raziel1000
fb2b7e7bec
Kernel: added sceKernelConvertLocaltimeToUtc
2024-07-31 00:21:23 -06:00
raziel1000
bd36897084
- Implemented sceSaveDataSetParam and sceSaveDataGetParam
...
- Fixed sceSaveDataDirNameSearch
2024-07-30 22:55:58 -06:00
TheTurtle
bfc845324c
shader_recompiler: Small instruction parsing refactor/bugfixes ( #340 )
...
* translator: Implemtn f32 to f16 convert
* shader_recompiler: Add bit instructions
* shader_recompiler: More data share instructions
* shader_recompiler: Remove exec contexts, fix S_MOV_B64
* shader_recompiler: Split instruction parsing into categories
* shader_recompiler: Better BFS search
* shader_recompiler: Constant propagation pass for cmp_class_f32
* shader_recompiler: Partial readfirstlane implementation
* shader_recompiler: Stub readlane/writelane only for non-compute
* hack: Fix swizzle on RDR
* Will properly fix this when merging this
* clang format
* address_space: Bump user area size to full
* shader_recompiler: V_INTERP_MOV_F32
* Should work the same as spirv will emit flat decoration on demand
* kernel: Add MAP_OP_MAP_FLEXIBLE
* image_view: Attempt to apply storage swizzle on format
* vk_scheduler: Barrier attachments on renderpass end
* clang format
* liverpool: cs state backup
* shader_recompiler: More instructions and formats
* vector_alu: Proper V_MBCNT_U32_B32
* shader_recompiler: Port some dark souls things
* file_system: Implement sceKernelRename
* more formats
* clang format
* resource_tracking_pass: Back to assert
* translate: Tracedata
* kernel: Remove tracy lock
* Solves random crashes in Dark Souls
* code: Review comments
2024-07-30 23:32:40 +02:00
georgemoralis
156e500d21
Merge pull request #343 from Borchev/AddPthreadGetStackSizeThunk
...
Add pthread_attr_getstacksize thunk
2024-07-30 23:36:39 +03:00
Borchev
03560c019e
Fix SearchFree function bug ( #339 )
2024-07-30 22:40:42 +03:00
Borchev
35cb8810cb
Add pthread_attr_getstacksize thunk
2024-07-30 12:37:05 -07:00
georgemoralis
7b8d0d59af
kernel: Implement sceKernelSetVirtualRangeName ( #338 )
...
* Fix in searchFree should fix #337
* clang format fix
* sceKernelSetVirtualRangeName implementation
* improved vaddr conversion
* updated VirtualQuery to include name too
* unmap also removed name thanks @red_prig
* fixed copy...
2024-07-29 19:08:06 +03:00
squidbus
e2bdbeaf80
Add sem_timedwait polyfill for macOS.
2024-07-28 16:42:33 -07:00
Vasyl Baran
1f171ee01a
Fixup for detiler artifacts on macOS
2024-07-28 22:21:18 +03:00
Dzmitry Dubrova
c3a2b3531d
Implement some pthread calls ( #332 )
2024-07-28 18:43:44 +03:00
DanielSvoboda
f751f7cc09
log improvement ThrowInvalidType ( #330 )
...
* log improvement ThrowInvalidType
* log improvement ThrowInvalidType
2024-07-28 18:42:54 +03:00
psucien
8dbfac7b64
Surface management rework (2/3) ( #329 )
...
* texture_cache: interface refactoring
* a bit of fixes and improvements
* texture_cache: macro tile extents for bpp 128
* texture_cache: detiler: prefer host memory for large buffers upload
2024-07-28 17:20:42 +02:00
TheTurtle
5363a226e1
Move presentation to separate thread/improve sync ( #303 )
...
* video_out: Move presentation to separate thread
* liverpool: Better sync for CPU flips
* driver: Make flip blocking
* videoout: Proper flip rate and vblank management
* config: Add vblank divider option
* clang format
* videoout: added `sceVideoOutWaitVblank`
* clang format
* vk_scheduler: Silly merge conflict
* externals: Add renderdoc API
* clang format
* reuse
* rdoc: manual capture trigger
* clang fmt
---------
Co-authored-by: psucien <168137814+psucien@users.noreply.github.com>
2024-07-28 15:54:09 +02:00
Vinicius Rangel
40f21d4a79
fix tls patch on windows ( #328 )
...
* fix tls patch on windows
based on TlsGetValue in kernel32.dll
* fix tls patch on windows for expansion slots
2024-07-27 20:16:21 +03:00
Vinicius Rangel
9d8cbdc507
64 bits OP, impl V_ADDC_U32 & V_MAD_U64_U32 ( #310 )
...
