mirror of
https://github.com/shadps4-emu/shadPS4.git
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a967d891d6
* added psf file format * clang format fix * crypto functions for pkg decryption * pkg decryption * initial add of qt gui , not yet usable * renamed ini for qt gui settings into shadps4qt.ini * file detection and loader support * option to build QT qui * clang format fix * fixed reuse * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/loader.h Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/loader.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * uppercase fix * clang format fix * small fixes * let's try windows qt build ci * some more fixes for ci * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/pkg.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update .github/workflows/windows-qt.yml Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/loader.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * Update src/core/file_format/psf.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * loader namespace * Update src/core/loader.cpp Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> * constexpr magic * linux qt ci by qurious * fix for linux qt * Make script executable * ci fix? --------- Co-authored-by: raziel1000 <ckraziel@gmail.com> Co-authored-by: GPUCode <47210458+GPUCode@users.noreply.github.com> Co-authored-by: GPUCode <geoster3d@gmail.com>
30 lines
587 B
C
30 lines
587 B
C
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QString>
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#include <QVariant>
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struct GuiSave {
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QString key;
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QString name;
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QVariant def;
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GuiSave() {
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key = "";
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name = "";
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def = QVariant();
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}
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GuiSave(const QString& k, const QString& n, const QVariant& d) {
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key = k;
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name = n;
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def = d;
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}
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bool operator==(const GuiSave& rhs) const noexcept {
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return key == rhs.key && name == rhs.name && def == rhs.def;
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}
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};
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