Jakob Bornecrantz
f6788f5548
c/client: Create and pass down sync_handles to native compositor
2022-02-25 17:11:38 -06:00
Jakob Bornecrantz
ac752a651e
c/client: Add tracing to Vulkan client compositor
2022-02-24 20:54:47 +00:00
Jakob Bornecrantz
dfb1b8d469
c/render: Do not assume nullDescriptor is available
2022-02-22 21:49:06 +00:00
Jakob Bornecrantz
b1b6978069
c/main: Pass in correct pipeline stage to wait on
2022-02-22 21:49:06 +00:00
Christoph Haag
996a5d3e9a
xrt: Move fov from xrt_view to xrt_hmd_parts::distortion
2022-02-19 13:04:32 +00:00
Moses Turner
86a1ba32e5
c/main: Add readback to gui_window_record
2022-02-18 20:26:27 -06:00
Moses Turner
43fb248271
c/main: Allow framebuffers to be transfer sources
2022-02-18 20:26:27 -06:00
Jakob Bornecrantz
5222dfd728
aux/vk: Refactor and document various compositor swapchain image flags
...
This also fixes two errors:
* VK_IMAGE_USAGE_SAMPLED_BIT was not always added to depth formats.
* VK_IMAGE_ASPECT_DEPTH_BIT and VK_IMAGE_ASPECT_STENCIL_BIT was added to image
views for sampling, where the spec only allows one of them.
2022-02-18 21:32:05 +00:00
Jakob Bornecrantz
05771e7b9e
aux/vk: Rename compositor swapchain image helper functions (NFC)
2022-02-18 21:32:05 +00:00
Ryan Pavlik
010599baa6
comp/main: Fix debug typo
2022-02-18 21:22:32 +00:00
Jakob Bornecrantz
9a884931bb
c/client: Use correct VkImageAspectFlags in barriers
2022-02-17 19:29:57 +00:00
Christoph Haag
fc77db6eca
comp/main: Fix debug print of available direct mode modes
...
fixes 3dfec5f1ab
2022-02-17 17:22:18 +01:00
Jakob Bornecrantz
7f33a55c77
c/client: Wait on Vulkan clients to complete rendering
2022-02-17 00:39:53 +00:00
Jakob Bornecrantz
3eb921b899
c/main: Use xrt_device_get_view_poses
2022-02-16 23:15:14 +00:00
Jakob Bornecrantz
a998987efd
c/main: Refactor fast path detection
2022-02-16 20:25:41 +00:00
Jakob Bornecrantz
91a2a5d29d
c/client: Set correct optimal layout for client swapchains
2022-02-16 18:20:44 +00:00
Mateo de Mayo
4d491c8c8e
misc: Fix bad matrix usage on calibration save and fields doc
2022-02-14 10:22:05 -03:00
Ryan Pavlik
73220b268e
comp/multi: Zero the predicted GPU time that we don't compute
2022-02-08 10:51:40 -06:00
Ryan Pavlik
0f8565ec71
a/util: Some further internal renames for pacing
2022-02-08 10:51:39 -06:00
Ryan Pavlik
a2e1eb7e75
a/util: Have all timestamps be injected into pacing.
...
No more calling os_monotonic_get_ns() inside the pacing helpers.
Much better testability.
2022-02-08 10:51:39 -06:00
Ryan Pavlik
40caa24d4b
c/main: Rename to calc_frame_pacing
2022-02-07 13:11:00 -06:00
Christoph Haag
c9b1fcf572
comp/main: Re add accidentally deleted WINDOW_XCB case
...
Fixes 856d2d39c8
2022-01-25 22:22:02 +01:00
Ryan Pavlik
856d2d39c8
comp/main: Simplify use of u_string_list
2022-01-24 16:34:45 -06:00
Ryan Pavlik
c9889f776f
xrt: Rename xrt_space_graph to xrt_relation_chain.
...
Rename all functions and instances accordingly as well,
and add documentation for all methods.
2022-01-21 19:54:30 +00:00
Ryan Pavlik
a7c22fd185
a/util: Rename u_render_timing to u_pacing_app and u_frame_timing to u_pacing_compositor.
...
They both control pacing, but for different uses. Neither actually performs any timing.
2022-01-15 01:06:48 +00:00
Ryan Pavlik
365b3ca8d4
a/util: Make display timing helper more configurable.