* impl V_ADDC_U32 & V_MAD_U64_U32
* shader recompiler: add 64 bits version to get register / GetSrc
* fix V_ADDC_U32 carry
* shader recompiler: removed automatic conversion to force_flt in GetSRc
* shader recompiler: auto cast between u32 and u64 during ssa pass
* shader recompiler: fix SetVectorReg64 & standardize switches-case
* shader translate: fix overflow detection in V_ADD_I32
use vcc lo instead of vcc thread bit
* shader recompiler: more 64-bit work
- removed bit_size parameter from Get[Scalar/Vector]Register
- add BitwiseOr64
- add SetDst64 as a replacement for SetScalarReg64 & SetVectorReg64
- add GetSrc64 for 64-bit value
* shader recompiler: add V_MAD_U64_U32 vcc output
- add V_MAD_U64_U32 vcc output
- ILessThan for 64-bits
* shader recompiler: removed unnecessary changes & missing consts
* shader_recompiler: Add s64 type in constant propagation
2024-07-27 17:23:59 +03:00
TheTurtle
6eefcb2780
semaphore: Yet another race condition fix ( #327 )
2024-07-27 17:18:18 +03:00
georgemoralis
7cfa76aa8e
Merge pull request #325 from DanielSvoboda/BUFFER_STORE_DWORDX2
...
BUFFER_STORE_DWORDX2
2024-07-26 13:17:16 +03:00
raziel1000
abf7cea257
fs: added /download0 mount
...
fs: get rid of double slashes
2024-07-26 08:07:22 -06:00
georgemoralis
0d9273e2fb
added /dev/urandom
2024-07-26 08:50:39 +03:00
georgemoralis
fb0e1ab435
commented sem_timedwait for linux untill @squidbus fix it
2024-07-26 08:16:32 +03:00
georgemoralis
adfb08d660
cleanup memory_management
2024-07-26 08:08:47 +03:00
raziel1000
9523c4f6e4
...
2024-07-26 07:59:55 +03:00
raziel1000
3d73174659
Applied feedback from @raphaelthegreat
2024-07-26 07:59:35 +03:00
georgemoralis
1f5d200521
forgot a file
2024-07-26 07:53:46 +03:00
georgemoralis
7fe993f593
some fixup to playgo , makes Worms go further
2024-07-26 07:53:45 +03:00
raziel1000
ee65797c86
- fixed sceAppContentTemporaryDataMount2
2024-07-26 07:53:19 +03:00
raziel1000
ea571a9ac5
sdl window: Added game title (serial, title and app_ver)
2024-07-26 07:53:18 +03:00
raziel1000
a5cea0cb4b
thread_management: some pthread functions
2024-07-26 07:53:18 +03:00
raziel1000
3c05ce04c2
save_data: fix/accuracy for saveDataMem functions
2024-07-26 07:53:18 +03:00
DanielSvoboda
88cd3172ff
BUFFER_STORE_DWORDX2
2024-07-26 00:25:29 -03:00
TheTurtle
0c96f2a030
memory: Cleanups and refactors ( #324 )
...
* memory: Various fixes
* Added (Partial) sceKernelBatchMap/sceKernelBatchMap2
* memory: Rename and implement batch unmap
* memory: Remove uneeded assert
* memory: Commonize free search routine
* memory: Contains check is inclusive
* memory: Address some alignment issues
* clang format
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-25 23:01:12 +03:00
georgemoralis
be0a88fdfa
clang fix
2024-07-25 11:59:39 +03:00
IndecisiveTurtle
237033bc57
address_space: Fix windows placeholder mapping
2024-07-24 22:59:56 +03:00
DanielSvoboda
53b8338091
I fixed the button, PKG patch version is older
...
I fixed the button, PKG patch version is older
2024-07-23 19:21:54 -03:00
squidbus
70847979ae
Replace remaining uses of QDir::currentPath() / user with UserDir.
2024-07-21 14:01:10 -07:00
georgemoralis
d8590ac812
one more memory fix
2024-07-21 23:16:46 +03:00
georgemoralis
18084c0212
memory fix
2024-07-21 23:14:40 +03:00
georgemoralis
8db440573d
Merge pull request #312 from Borchev/main
...
Add sceKernelGetDirectMemoryType, update sceKernelReserveVirtualRange
2024-07-21 22:52:50 +03:00
squidbus
ec9146b7b2
Allocate more system reserved space on macOS and document restrictions.
