Commit graph

1072 commits

Author SHA1 Message Date
georgemoralis cada878056 update submodules , fixed sdl update , rewrote config with new toml11 v4 2024-08-09 00:02:24 +03:00
Stephen Miller b31e7515b3 Kernel-Related Fixes (#386)
* Fix OrbisKernelBatchMapEntry struct

UE4 games and GTA V cause the BatchMap offset to overflow on Windows. Changing the type fixes this, and doesn't seem to cause any regressions on Windows or Linux.

* Implement posix_sem_trywait

Grand Theft Auto V needs this.

* Add missing scePthreadAttrGetdetachstate NID

Noticed this missing NID while testing games.
2024-08-08 23:42:51 +03:00
georgemoralis 1851c951a6 Merge pull request #381 from SamuelFontes/issues/361
361: Game directory window appears every time
2024-08-08 22:33:42 +03:00
SamuelFontes 406cf1ac42 361: Game directory window appears every time
qt_gui: When a command line argument is passed to the GUI version, it will always prompt to change the game directory. This happens because the "user" folder is created on the elf or eboot.bin location.
This change will ignore the game install directory configuration at startup when an command line argument is passed.
Since if a game was passed, it should start automatically as this is the expected behaviour.
2024-08-08 16:14:35 -03:00
SamuelFontes 513cebb897 qt_gui: Refreshing game list after install directory change
The game list wasn't being refreshed automaticly after a manual directory change on the QT GUI,  now the RefreshGameTable will be called after the GameInstallDialog is executed.
2024-08-08 15:57:43 -03:00
ElBread3 8808ed316c double click to open games 2024-08-08 13:23:44 -05:00
Xphalnos 22d1041c26 Workflows cleanup + misc fixes (#371)
* Workflows cleanup

* clang-format

* SDL3: Disabling unnecessary options

* Revert CMakeLists.txt changes
2024-08-08 18:19:44 +03:00
IndecisiveTurtle a32d8e1c55 vk_graphics_pipeline: Fix regression 2024-08-08 17:01:03 +03:00
TheTurtle 1a59ee87fe filter: Add random library 2024-08-08 15:44:05 +03:00
TheTurtle 8809e1c226 video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
Leonardo 809945690a qt_gui: Added feature to toggle (show/hide) game list view
"Show Game List" button originally didn't have any action assigned to it, so this PR is supposed to implement the change that would make sense to it (even though I don't think anyone would be using this too much.)
2024-08-08 00:23:54 -03:00
TheTurtle e91da052c3 video_core: Minor fixes (#366)
* data_share: Fix DS instruction

* vk_graphics_pipeline: Fix unnecessary invalidate

* spirv: Remove subgroup id

* vector_alu: Simplify mbcnt pattern

* shader_recompiler: More instructions

* clang format

* kernel: Fix cond memory leak and reduce spam

* liverpool: Print error on exception

* build fix
2024-08-05 13:45:28 +03:00
DanielSvoboda 7c9fe2c831 add-SurfaceFormat (#365)
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!

CUSA24620
Unknown data_format=7 and num_format=7

CUSA03082
Unknown data_format=2 and num_format=4

CUSA19345
Unknown data_format=34 and num_format=7

CUSA02411
Unknown data_format=1 and num_format=9

A duplicate was also removed.
2024-08-04 22:17:34 +02:00
DanielSvoboda 25b9abec77 SampleCountFlagBits::e16 - GetGpuClock64 (#360)
* SampleCountFlagBits::e16

* GpuClock64

* GpuClock64

* Update pm4_cmds.h

* Update pm4_cmds.h
2024-08-04 15:49:43 +02:00
Xphalnos aa9b70ae88 Minor Qt GUI update (#363)
* Minor Qt GUI update

