c/client: Create and pass down sync_handles to native compositor

This commit is contained in:
Jakob Bornecrantz 2022-02-23 15:33:12 +00:00 committed by Ryan Pavlik
parent ac752a651e
commit f6788f5548

View file

@ -407,26 +407,49 @@ client_vk_compositor_layer_commit(struct xrt_compositor *xc, int64_t frame_id, x
struct client_vk_compositor *c = client_vk_compositor(xc);
//! @todo We should be creating the handle ourselves in the future.
assert(!xrt_graphics_sync_handle_is_valid(sync_handle));
// Got a ready made handle, assume it's in the command stream and call commit directly.
if (xrt_graphics_sync_handle_is_valid(sync_handle)) {
// Commit consumes the sync_handle.
return xrt_comp_layer_commit(&c->xcn->base, frame_id, sync_handle);
}
struct vk_bundle *vk = &c->vk;
VkResult ret = VK_SUCCESS;
#if defined(XRT_GRAPHICS_SYNC_HANDLE_IS_FD)
// Using sync fds currently to match OpenGL extension.
bool sync_fence = vk->external.fence_sync_fd;
#elif defined(XRT_GRAPHICS_SYNC_HANDLE_IS_WIN32_HANDLE)
bool sync_fence = vk->external.fence_win32_handle;
#else
#error "Need port to export fence sync handles"
#endif
/*!
* @!todo This is a temporary solution, the first step in getting proper
* synchronization on Vulkan. The second is to create a fence and share
* it similarly to what the EGL client code does. Even with a fence it
* won't help that much as the multi-compositor waits on the fence in
* commit before proceeding. To fix that a thread will be added in the
* multi-compositor to wait on the fence and allow commit to return.
* Better still is using Semaphores for it all.
* @todo Even with a fence it won't help that much as the multi-
* compositor waits on the fence in commit before proceeding. To fix
* that a thread will be added in the multi-compositor to wait on the
* fence and allow commit to return. Better still is using timeline
* semaphores for it all.
*/
{
if (sync_fence) {
COMP_TRACE_IDENT(create_and_submit_fence);
ret = vk_create_and_submit_fence_native(vk, &sync_handle);
if (ret != VK_SUCCESS) {
// This is really bad, log again.
U_LOG_E("Could not create and submit a native fence!");
return XRT_ERROR_VULKAN;
}
} else {
COMP_TRACE_IDENT(device_wait_idle);
struct vk_bundle *vk = &c->vk;
// Last course of action fallback.
vk->vkDeviceWaitIdle(vk->device);
}
return xrt_comp_layer_commit(&c->xcn->base, frame_id, XRT_GRAPHICS_SYNC_HANDLE_INVALID);
// Commit consumes the sync_handle.
return xrt_comp_layer_commit(&c->xcn->base, frame_id, sync_handle);
}
static xrt_result_t