2024-07-21 22:36:12 +03:00
squidbus
bb7215977f
Support RIP relative memory operands in patched instructions.
2024-07-21 22:36:12 +03:00
squidbus
cfd6662d5e
Fix user data path on macOS.
2024-07-21 22:36:12 +03:00
squidbus
8d12c06de4
Update format list for rebase and sort and remove duplicates.
2024-07-21 22:36:12 +03:00
squidbus
5e4ecb0a7f
Restore old keybindings for Windows and Linux.
2024-07-21 22:36:12 +03:00
squidbus
6783776990
Only use date library on macOS.
2024-07-21 22:36:12 +03:00
squidbus
bfb0eb7711
Make sure only system managed region can be moved on Windows.
2024-07-21 22:36:12 +03:00
squidbus
e820ecc5ba
Only patch BMI1 instructions under Rosetta 2.
2024-07-21 22:36:12 +03:00
squidbus
40a99f177b
Add a few missing used formats from detiling.
2024-07-21 22:36:12 +03:00
squidbus
09727ce9d6
Define tessellation_factors_ring_addr relative to end of system reserved area.
2024-07-21 22:36:12 +03:00
squidbus
d5e45d001e
Reduce system reserved space to 0x700000000 and map fixed on macOS.
2024-07-21 22:36:12 +03:00
squidbus
d07a52df13
Address review comments around memory and patches.
2024-07-21 22:36:12 +03:00
squidbus
bdca446c5e
Make sure system managed memory is in correct location on macOS.
2024-07-21 22:36:12 +03:00
squidbus
9d75d38b96
Fix missing logging on memory manager initalization.
2024-07-21 22:36:12 +03:00
squidbus
c15f6b4461
Change format list from vector to array/span.
2024-07-21 22:36:12 +03:00
squidbus
2c37254fd0
Tidy up Vulkan extension list.
2024-07-21 22:36:12 +03:00
squidbus
6648589ef9
Set minimum macOS target to 11 and fix compile errors.
2024-07-21 22:36:12 +03:00
squidbus
c26dcb65c8
Remap SDL face buttons to be usable without a keypad.
2024-07-21 22:36:12 +03:00
squidbus
aef76187e9
Add fallback system for unsupported pixel formats.
2024-07-21 22:36:12 +03:00
squidbus
063da896ba
Downgrade Vulkan requirement to 1.2 with extensions.
2024-07-21 22:36:12 +03:00
squidbus
b5d0347c15
Migrate TLS patches to new patching system.
2024-07-21 22:36:12 +03:00
squidbus
38398a2175
Fix one-off bug with user data registers.
2024-07-21 22:36:12 +03:00
squidbus
d42a32bbd8
Add initial macOS support.
2024-07-21 22:36:12 +03:00
Borchev
b3350ceabb
Fix formatting
2024-07-21 12:35:01 -07:00
Borchev
632cb2ef93
Add sceKernelGetDirectMemoryType and update sceKernelReserveVirtualRange to search for free region when virtual_addr==0
2024-07-21 11:29:24 -07:00
TheTurtle
7c08ca9544
vk_scheduler: Fix pending op check
2024-07-21 17:41:46 +03:00
TheTurtle
986b3af62b
vk_scheduler: Add api for defering operations ( #311 )
2024-07-21 15:42:32 +03:00
psucien
2b31ab1e71
Surface management rework (1/3) ( #307 )
...
* amdgpu: proper CB and DB sizes calculation; minor refactoring
* texture_cache: separate file for image_info
* texture_cache: image guest address moved into image info
* texture_cache: surface size calculation
* shader_recompiler: fixed sin/cos
Thanks to red_pring and gandalfthewhite0173
* initial preparations for subresources upload
* review comments
2024-07-20 12:51:21 +03:00
TheTurtle
e70ce517cc
spirv: Address some regressions in buffer loads ( #304 )
...
* spirv: Use correct index
* spirv: Fix indices during buffer load
* clang-format fix
* spirv: Index can be const
---------
Co-authored-by: georgemoralis <giorgosmrls@gmail.com>
2024-07-19 19:36:07 +03:00
georgemoralis
75d72867ab
Merge pull request #281 from shadps4-emu/miscFixes6
...
Misc Fixes (forgot the number)
2024-07-19 16:35:19 +03:00
Vladislav Mikhalin
6c7825f31f
Fixed buffer_store_* regression ( #302 )
2024-07-18 21:04:12 +03:00
georgemoralis
a790fd84aa
load every available prx from sce_module folder of game
2024-07-18 18:34:08 +03:00
georgemoralis
e8bd2a3334
Update liverpool_to_vk.cpp
2024-07-18 18:19:46 +03:00
georgemoralis
879b8dcfe8
Merge branch 'main' into miscFixes6
2024-07-18 18:18:10 +03:00
Dzmitry Dubrova
788bdf6d2a
kernel: Implement posix_pthread_once ( #297 )
...
