Commit graph

73 commits

Author SHA1 Message Date
Vinicius Rangel 117265d1a7 Improve physical device selection in Vulkan renderer
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
TheTurtle 60c63da3fd shader_recompiler: Check usage before enabling capabilities (#245)
* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda 0a64cedf1c Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00
psucien 5317c45029 Recompiler: sampler patching (#236)
* recompiler: restored bfs in image instruction producers search

* recompiler: added pattern check for s# anisotropy modification

* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
TheTurtle d9873e30bc shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
IndecisiveTurtle 0a900115e8 video_core: Fix some regressions 2024-07-01 18:26:22 +03:00
IndecisiveTurtle 4ec742281d clang format 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 20e9012490 code: Add additional logging during init 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 028e28e231 shader_recompiler: Apply buffer swizzle on vertex attribs 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 1fba40369d renderer_vulkan: Prefer depth stencil read-only layout when possible
* Persona reads a depth attachment while it is being attached with writes disabled. Now this works without spamming vk validation errors
2024-07-01 13:56:14 +03:00
IndecisiveTurtle 69797f4d5d video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 73c2697ed1 video_core: Fix a few problems 2024-07-01 13:56:14 +03:00
psucien 5fb6daf583 libraries: gnmdriver: added initialization preamble to every first submit in a frame 2024-06-30 18:22:39 +02:00
psucien 355fe18ecd renderer_vulkan: more formats conversion 2024-06-30 01:21:39 +03:00
psucien 33939eb470 Metadata support (#223)
* texture_cache: more image usage flags

* texture_cache: metadata registration

* renderer_vulkan: initial CMask support

* renderer_vulkan: skip redundant FCE and FMask decompression passes

* renderer_vulkan: redundant VO surface registration removed

* renderer_vulkan: initial HTile support

* renderer_vulkan: added support for MSAA attachments

* renderer_vulkan: skip unnecessary metadata updates
2024-06-29 16:49:59 +03:00
georgemoralis 0845d8f250 Stabilization8 (#218)
* disable configured flexible memory size (caused issues in some games)

* fixed case S_OR_B64 for blazing chrome

* submodules updates and fixes for latest SDL

* stubbed _sigprocmask (not handled and spams too much)

* added ReplaceOp case in Stencilop

* dummy ajm module added
2024-06-27 16:37:17 +03:00
georgemoralis 1bf2e69c97 clang format fixes 2024-06-26 20:32:08 +03:00
IndecisiveTurtle ee50cbdcb6 shader_recompiler: More instructions and fix for swords of ditto 2024-06-26 18:03:09 +03:00
Alexandre Bouvier aae827786d fix system include paths 2024-06-25 18:17:16 +02:00
psucien e6e3aa0080 Initial instancing and asynchronous compute queues (#207)
* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource`

* video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime

* gnm_driver: correct vqid index range

* amdgpu: indirect buffer, release mem and some additional irq modes

* amdgpu: added ASC commands processor

* shader_recompiler: added support for fetch instance id

* amdgpu: classic bitfields for T# representation (debugging experience)

* renderer_vulkan: skip zero sized VBs from binding

* texture_cache: image upload logic moved into `Image` object

* gnm_driver: `sceGnmDingDong` implementation

* texture_cache: `Image` usage flags moved; correct VO buffer pitch
2024-06-22 19:50:20 +03:00
IndecisiveTurtle fc1d1e6f73 shader_recompiler: Even more instructions 2024-06-22 18:09:04 +03:00
psucien c53e86248f renderer_vulkan: simplified sRGB hack 2024-06-16 22:29:23 +02:00
psucien 24ca6a26b4 renderer_vulkan: BC3 formats conversion 2024-06-16 22:29:04 +02:00
psucien 61c9e70781 renderer_vulkan: added log entry for CS compiling 2024-06-16 20:51:35 +02:00
psucien 72948f379f video_out: proper sRGB output workflow 2024-06-15 23:24:34 +02:00
psucien 200fe2f31c video_core: added support for alternate CB channels order 2024-06-15 23:24:33 +02:00
psucien 44cdbdbf90 renderer_vulkan: sRGB swapchain 2024-06-15 23:24:33 +02:00
psucien e5c27356f2 videoout: register buffers in texture cache at VO creation time 2024-06-15 23:24:33 +02:00
psucien 42af4aab41 video_core: shaders hash switched to one from binary header 2024-06-15 23:24:32 +02:00
psucien 92c3a794be renderer_vulkan: static vector for vertex buffers ranges 2024-06-15 23:20:14 +02:00
psucien 4b3acb7ccb renderer_vulkan: fixed buffers alignments 2024-06-15 23:20:13 +02:00
TheTurtle 556d88ecb4 core: Many things (#194)
* video_core: Add a few missed things

