// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #pragma once #include #include struct GuiSave { QString key; QString name; QVariant def; GuiSave() { key = ""; name = ""; def = QVariant(); } GuiSave(const QString& k, const QString& n, const QVariant& d) { key = k; name = n; def = d; } bool operator==(const GuiSave& rhs) const noexcept { return key == rhs.key && name == rhs.name && def == rhs.def; } };