...
Also comment some display timing interfaces better.
2022-01-15 01:06:48 +00:00
Christoph Haag
a60fab80e6
c/main: Don't leak non_desktop_reply
2022-01-13 23:46:43 +01:00
Christoph Haag
a6935dcc4b
c/main: Check surface counter flags
2022-01-13 23:07:46 +01:00
Christoph Haag
8fe465e88f
c/main: Make VkDisplayKHR from direct mode accessible in target swapchain
2022-01-13 23:07:34 +01:00
Christoph Haag
73d75aa522
c/main: cache VkDisplayKHR in wayland direct mode window
2022-01-13 23:07:16 +01:00
Christoph Haag
8e020fac2d
c/main: Add and enable VK_EXT_display_control optional device ext
2022-01-13 23:06:40 +01:00
Christoph Haag
b7d179b1b3
c/main: Add display surface counter optional vk instance ext
2022-01-13 23:06:15 +01:00
Christoph Haag
ff4d492b74
c/util: add optional vk instance extensions
2022-01-13 23:05:38 +01:00
Christoph Haag
ce6339e237
c/main: Make more use of string list for device ext
2022-01-13 23:05:06 +01:00
Christoph Haag
f34816872c
c/main: Use u_string_list for vk extensions
2022-01-13 23:04:34 +01:00
Christoph Haag
ee366e16e5
c/main: rename extensions num -> count
2022-01-13 23:03:56 +01:00
Christoph Haag
1ae1e695e2
c/util: Fix device extension list comment
2022-01-13 23:03:25 +01:00
Christoph Haag
8d5847d5a9
comp: Fix running with XRT_COMPOSITOR_XCB_FULLSCREEN=1
...
It required XRT_COMPOSITOR_XCB_DISPLAY to be set to a valid display or the
swapchain creation would fail because the requested width x height was 0x0.
Now the first display with a size other than 0x0 is selected when the current
selected display is 0x0.
fixes #148
2022-01-13 20:50:48 +00:00
Christoph Haag
d36123927d
comp: avoid an unnecessary struct copy for print modes
2022-01-12 21:57:18 +01:00
Christoph Haag
3dfec5f1ab
comp: Don't omit first mode in debug print
...
Also avoid an unnecessary struct copy.
2022-01-12 21:53:47 +01:00
Antonio Ospite
2b456da531
c/client: make sure layer_commit passes complete frames in comp_gl_client
...
Make sure `layer_commit` passes on complete frames in `comp_gl_client.c`
even when EGL_ANDROID_native_fence_sync is not available.
The `insert_fence` function defined in `comp_egl_client.c` and passed as
argument to `comp_egl_client::client_gl_compositor_init` is only setting
up a proper fence when EGL_ANDROID_native_fence_sync is available,
resulting in a no-op otherwise.
However the fact that the insert_fence function is still valid results
in the `glFlush` workaround from
`comp_gl_client::client_gl_compositor_layer_commit` not kicking in.
To fix this define a NULL `insert_fence` function when
EGL_ANDROID_native_fence_sync is not available, and while at it turn the
`glFlush` workaround into a `glFinish` for extra safety.
This ensures that frames are always complete after
`client_gl_compositor_layer_commit` has been called.
2022-01-06 14:54:55 +00:00
Ryan Pavlik
1203cf38f0
cmake: Fix build when we have EGL but not GLES headers.
2021-12-13 15:00:24 -06:00
Ryan Pavlik
46d095d978
comp/util: Allow enabling timeline semaphores when creating bundle.
2021-12-08 00:54:12 +00:00
Jakob Bornecrantz
27f80a90d9
c/render: Make it safe to call comp_resources_close in more cases
...
Fixes #139
2021-12-01 16:08:12 +00:00
Jakob Bornecrantz
0bd38a0a0d
c/render: Error on failing to get memory type
2021-11-24 17:05:13 +00:00
Christoph Haag
a1c00e14fd
st/oxr: Implement a basic version of XR_FB_display_refresh_rate
2021-11-22 20:44:18 +00:00
Jakob Bornecrantz
3f98ea5595
xrt: Tidy s/ll/log_level/g
...
Also make sure all variable logging uses the right type for logging variables.
