Commit graph

112 commits

Author SHA1 Message Date
IndecisiveTurtle a32d8e1c55 vk_graphics_pipeline: Fix regression 2024-08-08 17:01:03 +03:00
TheTurtle 8809e1c226 video_core: Implement guest buffer manager (#373)
* video_core: Introduce buffer cache

* video_core: Use multi level page table for caches

* renderer_vulkan: Remove unused stream buffer

* fix build

* oops forgot optimize off
2024-08-08 15:02:10 +03:00
TheTurtle e91da052c3 video_core: Minor fixes (#366)
* data_share: Fix DS instruction

* vk_graphics_pipeline: Fix unnecessary invalidate

* spirv: Remove subgroup id

* vector_alu: Simplify mbcnt pattern

* shader_recompiler: More instructions

* clang format

* kernel: Fix cond memory leak and reduce spam

* liverpool: Print error on exception

* build fix
2024-08-05 13:45:28 +03:00
DanielSvoboda 7c9fe2c831 add-SurfaceFormat (#365)
[Debug] <Critical> liverpool_to_vk.cpp:SurfaceFormat:395: Unreachable code!

CUSA24620
Unknown data_format=7 and num_format=7

CUSA03082
Unknown data_format=2 and num_format=4

CUSA19345
Unknown data_format=34 and num_format=7

CUSA02411
Unknown data_format=1 and num_format=9

A duplicate was also removed.
2024-08-04 22:17:34 +02:00
DanielSvoboda 25b9abec77 SampleCountFlagBits::e16 - GetGpuClock64 (#360)
* SampleCountFlagBits::e16

* GpuClock64

* GpuClock64

* Update pm4_cmds.h

* Update pm4_cmds.h
2024-08-04 15:49:43 +02:00
raziel1000 908f0f3e74 missing eR8Srgb 2024-07-31 02:07:02 -06:00
raziel1000 86e783f667 added data_format=1 and num_format=9 2024-07-31 01:24:44 -06:00
raziel1000 3aebe7eeb9 added data_format=10 and num_format=5 2024-07-31 00:32:50 -06:00
TheTurtle bfc845324c shader_recompiler: Small instruction parsing refactor/bugfixes (#340)
* translator: Implemtn f32 to f16 convert

* shader_recompiler: Add bit instructions

* shader_recompiler: More data share instructions

* shader_recompiler: Remove exec contexts, fix S_MOV_B64

* shader_recompiler: Split instruction parsing into categories

* shader_recompiler: Better BFS search

* shader_recompiler: Constant propagation pass for cmp_class_f32

* shader_recompiler: Partial readfirstlane implementation

* shader_recompiler: Stub readlane/writelane only for non-compute

* hack: Fix swizzle on RDR

* Will properly fix this when merging this

* clang format

* address_space: Bump user area size to full

* shader_recompiler: V_INTERP_MOV_F32

* Should work the same as spirv will emit flat decoration on demand

* kernel: Add MAP_OP_MAP_FLEXIBLE

* image_view: Attempt to apply storage swizzle on format

* vk_scheduler: Barrier attachments on renderpass end

* clang format

* liverpool: cs state backup

* shader_recompiler: More instructions and formats

* vector_alu: Proper V_MBCNT_U32_B32

* shader_recompiler: Port some dark souls things

* file_system: Implement sceKernelRename

* more formats

* clang format

* resource_tracking_pass: Back to assert

* translate: Tracedata

* kernel: Remove tracy lock

* Solves random crashes in Dark Souls

* code: Review comments
2024-07-30 23:32:40 +02:00
psucien 8dbfac7b64 Surface management rework (2/3) (#329)
* texture_cache: interface refactoring

* a bit of fixes and improvements

* texture_cache: macro tile extents for bpp 128

* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle 5363a226e1 Move presentation to separate thread/improve sync (#303)
* video_out: Move presentation to separate thread

* liverpool: Better sync for CPU flips

* driver: Make flip blocking

* videoout: Proper flip rate and vblank management

* config: Add vblank divider option

* clang format

* videoout: added `sceVideoOutWaitVblank`

* clang format

* vk_scheduler: Silly merge conflict

* externals: Add renderdoc API

* clang format

* reuse

* rdoc: manual capture trigger

* clang fmt

---------

Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
squidbus 8d12c06de4 Update format list for rebase and sort and remove duplicates. 2024-07-21 22:36:12 +03:00
squidbus 40a99f177b Add a few missing used formats from detiling. 2024-07-21 22:36:12 +03:00
squidbus c15f6b4461 Change format list from vector to array/span. 2024-07-21 22:36:12 +03:00
squidbus 2c37254fd0 Tidy up Vulkan extension list. 2024-07-21 22:36:12 +03:00
squidbus aef76187e9 Add fallback system for unsupported pixel formats. 2024-07-21 22:36:12 +03:00
squidbus 063da896ba Downgrade Vulkan requirement to 1.2 with extensions. 2024-07-21 22:36:12 +03:00
squidbus d42a32bbd8 Add initial macOS support. 2024-07-21 22:36:12 +03:00
TheTurtle 7c08ca9544 vk_scheduler: Fix pending op check 2024-07-21 17:41:46 +03:00
TheTurtle 986b3af62b vk_scheduler: Add api for defering operations (#311) 2024-07-21 15:42:32 +03:00
psucien 2b31ab1e71 Surface management rework (1/3) (#307)
* amdgpu: proper CB and DB sizes calculation; minor refactoring