* kernel: Implement posix_pthread_once
* Fix clang format
2024-07-17 23:34:22 +03:00
georgemoralis
baf9ee9125
force imedialog to input "shadps4" as name . That way we can pass games that want username . temp solution till imgui dialog prepared
2024-07-17 20:32:14 +03:00
georgemoralis
9f1251b643
clang format fix
2024-07-17 17:57:54 +03:00
IndecisiveTurtle
0e1d5263d2
Remove bc6
2024-07-17 17:06:09 +03:00
IndecisiveTurtle
70e74160d7
shader_recompiler: Normal gathers
2024-07-17 16:49:45 +03:00
IndecisiveTurtle
c745e429e7
rasterizer: Bump staging to 1GB
...
* Less chances of crashing
2024-07-17 16:22:04 +03:00
IndecisiveTurtle
40924d1325
liverpool_to_vk: Add more surface formats
2024-07-17 16:19:08 +03:00
IndecisiveTurtle
1c99ccf6dc
Add comments
2024-07-17 15:52:40 +03:00
IndecisiveTurtle
31801d97b3
emulator: Add libSceUlt too
2024-07-17 15:44:20 +03:00
IndecisiveTurtle
516170a837
emulator: Add libSceFiber and simplify logic
2024-07-17 15:37:32 +03:00
IndecisiveTurtle
5ce901d78b
event_queue: Add clear flag to events and don't return error
2024-07-17 14:50:26 +03:00
IndecisiveTurtle
33615d1d32
gnmdriver: Fix incorrect trailing nop insertion in indirect draws
2024-07-17 14:48:30 +03:00
IndecisiveTurtle
b977dc4d8e
fs: Defeat games with double slashes
2024-07-17 14:46:37 +03:00
georgemoralis
d919baa160
Merge pull request #252 from qurious-pixel/patch-1
...
Move "game_data" to RW directory inside user folder for linux
2024-07-16 23:05:29 +03:00
Vladislav Mikhalin
f1d1af2dba
Implemented load_buffer_format_* conversions ( #295 )
...
* Implemented load_buffer_format_* conversions
* clang-format insists on ugly things
2024-07-16 15:03:07 +03:00
squidbus
378e136ba0
Return EBUSY from sceKernelPollEventFlag instead of ETIMEDOUT.
2024-07-16 04:53:37 -07:00
TheTurtle
83b12859a5
fs: Fix nullptr check in GetFile
2024-07-15 16:52:24 +03:00
TheTurtle
c4c1dfaa62
fs: Use proper append operator
2024-07-15 15:42:35 +03:00
georgemoralis
6202c21106
Merge pull request #293 from shadps4-emu/misc-fixes3
...
Various linux fixes
2024-07-15 15:25:20 +03:00
IndecisiveTurtle
3e8540bb6a
fs: Remove some unnecessary string conversions
2024-07-15 15:14:04 +03:00
IndecisiveTurtle
c2c6aededa
Merge branch 'misc-fixes3' of https://github.com/shadps4-emu/shadPS4 into misc-fixes3
2024-07-15 15:05:29 +03:00
IndecisiveTurtle
f315f74f2d
kernel: Remove linux hack
...
* Breaks many games, only benefits BB. Tbd
2024-07-15 14:51:45 +03:00
IndecisiveTurtle
16a778745d
fs: Fix case of getting the mount itself
2024-07-15 14:50:28 +03:00
georgemoralis
9b3ea720a8
windows std::filesystem fixes
2024-07-15 14:50:23 +03:00
georgemoralis
909fcb5b75
clang format fix
2024-07-15 14:18:28 +03:00
IndecisiveTurtle
01f26998f8
ssa_rewrite_pass: Correct phi node type for thread bitmask
2024-07-15 13:34:34 +03:00
georgemoralis
9a7a508b80
Merge pull request #287 from polybiusproxy/dev
...
gnmdriver: Implement shader functions
2024-07-15 07:47:33 +03:00
jas0n098
defd6cd6c0
Replace deprecated pthread functions ( #290 )
...