2021-11-22 14:29:10 -06:00
Jakob Bornecrantz
a56ea7cad6
c/multi: Fix copy-pasto
2021-11-18 20:14:05 +00:00
nima01
70263a6b16
c/util: Use GPU index specified by XRT_COMPOSITOR_FORCE_CLIENT_GPU_INDEX
2021-11-18 14:14:32 +00:00
Ryan Pavlik
185bf61dd8
comp: Migrate num_ to _count
2021-11-13 12:04:38 +00:00
Ryan Pavlik
dfa0aba496
aux: Migrate num_ to _count
2021-11-13 12:04:38 +00:00
Ryan Pavlik
33c0287f8b
xrt: Rename all "num" parameters and fields to "count" (or "capacity" as appropriate)
...
This matches the OpenXR usage: the array is the plural of the element type,
and the count is the singular element type plus "count" (usually CountOutput
because of the two-call idiom)
Includes fixes to other code to match API changes.
2021-11-13 12:04:38 +00:00
Ryan Pavlik
cc4007a69e
cmake: Substantial cleanups and simplifications
...
We now have a cmake-format config file.
We no longer use list variables for sources, instead using
target_sources when we need to add, in accordance with current
best practice. (This makes it a lot easier to edit too.) There's no more
include_directories(), add_definitions(), or other gently-deprecated
directory-scoped commands, nor any CMake scripts that include
a parent directory reference (named targets instead)
2021-11-12 09:48:37 -06:00
Ryan Pavlik
201765d3a7
comp: Populate blend mode list in system compositor info from device
2021-11-12 03:05:10 +00:00
Jakob Bornecrantz
7ecf649ac2
c/render: Use new Vulkan helpers
2021-11-10 14:22:28 +00:00
Jakob Bornecrantz
42b0361852
c/main: Use Vulkan helper in util
2021-11-07 15:14:04 +00:00
Jakob Bornecrantz
7703b7104b
c/main: Tidy extensions
2021-11-06 10:51:19 +00:00
Jakob Bornecrantz
a97523591f
c/util: Add Vulkan helper
2021-11-06 10:51:19 +00:00
Jakob Bornecrantz
56b5918d69
c/main: Fix tab CVK_ERROR macro
2021-11-04 20:57:55 +00:00
Jakob Bornecrantz
c912c67dc6
c/main: Use comp_base
2021-11-04 20:57:53 +00:00
Jakob Bornecrantz
a1b515616a
c/render: Documentation
2021-11-04 20:56:21 +00:00
Jakob Bornecrantz
6e28533bdc
c/render: Break out into own library
2021-11-04 20:56:21 +00:00
Jakob Bornecrantz
e08c1b1f04
c/util: Add comp_base native compositor helper base class
2021-11-04 20:56:21 +00:00
Jakob Bornecrantz
c3b8810bb0
c/util: Documentation
2021-11-04 20:56:20 +00:00
Jakob Bornecrantz
029031cfd3
c/util: Break out swapchain and sync into own library
2021-11-04 20:55:48 +00:00
Jakob Bornecrantz
78936d2b4e
c/main: Use get_vk more
2021-11-04 20:54:11 +00:00
Jakob Bornecrantz
c6031a26e8
c/main: Refactor fence to be more independent
2021-11-04 20:46:09 +00:00
Jakob Bornecrantz
293d617dd5
c/main: Refactor swapchain to be more independent
2021-11-04 20:46:03 +00:00
Ryan Pavlik
3bd0a07aa2
cmake: Split out finding GLX from the rest of OpenGL on Linux.
...
Fixes #132 .
2021-11-04 15:36:58 +00:00
Jakob Bornecrantz
36765256a6
c/render: Free command buffer when closing rendering
2021-11-03 23:10:47 +00:00
Ryan Pavlik
7a26a2339b
comp: Fix some it's vs its.
