shadPS4/src
TheTurtle 5363a226e1 Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
..
audio_core Fix sceAudioOutOpen not handling audio param attributes 2024-07-08 01:29:58 -03:00
common Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
core Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
images - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
input posix_pthread_yield , scePadGetHandle 2024-06-20 17:10:14 +03:00
qt_gui I fixed the button, PKG patch version is older 2024-07-23 19:21:54 -03:00
shader_recompiler 64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 (#310) 2024-07-27 17:23:59 +03:00
video_core Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
.clang-format chore: Make shadps4 REUSE compliant 2024-02-23 23:33:43 +02:00
emulator.cpp Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
emulator.h Fix missing logging on memory manager initalization. 2024-07-21 22:36:12 +03:00
main.cpp moved main code , to emulator,cpp , emulator.h class 2024-06-10 15:18:42 +03:00
sdl_window.cpp Move presentation to separate thread/improve sync (#303) 2024-07-28 15:54:09 +02:00
sdl_window.h Applied feedback from @raphaelthegreat 2024-07-26 07:59:35 +03:00
shadps4.qrc - Added trophy decryption when extracting a fpkg. trp icons and xmls are dumped to game_data/<title> (can be restored if deleted by accident by opening the trophy viewer) 2024-06-10 20:42:21 -06:00
shadps4.rc file formats and qt (#88) 2024-03-01 00:00:35 +02:00