub f6e1ea7aa9 t/oxr_android: fixed libmonado-service.so not found UnsatisfiedLinkError in inProcess build variant
Co-authored-by: SeungHoon Han <senicy.han@samsung.com>
2022-11-30 09:30:02 -06:00
Jakob Bornecrantz 96552a6caa t/common: Fix leak of calibration data in RGB-Tracker builder 2022-11-25 16:44:24 +00:00
Jakob Bornecrantz 6fc6968387 t/service: Try to raise priority and privilege on Windows 2022-11-25 16:04:20 +00:00
Jakob Bornecrantz ad045fd271 t/sdl: Increase FPS 2022-11-24 12:03:53 +00:00
Jakob Bornecrantz f0cbb8a7aa t/service: Add metrics support 2022-11-24 00:34:50 +00:00
Jakob Bornecrantz 60099fdd71 t/common: Do more tracing during init and fini 2022-11-20 14:36:37 +00:00
Jakob Bornecrantz 98b7f7d1c6 xrt: Remove xrt_gfx_native 2022-11-15 23:24:20 +00:00
Jakob Bornecrantz 8d6b794878 c/main: Add own interface for creating the main compositor 2022-11-15 23:24:20 +00:00
Moses Turner 00bf669e61 t/common: Disable SLAM by default for Valve Index 2022-11-08 12:32:23 -06:00
Mateo de Mayo c3757792d7 d/vive: Generate SLAM calibration automatically from factory data
Use factory data for SLAM calibration. Sensor rotations are off in most calib
files we saw (or at least we can't figure something better) so this won't work
very well. It's still necessary to properly calibrate the headset for good
results but at least now something works without that step.
2022-11-08 17:41:43 +00:00
Jakob Bornecrantz 1253d58717 t/sdl: Use VK_KHR_global_priority if available 2022-11-04 10:46:42 +00:00