* Update gui_context_menus.h

* Update gui_context_menus.h

* Update game_info.cpp
2024-08-04 16:07:10 +03:00
georgemoralis 526b0c0c4d Merge pull request #356 from squidbus/macos-icon
Add macOS icon.
2024-08-01 08:42:44 +03:00
georgemoralis bac1bcc1ce Merge pull request #352 from Xphalnos/main
Better logo for shadPS4
2024-08-01 08:42:24 +03:00
squidbus 82919e44f0 Add macOS icon. 2024-07-31 19:37:55 -07:00
georgemoralis 6932746251 print git info to log as well 2024-08-01 01:11:58 +03:00
georgemoralis 2e48be9c0c print git info in windows title 2024-08-01 00:56:10 +03:00
Xphalnos 3d5ea8d545 Merge branch 'main' of https://github.com/Xphalnos/shadPS4 2024-07-31 18:15:09 +02:00
Xphalnos be7c3f2ef5 Better logo for shadPS4 2024-07-31 18:14:22 +02:00
georgemoralis 283e7c16f5 Merge pull request #346 from shadps4-emu/savedata_1
SaveData Fixes
2024-07-31 17:34:44 +03:00
Dzmitry Dubrova 479e6a20dd core: Implement sceRandomGetRandomNumber (#350) 2024-07-31 14:01:22 +03:00
Xphalnos 518531c18b Reorganization of includes (#348)
* Reorganization of includes

* fix
2024-07-31 13:25:55 +03:00
raziel1000 908f0f3e74 missing eR8Srgb 2024-07-31 02:07:02 -06:00
raziel1000 86e783f667 added data_format=1 and num_format=9 2024-07-31 01:24:44 -06:00
raziel1000 3aebe7eeb9 added data_format=10 and num_format=5 2024-07-31 00:32:50 -06:00
raziel1000 fb2b7e7bec Kernel: added sceKernelConvertLocaltimeToUtc 2024-07-31 00:21:23 -06:00
raziel1000 bd36897084 - Implemented sceSaveDataSetParam and sceSaveDataGetParam
- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle bfc845324c shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis 156e500d21 Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Borchev 03560c019e Fix SearchFree function bug (#339) 2024-07-30 22:40:42 +03:00
Borchev 35cb8810cb Add pthread_attr_getstacksize thunk 2024-07-30 12:37:05 -07:00
georgemoralis 7b8d0d59af kernel: Implement sceKernelSetVirtualRangeName (#338)
* Fix in searchFree should fix #337

* clang format fix

* sceKernelSetVirtualRangeName implementation

* improved vaddr conversion

* updated VirtualQuery to include name too

* unmap also removed name thanks @red_prig

* fixed copy...
2024-07-29 19:08:06 +03:00
squidbus e2bdbeaf80 Add sem_timedwait polyfill for macOS. 2024-07-28 16:42:33 -07:00
Vasyl Baran 1f171ee01a Fixup for detiler artifacts on macOS 2024-07-28 22:21:18 +03:00
Dzmitry Dubrova c3a2b3531d Implement some pthread calls (#332) 2024-07-28 18:43:44 +03:00
DanielSvoboda f751f7cc09 log improvement ThrowInvalidType (#330)
* log improvement ThrowInvalidType

* log improvement ThrowInvalidType
2024-07-28 18:42:54 +03:00
psucien 8dbfac7b64 Surface management rework (2/3) (#329)
* texture_cache: interface refactoring

* a bit of fixes and improvements

* texture_cache: macro tile extents for bpp 128

* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle 5363a226e1 Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
Vinicius Rangel 40f21d4a79 fix tls patch on windows (#328)
* fix tls patch on windows

based on TlsGetValue in kernel32.dll

* fix tls patch on windows for expansion slots
2024-07-27 20:16:21 +03:00
Vinicius Rangel 9d8cbdc507 64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 (#310)
* impl V_ADDC_U32 & V_MAD_U64_U32

* shader recompiler: add 64 bits version to get register / GetSrc

* fix V_ADDC_U32 carry

* shader recompiler: removed automatic conversion to force_flt in GetSRc

* shader recompiler: auto cast between u32 and u64 during ssa pass

* shader recompiler: fix SetVectorReg64 & standardize switches-case

* shader translate: fix overflow detection in V_ADD_I32

use vcc lo instead of vcc thread bit

* shader recompiler: more 64-bit work

- removed bit_size parameter from Get[Scalar/Vector]Register
- add BitwiseOr64
- add SetDst64 as a replacement for SetScalarReg64 & SetVectorReg64
- add GetSrc64 for 64-bit value