* texture_cache: separate file for image_info

* texture_cache: image guest address moved into image info

* texture_cache: surface size calculation

* shader_recompiler: fixed sin/cos

Thanks to red_pring and gandalfthewhite0173

* initial preparations for subresources upload

* review comments
2024-07-20 12:51:21 +03:00
georgemoralis e8bd2a3334 Update liverpool_to_vk.cpp 2024-07-18 18:19:46 +03:00
georgemoralis 879b8dcfe8 Merge branch 'main' into miscFixes6 2024-07-18 18:18:10 +03:00
georgemoralis 9f1251b643 clang format fix 2024-07-17 17:57:54 +03:00
IndecisiveTurtle 0e1d5263d2 Remove bc6 2024-07-17 17:06:09 +03:00
IndecisiveTurtle 70e74160d7 shader_recompiler: Normal gathers 2024-07-17 16:49:45 +03:00
IndecisiveTurtle c745e429e7 rasterizer: Bump staging to 1GB
* Less chances of crashing
2024-07-17 16:22:04 +03:00
IndecisiveTurtle 40924d1325 liverpool_to_vk: Add more surface formats 2024-07-17 16:19:08 +03:00
georgemoralis 9a7a508b80 Merge pull request #287 from polybiusproxy/dev
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
psucien 77d0535f9f review comments applied 2024-07-14 23:25:41 +02:00
georgemoralis 9184e24307 dataformat used by DMC4 2024-07-14 23:23:10 +03:00
psucien 535a8f30e9 renderer: debug markers for ability to match cmdlists with rdoc captures 2024-07-14 11:37:52 +02:00
psucien c068adda48 recompiler: proper VS inputs initialization 2024-07-13 01:00:24 +02:00
psucien 04933d6576 hot fix: reduce geometry staging 3Gb -> 512Mb 2024-07-11 20:29:53 +02:00
psucien a7434352e6 Merge pull request #247 from viniciuslrangel/device-selector
Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
offtkp 7e55a04889 Eliminate compiler warning 2024-07-08 01:17:42 +03:00
Vinicius Rangel 117265d1a7 Improve physical device selection in Vulkan renderer
Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
psucien a25872031c renderer: a bit more formats to support 2024-07-07 14:34:36 +02:00
psucien d2cf81cee0 renderer: don't let unbound color attachment affect pass's rendering area 2024-07-06 20:13:12 +02:00
psucien 317838122d renderer: added support for instance step rates 2024-07-06 18:03:43 +02:00
TheTurtle 60c63da3fd shader_recompiler: Check usage before enabling capabilities (#245)
* vk_instance: Better feature check

* shader_recompiler: Make most features optional

* vk_instance: Bump extension vector size

* resource_tracking_pass: Perform BFS for sharp tracking

* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda 0a64cedf1c Fix ShowSplash size (#235)
* Fix ShowSplash size

* enable isShowSplash
2024-07-05 00:16:06 +03:00
psucien 5317c45029 Recompiler: sampler patching (#236)
* recompiler: restored bfs in image instruction producers search

* recompiler: added pattern check for s# anisotropy modification

* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
TheTurtle d9873e30bc shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store (#231)
* shader_recompiler: Add LDEXP

* shader_recompiler: Add most image integer atomic ops

* shader_recompiler: Implement shared memory load/store

* shader_recompiler: More image atomics

* externals: Update sirit

* clang format

* cmake: Add missing files

* shader_recompiler: Fix some atomic bugs

* shader_recompiler: Vs outputs

* shader_recompiler: Shared mem has side-effects, fix format component order

* shader_recompiler: Inline constant buffer impl

* video_core: Fix regressions

* Work

* Fixup a few things
2024-07-05 00:15:44 +03:00
IndecisiveTurtle 0a900115e8 video_core: Fix some regressions 2024-07-01 18:26:22 +03:00
IndecisiveTurtle 4ec742281d clang format 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 20e9012490 code: Add additional logging during init 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 028e28e231 shader_recompiler: Apply buffer swizzle on vertex attribs 2024-07-01 13:56:14 +03:00
IndecisiveTurtle 1fba40369d renderer_vulkan: Prefer depth stencil read-only layout when possible
* Persona reads a depth attachment while it is being attached with writes disabled. Now this works without spamming vk validation errors
2024-07-01 13:56:14 +03:00
IndecisiveTurtle 69797f4d5d video_core: Track renderpass scopes properly 2024-07-01 13:56:14 +03:00