pthread_attr_(set,get)stackaddr are deprecated and don't exist anymore on musl libc
2024-07-15 03:55:58 +03:00
IndecisiveTurtle
d4e95f7bd3
clang format
2024-07-15 03:47:10 +03:00
IndecisiveTurtle
a3619919e1
fs: Actually functional linux case insensitive search
2024-07-15 03:37:30 +03:00
IndecisiveTurtle
ff9a42621c
tls: Use gs segment for linux
2024-07-15 01:48:57 +03:00
IndecisiveTurtle
d1e30e4807
liverpool: Num submits should be atomic
2024-07-15 01:28:36 +03:00
IndecisiveTurtle
91ca33fe49
event_queues: Use std placeholders
2024-07-15 01:28:08 +03:00
psucien
77d0535f9f
review comments applied
2024-07-14 23:25:41 +02:00
raziel1000
5d79c8d74c
Some functions called by Stardew Valley
2024-07-14 23:23:11 +03:00
georgemoralis
055c84ca49
initial ime dialog handling
2024-07-14 23:23:10 +03:00
georgemoralis
1ca189bdda
replace unreachable with default return in sceKernelClockGettime
2024-07-14 23:23:10 +03:00
georgemoralis
9184e24307
dataformat used by DMC4
2024-07-14 23:23:10 +03:00
raziel1000
3c2dc4deac
- sceSaveDataDirNameSearch wip, needs testing and more work.
2024-07-14 23:23:10 +03:00
georgemoralis
8435322d6a
Merge pull request #292 from shadps4-emu/games/00144
...
Missing graphics features for flOw & Flower
2024-07-14 23:07:46 +03:00
psucien
ada0513de0
libraries: gnmdriver: added missing ASC PM4 dump
2024-07-14 18:27:28 +02:00
psucien
1c2a562131
libraries: kernel: added sceKernelGetEventId
2024-07-14 18:20:31 +02:00
psucien
95f4bc836b
missing line fix
2024-07-14 17:11:54 +02:00
psucien
535a8f30e9
renderer: debug markers for ability to match cmdlists with rdoc captures
2024-07-14 11:37:52 +02:00
psucien
aecf84cb63
amdgpu: additional heuristic for CB extents detection
...
Found in CUSA00144
2024-07-14 10:59:22 +02:00
Live session user
958b894706
Move game_data to RW directory inside user folder for linux
2024-07-13 16:44:13 -07:00
psucien
b684893aa8
recompiler: added support for discard on export with masked EXEC
2024-07-13 14:57:01 +02:00
Daniel R
ba8ae239f8
shader_recompiler/frontend: Implement opcodes ( #289 )
...
`S_ASHR_I32` and `BUFFER_LOAD_DWORD`.
2024-07-13 12:37:25 +03:00
psucien
c068adda48
recompiler: proper VS inputs initialization
2024-07-13 01:00:24 +02:00
Daniel R.
2803daa7e1
Merge branch 'dev' of https://github.com/polybiusproxy/shadPS4 into dev
2024-07-12 11:04:23 +02:00
Daniel R.
90a0180203
clang-format
2024-07-12 11:03:55 +02:00
Daniel R
db6808269d
Merge branch 'shadps4-emu:main' into dev
2024-07-12 11:00:58 +02:00
Daniel R.
28ace24b3f
gnmdriver: Implement shader functions
2024-07-12 11:00:11 +02:00
psucien
04933d6576
hot fix: reduce geometry staging 3Gb -> 512Mb
2024-07-11 20:29:53 +02:00
Daniel R.
128e098f3e
Another ifdef (sigh)
2024-07-11 15:29:36 +02:00
Daniel R.
3a7d2ef6eb
Fix Linux builds
2024-07-11 15:16:50 +02:00
Vladislav Mikhalin
9b06e9ab64
Fixed an issue with number of components of shader attributes
2024-07-11 16:10:23 +03:00
Daniel R
8a8c1f274b
Misc implementations and fixes. ( #250 )
...
* Implement `sceKernelFtruncate` and `sceKernelUnlink`.
* Remove unused variable.
* Implement `sceKernelReserveVirtualRange`, misc fixes
* Fix `sceKernelReserveVirtualRange`.
* Add TODO on reserve
* Replace comment with assert.
* Add missing copyright header
* Add `UNREACHABLE` for `IOFile::Unlink`.
* Move NT API initialization out of the header
* Fix bug where files were always mapped as read only.
* `clang-format`
2024-07-11 15:35:58 +03:00
Vladislav Mikhalin
6add8bfb96
Filesystem errors and Base Array Layers ( #280 )
...