* shader recompiler: add V_MAD_U64_U32 vcc output

- add V_MAD_U64_U32 vcc output
- ILessThan for 64-bits

* shader recompiler: removed unnecessary changes & missing consts

* shader_recompiler: Add s64 type in constant propagation
2024-07-27 17:23:59 +03:00
TheTurtle 6eefcb2780 semaphore: Yet another race condition fix (#327) 2024-07-27 17:18:18 +03:00
georgemoralis 7cfa76aa8e Merge pull request #325 from DanielSvoboda/BUFFER_STORE_DWORDX2
BUFFER_STORE_DWORDX2
2024-07-26 13:17:16 +03:00
raziel1000 abf7cea257 fs: added /download0 mount
fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
georgemoralis 0d9273e2fb added /dev/urandom 2024-07-26 08:50:39 +03:00
georgemoralis fb0e1ab435 commented sem_timedwait for linux untill @squidbus fix it 2024-07-26 08:16:32 +03:00
georgemoralis adfb08d660 cleanup memory_management 2024-07-26 08:08:47 +03:00
raziel1000 9523c4f6e4 ... 2024-07-26 07:59:55 +03:00
raziel1000 3d73174659 Applied feedback from @raphaelthegreat 2024-07-26 07:59:35 +03:00
georgemoralis 1f5d200521 forgot a file 2024-07-26 07:53:46 +03:00
georgemoralis 7fe993f593 some fixup to playgo , makes Worms go further 2024-07-26 07:53:45 +03:00
raziel1000 ee65797c86 - fixed sceAppContentTemporaryDataMount2 2024-07-26 07:53:19 +03:00
raziel1000 ea571a9ac5 sdl window: Added game title (serial, title and app_ver) 2024-07-26 07:53:18 +03:00
raziel1000 a5cea0cb4b thread_management: some pthread functions 2024-07-26 07:53:18 +03:00
raziel1000 3c05ce04c2 save_data: fix/accuracy for saveDataMem functions 2024-07-26 07:53:18 +03:00
DanielSvoboda 88cd3172ff BUFFER_STORE_DWORDX2 2024-07-26 00:25:29 -03:00
TheTurtle 0c96f2a030 memory: Cleanups and refactors (#324)
* memory: Various fixes

* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2

* memory: Rename and implement batch unmap

* memory: Remove uneeded assert

* memory: Commonize free search routine

* memory: Contains check is inclusive

* memory: Address some alignment issues

* clang format

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
georgemoralis be0a88fdfa clang fix 2024-07-25 11:59:39 +03:00
IndecisiveTurtle 237033bc57 address_space: Fix windows placeholder mapping 2024-07-24 22:59:56 +03:00
DanielSvoboda 53b8338091 I fixed the button, PKG patch version is older
I fixed the button, PKG patch version is older
2024-07-23 19:21:54 -03:00
squidbus 70847979ae Replace remaining uses of QDir::currentPath() / user with UserDir. 2024-07-21 14:01:10 -07:00
georgemoralis d8590ac812 one more memory fix 2024-07-21 23:16:46 +03:00
georgemoralis 18084c0212 memory fix 2024-07-21 23:14:40 +03:00
georgemoralis 8db440573d Merge pull request #312 from Borchev/main
Add sceKernelGetDirectMemoryType, update sceKernelReserveVirtualRange
2024-07-21 22:52:50 +03:00
squidbus ec9146b7b2 Allocate more system reserved space on macOS and document restrictions. 2024-07-21 22:36:12 +03:00
squidbus bb7215977f Support RIP relative memory operands in patched instructions. 2024-07-21 22:36:12 +03:00
squidbus cfd6662d5e Fix user data path on macOS. 2024-07-21 22:36:12 +03:00
squidbus 8d12c06de4 Update format list for rebase and sort and remove duplicates. 2024-07-21 22:36:12 +03:00
squidbus 5e4ecb0a7f Restore old keybindings for Windows and Linux. 2024-07-21 22:36:12 +03:00
squidbus 6783776990 Only use date library on macOS. 2024-07-21 22:36:12 +03:00
squidbus bfb0eb7711 Make sure only system managed region can be moved on Windows. 2024-07-21 22:36:12 +03:00
squidbus e820ecc5ba Only patch BMI1 instructions under Rosetta 2. 2024-07-21 22:36:12 +03:00
squidbus 40a99f177b Add a few missing used formats from detiling. 2024-07-21 22:36:12 +03:00
squidbus 09727ce9d6 Define tessellation_factors_ring_addr relative to end of system reserved area. 2024-07-21 22:36:12 +03:00
squidbus d5e45d001e Reduce system reserved space to 0x700000000 and map fixed on macOS. 2024-07-21 22:36:12 +03:00
squidbus d07a52df13 Address review comments around memory and patches. 2024-07-21 22:36:12 +03:00
squidbus bdca446c5e Make sure system managed memory is in correct location on macOS. 2024-07-21 22:36:12 +03:00
squidbus 9d75d38b96 Fix missing logging on memory manager initalization. 2024-07-21 22:36:12 +03:00
squidbus c15f6b4461 Change format list from vector to array/span. 2024-07-21 22:36:12 +03:00
squidbus 2c37254fd0 Tidy up Vulkan extension list. 2024-07-21 22:36:12 +03:00
squidbus 6648589ef9 Set minimum macOS target to 11 and fix compile errors. 2024-07-21 22:36:12 +03:00
squidbus c26dcb65c8 Remap SDL face buttons to be usable without a keypad. 2024-07-21 22:36:12 +03:00
squidbus aef76187e9 Add fallback system for unsupported pixel formats. 2024-07-21 22:36:12 +03:00
squidbus 063da896ba Downgrade Vulkan requirement to 1.2 with extensions. 2024-07-21 22:36:12 +03:00
squidbus b5d0347c15 Migrate TLS patches to new patching system. 2024-07-21 22:36:12 +03:00
squidbus 38398a2175 Fix one-off bug with user data registers. 2024-07-21 22:36:12 +03:00
squidbus d42a32bbd8 Add initial macOS support. 2024-07-21 22:36:12 +03:00
Borchev b3350ceabb Fix formatting 2024-07-21 12:35:01 -07:00
Borchev 632cb2ef93 Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0 2024-07-21 11:29:24 -07:00
TheTurtle 7c08ca9544 vk_scheduler: Fix pending op check 2024-07-21 17:41:46 +03:00
TheTurtle 986b3af62b vk_scheduler: Add api for defering operations (#311) 2024-07-21 15:42:32 +03:00
psucien 2b31ab1e71 Surface management rework (1/3) (#307)
* amdgpu: proper CB and DB sizes calculation; minor refactoring

* texture_cache: separate file for image_info

* texture_cache: image guest address moved into image info

* texture_cache: surface size calculation

* shader_recompiler: fixed sin/cos

Thanks to red_pring and gandalfthewhite0173

* initial preparations for subresources upload

* review comments
2024-07-20 12:51:21 +03:00
TheTurtle e70ce517cc spirv: Address some regressions in buffer loads (#304)
* spirv: Use correct index

* spirv: Fix indices during buffer load

* clang-format fix

* spirv: Index can be const

---------

Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-07-19 19:36:07 +03:00
georgemoralis 75d72867ab Merge pull request #281 from shadps4-emu/miscFixes6
Misc Fixes (forgot the number)
2024-07-19 16:35:19 +03:00
Vladislav Mikhalin 6c7825f31f Fixed buffer_store_* regression (#302) 2024-07-18 21:04:12 +03:00
georgemoralis a790fd84aa load every available prx from sce_module folder of game 2024-07-18 18:34:08 +03:00
georgemoralis e8bd2a3334 Update liverpool_to_vk.cpp 2024-07-18 18:19:46 +03:00
georgemoralis 879b8dcfe8 Merge branch 'main' into miscFixes6 2024-07-18 18:18:10 +03:00
Dzmitry Dubrova 788bdf6d2a kernel: Implement posix_pthread_once (#297)
* kernel: Implement posix_pthread_once

