comp: Fix windows build - near and far are keywords.

This commit is contained in:
Ryan Pavlik 2021-10-15 10:15:16 -05:00
parent a09e707767
commit 2790f6d29f

View file

@ -85,8 +85,8 @@ calc_projection(const struct xrt_fov *fov, struct xrt_matrix_4x4_f64 *result)
const double tan_width = tan_right - tan_left;
const double tan_height = tan_up - tan_down;
const double near = 0.5;
const double far = 1.5;
const double near_plane = 0.5;
const double far_plane = 1.5;
const double a11 = 2 / tan_width;
const double a22 = 2 / tan_height;
@ -94,8 +94,8 @@ calc_projection(const struct xrt_fov *fov, struct xrt_matrix_4x4_f64 *result)
const double a31 = (tan_right + tan_left) / tan_width;
const double a32 = (tan_up + tan_down) / tan_height;
const float a33 = -far / (far - near);
const float a43 = -(far * near) / (far - near);
const float a33 = -far_plane / (far_plane - near_plane);
const float a43 = -(far_plane * near_plane) / (far_plane - near_plane);
#if 1