* Filesystem errors and Base Array Layers
* Fixed build for POSIX
* forgot 1 file
2024-07-11 14:37:21 +03:00
psucien
2ca3b97c7d
fix for large delays precision + Linux build
2024-07-11 13:14:42 +03:00
psucien
9ffe0ea70d
kernel: added HR timers and asio service thread
2024-07-11 13:14:42 +03:00
psucien
6132e03a2c
kernel: equeue: minor refactoring
2024-07-11 13:14:42 +03:00
georgemoralis
13d2d4aefb
forgot to register avplayer module
2024-07-10 19:15:58 +03:00
georgemoralis
a186223d8e
More HLE stuff and fixes ( #273 )
...
* sceKernelOpen truncate is not neccesary
* fixup scePthreadCondSignal
* dummy error , ime dialogs stubbed
* sceErrorDialog implemenation (no ui)
* small fix in sceSaveDataGetEventResult and sceAppContentTemporaryDataMount2.
* ime dialog structs and functions definations
* added stubbed avplayer
* Open folder should be first on context menu
---------
Co-authored-by: raziel1000 <ckraziel@gmail.com>
2024-07-10 19:20:19 +03:00
Vinicius Rangel
7dad151f98
impl V_CMP_CLASS_F32 common filter masks ( #276 )
2024-07-10 02:24:01 +03:00
DanielSvoboda
7e1a188dbc
fix shortcut name with unaccepted characters
2024-07-09 00:55:48 -03:00
DanielSvoboda
33c78854e2
add V_MAD_U32_U24 ( #262 )
...
* V_MAD_U32_U24
* adjust V_MAD_I32_I24 for bit extraction
* optional bit extraction parameter
* Update vector_alu.cpp
* clang-format
* Update src/shader_recompiler/frontend/translate/vector_alu.cpp
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
* Update vector_alu.cpp
* Update translate.h
---------
Co-authored-by: TheTurtle <47210458+raphaelthegreat@users.noreply.github.com>
2024-07-09 01:35:01 +03:00
psucien
a7434352e6
Merge pull request #247 from viniciuslrangel/device-selector
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Improve physical device selection in Vulkan renderer
2024-07-08 22:04:51 +02:00
Stolas
f9fd1e1dae
Added Legacy Min/Max ops ( #266 )
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* Forwarding V_MAX_LEGACY_F32 to V_MAX3_F32. Fixes Translation error in Geometry Wars 3.
* Forwarded to correct op
* Implemented Legacy Max/Min using NMax/NMin
* Added extra argument to Min/Max op codes
* Removed extra translator functions, replaced with bool
* Formatting
2024-07-08 12:24:12 +03:00
Vinicius Rangel
1bf8b1e36e
Fix sceAudioOutOpen not handling audio param attributes
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and returning error incorrectly when some mask is applied
2024-07-08 01:29:58 -03:00
offtkp
7e55a04889
Eliminate compiler warning
2024-07-08 01:17:42 +03:00
Vinicius Rangel
117265d1a7
Improve physical device selection in Vulkan renderer
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Fix when two discrete gpu are present & memory heap size is now considered while sorting physical devices
2024-07-07 17:02:35 -03:00
TheTurtle
5b5a82e3c9
config: Disable splash by default
2024-07-07 22:30:52 +03:00
georgemoralis
a67c24a761
Merge pull request #253 from shadps4-emu/graphics/features_and_fixes
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Graphics: missing features and fixes
2024-07-07 20:42:13 +03:00
psucien
a25872031c
renderer: a bit more formats to support
2024-07-07 14:34:36 +02:00
psucien
51557590be
gnmdriver: added sceGnmFindResourcesPublic
stub
2024-07-07 13:47:01 +02:00
psucien
5836a31d76
recompiler: switch instance data to storage buffers
2024-07-07 13:08:39 +02:00
psucien
9d9ebe7a30
recompiler: fix for gather4 components return
2024-07-07 13:00:52 +02:00
TheTurtle
020e69dfb4
memory: Set virtual query offset
2024-07-07 01:26:17 +03:00
georgemoralis
3128bf55ff
Merge pull request #254 from DanielSvoboda/Create-Shortcut
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fix linux again
2024-07-06 22:39:31 +03:00
psucien
d2cf81cee0
renderer: don't let unbound color attachment affect pass's rendering area
2024-07-06 20:13:12 +02:00
DanielSvoboda
02f7dd6e94
fix name file shortcut linux
2024-07-06 15:10:28 -03:00
DanielSvoboda
7a1d85765d
fix linux again
2024-07-06 15:00:18 -03:00
georgemoralis
4e2a176526
Merge pull request #246 from DanielSvoboda/Create-Shortcut
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Create shortcut
2024-07-06 20:03:30 +03:00
DanielSvoboda
1000ec781c
fiz linux
2024-07-06 13:42:53 -03:00
DanielSvoboda
1e1f59b8c3
fix linux
2024-07-06 13:40:26 -03:00
psucien
317838122d
renderer: added support for instance step rates
2024-07-06 18:03:43 +02:00
psucien
2da61fa0b3
gnmdriver, amdgpu: added gpu idle IRQ; submission lock logic improved
2024-07-06 18:03:34 +02:00
DanielSvoboda
e162b69e8f
fix linux?