* Fix clang format
2024-07-17 23:34:22 +03:00
georgemoralis baf9ee9125 force imedialog to input "shadps4" as name . That way we can pass games that want username . temp solution till imgui dialog prepared 2024-07-17 20:32:14 +03:00
georgemoralis 9f1251b643 clang format fix 2024-07-17 17:57:54 +03:00
IndecisiveTurtle 0e1d5263d2 Remove bc6 2024-07-17 17:06:09 +03:00
IndecisiveTurtle 70e74160d7 shader_recompiler: Normal gathers 2024-07-17 16:49:45 +03:00
IndecisiveTurtle c745e429e7 rasterizer: Bump staging to 1GB
* Less chances of crashing
2024-07-17 16:22:04 +03:00
IndecisiveTurtle 40924d1325 liverpool_to_vk: Add more surface formats 2024-07-17 16:19:08 +03:00
IndecisiveTurtle 1c99ccf6dc Add comments 2024-07-17 15:52:40 +03:00
IndecisiveTurtle 31801d97b3 emulator: Add libSceUlt too 2024-07-17 15:44:20 +03:00
IndecisiveTurtle 516170a837 emulator: Add libSceFiber and simplify logic 2024-07-17 15:37:32 +03:00
IndecisiveTurtle 5ce901d78b event_queue: Add clear flag to events and don't return error 2024-07-17 14:50:26 +03:00
IndecisiveTurtle 33615d1d32 gnmdriver: Fix incorrect trailing nop insertion in indirect draws 2024-07-17 14:48:30 +03:00
IndecisiveTurtle b977dc4d8e fs: Defeat games with double slashes 2024-07-17 14:46:37 +03:00
georgemoralis d919baa160 Merge pull request #252 from qurious-pixel/patch-1
Move "game_data" to RW directory inside user folder for linux
2024-07-16 23:05:29 +03:00
Vladislav Mikhalin f1d1af2dba Implemented load_buffer_format_* conversions (#295)
* Implemented load_buffer_format_* conversions

* clang-format insists on ugly things
2024-07-16 15:03:07 +03:00
squidbus 378e136ba0 Return EBUSY from sceKernelPollEventFlag instead of ETIMEDOUT. 2024-07-16 04:53:37 -07:00
TheTurtle 83b12859a5 fs: Fix nullptr check in GetFile 2024-07-15 16:52:24 +03:00
TheTurtle c4c1dfaa62 fs: Use proper append operator 2024-07-15 15:42:35 +03:00
georgemoralis 6202c21106 Merge pull request #293 from shadps4-emu/misc-fixes3
Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle 3e8540bb6a fs: Remove some unnecessary string conversions 2024-07-15 15:14:04 +03:00
IndecisiveTurtle c2c6aededa Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3 2024-07-15 15:05:29 +03:00
IndecisiveTurtle f315f74f2d kernel: Remove linux hack
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
IndecisiveTurtle 16a778745d fs: Fix case of getting the mount itself 2024-07-15 14:50:28 +03:00
georgemoralis 9b3ea720a8 windows std::filesystem fixes 2024-07-15 14:50:23 +03:00
georgemoralis 909fcb5b75 clang format fix 2024-07-15 14:18:28 +03:00
IndecisiveTurtle 01f26998f8 ssa_rewrite_pass: Correct phi node type for thread bitmask 2024-07-15 13:34:34 +03:00
georgemoralis 9a7a508b80 Merge pull request #287 from polybiusproxy/dev
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
jas0n098 defd6cd6c0 Replace deprecated pthread functions (#290)
pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00
IndecisiveTurtle d4e95f7bd3 clang format 2024-07-15 03:47:10 +03:00
IndecisiveTurtle a3619919e1 fs: Actually functional linux case insensitive search 2024-07-15 03:37:30 +03:00
IndecisiveTurtle ff9a42621c tls: Use gs segment for linux 2024-07-15 01:48:57 +03:00
IndecisiveTurtle d1e30e4807 liverpool: Num submits should be atomic 2024-07-15 01:28:36 +03:00
IndecisiveTurtle 91ca33fe49 event_queues: Use std placeholders 2024-07-15 01:28:08 +03:00
psucien 77d0535f9f review comments applied 2024-07-14 23:25:41 +02:00
raziel1000 5d79c8d74c Some functions called by Stardew Valley 2024-07-14 23:23:11 +03:00
georgemoralis 055c84ca49 initial ime dialog handling 2024-07-14 23:23:10 +03:00
georgemoralis 1ca189bdda replace unreachable with default return in sceKernelClockGettime 2024-07-14 23:23:10 +03:00
georgemoralis 9184e24307 dataformat used by DMC4 2024-07-14 23:23:10 +03:00
raziel1000 3c2dc4deac - sceSaveDataDirNameSearch wip, needs testing and more work. 2024-07-14 23:23:10 +03:00
georgemoralis 8435322d6a Merge pull request #292 from shadps4-emu/games/00144
Missing graphics features for flOw & Flower
2024-07-14 23:07:46 +03:00
psucien ada0513de0 libraries: gnmdriver: added missing ASC PM4 dump 2024-07-14 18:27:28 +02:00
psucien 1c2a562131 libraries: kernel: added sceKernelGetEventId 2024-07-14 18:20:31 +02:00
psucien 95f4bc836b missing line fix 2024-07-14 17:11:54 +02:00
psucien 535a8f30e9 renderer: debug markers for ability to match cmdlists with rdoc captures 2024-07-14 11:37:52 +02:00
psucien aecf84cb63 amdgpu: additional heuristic for CB extents detection
Found in CUSA00144
2024-07-14 10:59:22 +02:00
Live session user 958b894706 Move game_data to RW directory inside user folder for linux 2024-07-13 16:44:13 -07:00
psucien b684893aa8 recompiler: added support for discard on export with masked EXEC 2024-07-13 14:57:01 +02:00
Daniel R ba8ae239f8 shader_recompiler/frontend: Implement opcodes (#289)
`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
2024-07-13 12:37:25 +03:00
psucien c068adda48 recompiler: proper VS inputs initialization 2024-07-13 01:00:24 +02:00
Daniel R. 2803daa7e1 Merge branch 'dev' of https://github.com/polybiusproxy/shadPS4 into dev 2024-07-12 11:04:23 +02:00
Daniel R. 90a0180203 clang-format 2024-07-12 11:03:55 +02:00
Daniel R db6808269d Merge branch 'shadps4-emu:main' into dev 2024-07-12 11:00:58 +02:00
Daniel R. 28ace24b3f gnmdriver: Implement shader functions 2024-07-12 11:00:11 +02:00
psucien 04933d6576 hot fix: reduce geometry staging 3Gb -> 512Mb 2024-07-11 20:29:53 +02:00
Daniel R. 128e098f3e Another ifdef (sigh) 2024-07-11 15:29:36 +02:00
Daniel R. 3a7d2ef6eb Fix Linux builds 2024-07-11 15:16:50 +02:00
Vladislav Mikhalin 9b06e9ab64 Fixed an issue with number of components of shader attributes 2024-07-11 16:10:23 +03:00
Daniel R 8a8c1f274b Misc implementations and fixes. (#250)
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.