* libkernel: More proper memory mapped files

* memory: Fix tessellation buffer mapping

* Cuphead work

* sceKernelPollSema fix

* clang format

* fixed ngs2 lle loading and rtc lib

* draft pthreads keys implementation

* fixed return codes

* return error code if sceKernelLoadStartModule module is invalid

* re-enabled system modules and disable debug in libs.h

* Improve linux support

* fix windows build

* kernel: Rework keys

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-06-15 14:36:07 +03:00
psucien dca807f132 tracy: guards for missing vk profiler context 2024-06-11 22:57:37 +02:00
psucien 65a7155cd5 tracy: added Vulkan GPU profiling 2024-06-11 21:52:48 +02:00
psucien ce62ae31e5 tracy: basic markup and project palette 2024-06-11 12:14:33 +02:00
psucien fa198e228d renderer_vulkan: another fix for vertex buffer offsets 2024-06-10 23:20:32 +02:00
TheTurtle 769eb6a9ee video_core: Preliminary storage image support and more (#188)
* vk_rasterizer: Clear depth buffer when DB_RENDER_CONTROL says so

* video_core: Preliminary storage image support, more opcodes

* renderer_vulkan: a fix for vertex buffers merging

* renderer_vulkan: a heuristic for blend override when alpha out is masked

---------

Co-authored-by: psucien <bad_cast@protonmail.com>
2024-06-10 22:35:14 +03:00
TheTurtle 718ade970f video_core: Add depth buffer support and fix some bugs (#172)
* memory: Avoid crash when alignment is zero

* Also remove unused file

* shader_recompiler: Add more instructions

* Also fix some minor issues with a few existing instructions

* control_flow: Don't emit discard for null exports

* renderer_vulkan: Add depth buffer support

* liverpool: Fix wrong color buffer number type and viewport zscale

* Also add some more formats
2024-06-07 16:26:43 +03:00
psucien 3adf7d9937 renderer_vulkan, config: option to toggle VK validation layer 2024-06-07 11:21:02 +02:00
psucien a3ee11914a review iteration 2024-06-07 08:39:03 +02:00
psucien ae6e246f9c renderer_vulkan: proper barriers 2024-06-06 23:40:31 +02:00
psucien e63115d3c7 renderer_vulkan: proper min uniform alignment 2024-06-06 22:24:20 +02:00
psucien 02ec0f6d4d renderer_vulkan: fix for vertex buffer mapping offset 2024-06-06 21:41:59 +02:00
raphaelthegreat fc8e4a1f97 shader_recompiler: Add more instructions and fix a few thinhs 2024-06-05 22:22:34 +03:00
TheTurtle 4779381eec core: Properly implement TLS (#164)
* core: Split module code from linker

* linker: Properly implement thread local storage

* kernel: Fix a few memory functions

* kernel: Implement module loading

* Now it's easy to do anyway with new module rework
2024-06-05 22:08:18 +03:00
psucien b593b8e1fc renderer_vulkan: unused extension removed 2024-06-04 12:43:23 +02:00
raphaelthegreat ead6ef58b5 shader_recompiler: Better branch detection + more opcodes 2024-06-02 03:05:40 +03:00
psucien 09bacf155e Fixes and QoL (#159)
* to ensure that we're not unlocking submits too early

* a final touch

* video_core: texture_cache: fix for page table corruption

* core: linker: a name for the game main thread

* libraries: gnmdriver: an option to dump application command lists

* libraries: kernel: named guest threads

* video_core: added a heuristic for determination of CB/DB surface extents

* fix for rebase leftover
2024-06-01 23:50:03 +03:00
raphaelthegreat e637f52076 video_core: Moar shader instruction 2024-05-30 18:17:54 +03:00
psucien 57158da07b video_core: renderer_vulkan: write mask fallback 2024-05-30 16:27:39 +02:00