2024-07-06 12:55:24 -03:00
georgemoralis
c231695ee8
Merge pull request #239 from shadps4-emu/miscFixes3
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Misc fixes 3
2024-07-06 11:16:53 +03:00
georgemoralis
447a88cc26
removed hardware info seems make perfomance issues , will test something more lightweight
2024-07-06 10:27:57 +03:00
DanielSvoboda
42daeba928
add 'Create Shortcut' option
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Added 'Create Shortcut' option to gui_context_menus
Implemented functionality to create shortcuts:
convertPngToIco: Converts PNG icons to ICO format.
createShortcutWin: Creates shortcuts on Windows using COM interfaces.
createShortcutLinux: Generates .desktop files for shortcut creation on Linux.
Note: Linux functionality has not been tested.
2024-07-05 20:57:54 -03:00
TheTurtle
60c63da3fd
shader_recompiler: Check usage before enabling capabilities ( #245 )
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* vk_instance: Better feature check
* shader_recompiler: Make most features optional
* vk_instance: Bump extension vector size
* resource_tracking_pass: Perform BFS for sharp tracking
* The Witness triggered this
2024-07-06 02:42:16 +03:00
DanielSvoboda
d0a79cac8b
add command line arguments GUI
2024-07-05 18:20:19 -03:00
georgemoralis
34a6b19636
scePthreadMutexTimedlock added
2024-07-05 15:23:35 +03:00
georgemoralis
2920c9da3b
submodules updates
2024-07-05 15:08:33 +03:00
raziel1000
0b9718c5b3
forgot duplicate.
2024-07-04 21:02:59 -06:00
Younes
dbeaaa4f43
Merge branch 'main' into miscFixes2
2024-07-04 20:51:04 -06:00
TheTurtle
effc52c931
thread_management: Fix windows build
2024-07-05 00:20:55 +03:00
DanielSvoboda
0a64cedf1c
Fix ShowSplash size ( #235 )
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* Fix ShowSplash size
* enable isShowSplash
2024-07-05 00:16:06 +03:00
psucien
5317c45029
Recompiler: sampler patching ( #236 )
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* recompiler: restored bfs in image instruction producers search
* recompiler: added pattern check for s# anisotropy modification
* added check if s# comes from constant load (e.g. EUD)
2024-07-05 00:15:57 +03:00
TheTurtle
d9873e30bc
shader_recompiler: Implement most integer image atomics, workgroup barriers and shared memory load/store ( #231 )
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* shader_recompiler: Add LDEXP
* shader_recompiler: Add most image integer atomic ops
* shader_recompiler: Implement shared memory load/store
* shader_recompiler: More image atomics
* externals: Update sirit
* clang format
* cmake: Add missing files
* shader_recompiler: Fix some atomic bugs
* shader_recompiler: Vs outputs
* shader_recompiler: Shared mem has side-effects, fix format component order
* shader_recompiler: Inline constant buffer impl
* video_core: Fix regressions
* Work
* Fixup a few things
2024-07-05 00:15:44 +03:00
georgemoralis
9afca173a2
added library to print system info to be able to debug user files better
2024-07-04 14:30:34 +03:00
georgemoralis
f6b73f9e68
improved sceAppContentAppParamGetInt
2024-07-04 13:49:11 +03:00
georgemoralis
3727a8f00e
improved file not found return in sceKernelOpen
2024-07-04 11:38:23 +03:00
raziel1000
ec750fa156
scePthreadSetprio, scePthreadGetprio
2024-07-04 02:22:43 -06:00
raziel1000
eee0a0cb52
....
2024-07-04 01:57:03 -06:00
raziel1000
9ab33ee759
...
2024-07-04 01:54:50 -06:00
raziel1000
409327ebe6
mr clang format
2024-07-04 01:53:06 -06:00
raziel1000
8abe23712f
- Several SaveData functions. Dysmantle and we are doomed should save and load now.
2024-07-04 01:51:46 -06:00
georgemoralis
606a4e9ff0
fixed linux compile?