* Remove unused variable.

* Implement `sceKernelReserveVirtualRange`, misc fixes

* Fix `sceKernelReserveVirtualRange`.

* Add TODO on reserve

* Replace comment with assert.

* Add missing copyright header

* Add `UNREACHABLE` for `IOFile::Unlink`.

* Move NT API initialization out of the header

* Fix bug where files were always mapped as read only.

* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin 6add8bfb96 Filesystem errors and Base Array Layers (#280)
* Filesystem errors and Base Array Layers

* Fixed build for POSIX

* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien 2ca3b97c7d fix for large delays precision + Linux build 2024-07-11 13:14:42 +03:00
psucien 9ffe0ea70d kernel: added HR timers and asio service thread 2024-07-11 13:14:42 +03:00
psucien 6132e03a2c kernel: equeue: minor refactoring 2024-07-11 13:14:42 +03:00
georgemoralis 13d2d4aefb forgot to register avplayer module 2024-07-10 19:15:58 +03:00
georgemoralis a186223d8e More HLE stuff and fixes (#273)
* sceKernelOpen truncate is not neccesary

* fixup scePthreadCondSignal

* dummy error , ime dialogs stubbed

* sceErrorDialog implemenation (no ui)

* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.

* ime dialog structs and functions definations

* added stubbed avplayer

* Open folder should be first on context menu

---------

Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
Vinicius Rangel 7dad151f98 impl V_CMP_CLASS_F32 common filter masks (#276) 2024-07-10 02:24:01 +03:00
DanielSvoboda 7e1a188dbc fix shortcut name with unaccepted characters 2024-07-09 00:55:48 -03:00
DanielSvoboda 33c78854e2 add V_MAD_U32_U24 (#262)
* V_MAD_U32_U24

* adjust V_MAD_I32_I24 for bit extraction

* optional bit extraction parameter

* Update vector_alu.cpp

* clang-format

* Update src/shader_recompiler/frontend/translate/vector_alu.cpp

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>

* Update vector_alu.cpp

* Update translate.h

---------

Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-07-09 01:35:01 +03:00
psucien a7434352e6 Merge pull request #247 from viniciuslrangel/device-selector
Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
Stolas f9fd1e1dae Added Legacy Min/Max ops (#266)
* Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3.