2021-11-03 17:28:17 -05:00
Jakob Bornecrantz
ec9cfa690d
c/render: s/rts/rtr/g
2021-11-03 13:28:15 +00:00
Jakob Bornecrantz
12bfc8b5c9
c/render: Do not depend on the compositor
2021-11-03 13:26:42 +00:00
Jakob Bornecrantz
c346d812c7
c/render: Add helpers to access the vk_bundle
2021-11-03 13:25:15 +00:00
Jakob Bornecrantz
648f49f4ef
c/render: Change argument order to object first
2021-11-03 13:25:15 +00:00
Jakob Bornecrantz
ccc4bbcf86
c/render: Remove unused disable_atw argument
2021-11-03 13:25:15 +00:00
Jakob Bornecrantz
56f4466ffa
c/render: Move shaders to render
2021-11-03 13:25:15 +00:00
Jakob Bornecrantz
8c8d72647b
c/render: Refactor out timewarp matrix into util file
2021-11-03 13:25:15 +00:00
Jakob Bornecrantz
60024efba9
c/render: If we only have a projection layer skip the layer renderer
2021-11-03 13:25:14 +00:00
Jakob Bornecrantz
4ca35b8b3c
c/render: Don't cache comp_rendering
2021-11-03 13:24:20 +00:00
Jakob Bornecrantz
847e322fe5
c/render: Remove stub function decls
2021-11-02 20:19:05 +00:00
Jakob Bornecrantz
d8a580d875
c/render: Tidy compute rendering
2021-11-02 20:19:05 +00:00
Jakob Bornecrantz
f74812f02e
c/render: Refactor rendering code so target data is it's own struct.
2021-11-02 20:19:05 +00:00
Jakob Bornecrantz
08135b6365
c/shaders: Tidy and codestyle
2021-11-02 20:19:05 +00:00
Jakob Bornecrantz
0b9bf9c772
c/main: Do not go via target for compositor
2021-11-02 20:19:05 +00:00
Jakob Bornecrantz
765feb6fe1
c/main: Refactor mesh descriptor and UBO upload
2021-11-02 20:19:05 +00:00
Mario Kleiner
a6185490e8
c/direct: Fix direct display RandR leased output on multi-X-Screen.
...
The old code assumes the HMD is always connected to a RandR
output on X-Screen 0, but this is not neccessarily the case
on multi-X-Screen setups. Use a loop to iterate over all
X-Screens outputs until the HMD output is found.
Tested on single and dual X-Screen setups, also with Oculus
Rift CV1 connected to 2nd X-Screen.
This is rather useful for porting applications from "OpenHMD Rift
on separate X-Screen for performance" to OpenXR Monado direct
mode, so one can quickly switch between Monado and OpenHMD native
without cumbersome xorg.conf + logout + login games.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
2021-10-28 12:29:36 +00:00
Ryan Pavlik
782aa11754
comp/main: Initial wiring, but don't actually allow closing the window on Windows for now.
2021-10-15 15:29:58 -05:00
Ryan Pavlik
cb3fc65f14
comp/main: Win32: Spawn a thread for our windowed output.
2021-10-15 15:13:00 -05:00
Ryan Pavlik
2790f6d29f
comp: Fix windows build - near and far are keywords.
2021-10-15 10:15:16 -05:00
Ryan Pavlik
884a312011
build: Fix build with CMake before 3.14
2021-10-01 11:21:35 -05:00
Christoph Haag
2ef9e0aa61
comp: Don't disconnect from NULL wayland_display
...
Fixes crash when not running on wayland.
2021-09-20 13:54:36 +00:00
Jakob Bornecrantz
d36eec8fbb
c/main: Guard against XRT_HAVE_WAYLAND_DIRECT
2021-09-17 11:54:57 +00:00
Jakob Bornecrantz
02d67a52c5
c/main: Guard use of VK_EXT_acquire_drm_display identifier
2021-09-17 11:54:57 +00:00
Jakob Bornecrantz
a58b8df4a9
cmake: Link with WAYLAND_LIBRARIES or SDL gets sad
2021-09-17 11:54:57 +00:00
Simon Zeni
47be806428
c/main: Implement WINDOW_DIRECT_WAYLAND
2021-09-15 18:44:18 +00:00
Jakob Bornecrantz
c5c07eced2
c/render: Remove the hacks
2021-09-14 16:15:27 +00:00
Jakob Bornecrantz
5bff6f3c9b
c/render: Add ATW support for compute rendering
2021-09-14 16:15:27 +00:00
Jakob Bornecrantz
3795004208
c/main: Add compute distortion rendering backend
2021-09-14 16:15:27 +00:00
Christoph Haag
79fe29f674
c/main: Use ns_to_ms helper for nominal frame interval
2021-09-13 21:28:10 +01:00