shadPS4/src/video_core/renderer_vulkan
Vinicius Rangel 117265d1a7 Improve physical device selection in Vulkan renderer
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
..
liverpool_to_vk.cpp shader_recompiler: Check usage before enabling capabilities (#245) 2024-07-06 02:42:16 +03:00
liverpool_to_vk.h Metadata support (#223) 2024-06-29 16:49:59 +03:00
renderer_vulkan.cpp Fix ShowSplash size (#235) 2024-07-05 00:16:06 +03:00
renderer_vulkan.h renderer_vulkan: Prefer depth stencil read-only layout when possible 2024-07-01 13:56:14 +03:00
vk_common.cpp video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_common.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_compute_pipeline.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
vk_compute_pipeline.h shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
vk_descriptor_update_queue.cpp video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_descriptor_update_queue.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_graphics_pipeline.cpp Recompiler: sampler patching (#236) 2024-07-05 00:15:57 +03:00
vk_graphics_pipeline.h Metadata support (#223) 2024-06-29 16:49:59 +03:00
vk_instance.cpp Improve physical device selection in Vulkan renderer 2024-07-07 17:02:35 -03:00
vk_instance.h shader_recompiler: Check usage before enabling capabilities (#245) 2024-07-06 02:42:16 +03:00
vk_master_semaphore.cpp video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_master_semaphore.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_pipeline_cache.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
vk_pipeline_cache.h video_core: Implement basic compute shaders and more instructions 2024-05-30 01:39:24 +03:00
vk_platform.cpp code: Add additional logging during init 2024-07-01 13:56:14 +03:00
vk_platform.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_rasterizer.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
vk_rasterizer.h video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
vk_resource_pool.cpp video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_resource_pool.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_scheduler.cpp clang format 2024-07-01 13:56:14 +03:00
vk_scheduler.h clang format 2024-07-01 13:56:14 +03:00
vk_shader_util.cpp fix system include paths 2024-06-25 18:17:16 +02:00
vk_shader_util.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00
vk_stream_buffer.cpp shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231) 2024-07-05 00:15:44 +03:00
vk_stream_buffer.h review iteration 2024-06-07 08:39:03 +02:00
vk_swapchain.cpp renderer_vulkan: sRGB swapchain 2024-06-15 23:24:33 +02:00
vk_swapchain.h video_core: Rewrite vulkan and videoout 2024-04-14 17:10:40 +03:00