shadPS4/src/shader_recompiler
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resource_tracking_pass: Allow derivatives for 2D array images. (#1000)
2024-09-21 14:19:01 +02:00
..
backend shader_recompiler: Implement basic 64-bit floating point support (#915) 2024-09-15 22:53:08 +02:00
frontend Sort opcodes by their indices. Group them too when applicable (#945) 2024-09-19 20:29:56 +02:00
ir resource_tracking_pass: Allow derivatives for 2D array images. (#1000) 2024-09-21 14:19:01 +02:00
exception.h video: Import new shader recompiler + display a triangle (#142) 2024-05-22 01:35:12 +03:00
info.h shader_recompiler: Implement basic 64-bit floating point support (#915) 2024-09-15 22:53:08 +02:00
params.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
profile.h shader_recompiler: Small instruction parsing refactor/bugfixes (#340) 2024-07-30 23:32:40 +02:00
recompiler.cpp shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
recompiler.h shader_recompiler: Implement render target swizzles when no format is available (#739) 2024-09-03 14:04:30 +03:00
runtime_info.h Implement V_MOVREL variants (#745) 2024-09-06 23:47:47 +03:00
specialization.h video_core: Add fallback path for pipelines with more than 32 bindings (#837) 2024-09-10 20:54:39 +03:00