* Forwarded to correct op

* Implemented Legacy Max/Min using NMax/NMin

* Added extra argument to Min/Max op codes

* Removed extra translator functions, replaced with bool

* Formatting
2024-07-08 12:24:12 +03:00
Vinicius Rangel 1bf8b1e36e Fix sceAudioOutOpen not handling audio param attributes
and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
offtkp 7e55a04889 Eliminate compiler warning 2024-07-08 01:17:42 +03:00
Vinicius Rangel 117265d1a7 Improve physical device selection in Vulkan renderer
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
TheTurtle 5b5a82e3c9 config: Disable splash by default 2024-07-07 22:30:52 +03:00
georgemoralis a67c24a761 Merge pull request #253 from shadps4-emu/graphics/features_and_fixes
Graphics: missing features and fixes
2024-07-07 20:42:13 +03:00
psucien a25872031c renderer: a bit more formats to support 2024-07-07 14:34:36 +02:00
psucien 51557590be gnmdriver: added sceGnmFindResourcesPublic stub 2024-07-07 13:47:01 +02:00
psucien 5836a31d76 recompiler: switch instance data to storage buffers 2024-07-07 13:08:39 +02:00
psucien 9d9ebe7a30 recompiler: fix for gather4 components return 2024-07-07 13:00:52 +02:00
TheTurtle 020e69dfb4 memory: Set virtual query offset 2024-07-07 01:26:17 +03:00
georgemoralis 3128bf55ff Merge pull request #254 from DanielSvoboda/Create-Shortcut
fix linux again
2024-07-06 22:39:31 +03:00
psucien d2cf81cee0 renderer: don't let unbound color attachment affect pass's rendering area 2024-07-06 20:13:12 +02:00
DanielSvoboda 02f7dd6e94 fix name file shortcut linux 2024-07-06 15:10:28 -03:00
DanielSvoboda 7a1d85765d fix linux again 2024-07-06 15:00:18 -03:00
georgemoralis 4e2a176526 Merge pull request #246 from DanielSvoboda/Create-Shortcut
Create shortcut
2024-07-06 20:03:30 +03:00
DanielSvoboda 1000ec781c fiz linux 2024-07-06 13:42:53 -03:00
DanielSvoboda 1e1f59b8c3 fix linux 2024-07-06 13:40:26 -03:00
psucien 317838122d renderer: added support for instance step rates 2024-07-06 18:03:43 +02:00
psucien 2da61fa0b3 gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved 2024-07-06 18:03:34 +02:00
DanielSvoboda e162b69e8f fix linux? 2024-07-06 12:55:24 -03:00
georgemoralis c231695ee8 Merge pull request #239 from shadps4-emu/miscFixes3
Misc fixes 3
2024-07-06 11:16:53 +03:00
georgemoralis 447a88cc26 removed hardware info seems make perfomance issues , will test something more lightweight 2024-07-06 10:27:57 +03:00
DanielSvoboda 42daeba928 add 'Create Shortcut' option
Added 'Create Shortcut' option to gui_context_menus

Implemented functionality to create shortcuts:
convertPngToIco: Converts PNG icons to ICO format.
createShortcutWin: Creates shortcuts on Windows using COM interfaces.
createShortcutLinux: Generates .desktop files for shortcut creation on Linux.
Note: Linux functionality has not been tested.
2024-07-05 20:57:54 -03:00
TheTurtle 60c63da3fd shader_recompiler: Check usage before enabling capabilities (#245)
* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda d0a79cac8b add command line arguments GUI 2024-07-05 18:20:19 -03:00
georgemoralis 34a6b19636 scePthreadMutexTimedlock added 2024-07-05 15:23:35 +03:00
georgemoralis 2920c9da3b submodules updates 2024-07-05 15:08:33 +03:00
raziel1000 0b9718c5b3 forgot duplicate. 2024-07-04 21:02:59 -06:00
Younes dbeaaa4f43 Merge branch 'main' into miscFixes2 2024-07-04 20:51:04 -06:00
TheTurtle effc52c931 thread_management: Fix windows build 2024-07-05 00:20:55 +03:00
DanielSvoboda 0a64cedf1c Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00