2024-07-04 09:38:25 +03:00
georgemoralis
bec2a4be8b
added scePthreadGetthreadid
2024-07-03 20:05:21 +03:00
georgemoralis
8505857628
dummy sceAppContentGetAddcontInfoList and fixed structs
2024-07-03 20:04:56 +03:00
georgemoralis
00e26a9c02
increase version
2024-07-02 00:39:10 +03:00
georgemoralis
85a31b7721
Updated version to 0.1.0 - Release
2024-07-02 00:35:54 +03:00
georgemoralis
827260e2fb
Merge pull request #230 from shadps4-emu/stabilization12
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reduced logging
2024-07-01 23:53:59 +03:00
georgemoralis
ec0afbd63c
clang format fix
2024-07-01 23:48:30 +03:00
georgemoralis
8ccd53d7f1
moved elf logging to DebugDump fuction , which can be enabled in config . This reduces main log file a lot
2024-07-01 23:07:57 +03:00
IndecisiveTurtle
0d28d325da
texture_cache: Always validate for now
2024-07-01 22:53:01 +03:00
IndecisiveTurtle
b72115bed4
shader_recompiler: More instructions
2024-07-01 22:42:45 +03:00
IndecisiveTurtle
4235095efd
host_shaders: Fix R8G8 detiler
2024-07-01 20:25:43 +03:00
IndecisiveTurtle
0a900115e8
video_core: Fix some regressions
2024-07-01 18:26:22 +03:00
IndecisiveTurtle
4ec742281d
clang format
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
20e9012490
code: Add additional logging during init
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
3a3cb0c0a5
tls: Switch to trace logs
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
028e28e231
shader_recompiler: Apply buffer swizzle on vertex attribs
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
1fba40369d
renderer_vulkan: Prefer depth stencil read-only layout when possible
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* Persona reads a depth attachment while it is being attached with writes disabled. Now this works without spamming vk validation errors
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
69797f4d5d
video_core: Track renderpass scopes properly
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
73c2697ed1
video_core: Fix a few problems
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
383900bdbf
tls: Fix linux crash
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
c214014a81
image: Fix image type of 1D Array
2024-07-01 13:56:14 +03:00
IndecisiveTurtle
333e5ab85f
spirv: Add fragdepth and implement image query
2024-07-01 13:56:14 +03:00
georgemoralis
91d553c800
Merge pull request #225 from shadps4-emu/stabilization/10
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Various fixes and improvements
2024-07-01 13:09:11 +03:00
psucien
b920daa017
texture_cache: force storage usage bit to all images
2024-07-01 09:58:52 +02:00
georgemoralis
21cc9c49fe
Merge pull request #220 from shadps4-emu/stabilization9
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HLE stuff
2024-07-01 01:18:41 +03:00
georgemoralis
30fe941ae2
eventflag : changed an assert to log as error
2024-07-01 00:51:38 +03:00
georgemoralis
28a48d894f
fixed name style
2024-07-01 00:50:07 +03:00
psucien
5fb6daf583
libraries: gnmdriver: added initialization preamble to every first submit in a frame
2024-06-30 18:22:39 +02:00
psucien
f3cd92bd5e
texture_cache: detiler: added missing micro8x2
2024-06-30 15:54:59 +02:00
georgemoralis
14b39ecab3
added posix error write to errno
2024-06-30 10:40:06 +03:00
georgemoralis
5777928779
libSceJpegEnc,libSceJson2 can be loaded LLE
2024-06-30 10:12:36 +03:00
georgemoralis
dfed4e8501
added case for savedata (needed by flow)
2024-06-30 10:12:07 +03:00
georgemoralis
029f029c61
added sceKernelDeleteEventFlag
2024-06-30 10:11:44 +03:00
psucien
d7e058ce96
libraries: gnmdriver: sceGnmDrawInitToDefaultContextState
and sceGnmDrawInitToDefaultContextState400
implementation
2024-06-30 01:21:39 +03:00
psucien
355fe18ecd
renderer_vulkan: more formats conversion
2024-06-30 01:21:39 +03:00
psucien
dba04e213d
libraries: gnmdriver: fix for incorrect offset in sceGnmDrawInitDefaultHardwareState175
2024-06-30 01:21:39 +03:00
psucien
6adcd905b6
shader_recompiler: a simple bfs in image arg producer search
2024-06-30 01:21:39 +03:00
psucien
5c4d807033
amdgpu: fix for wrong constant ram offset in WriteConstRam
decoding
2024-06-30 01:21:39 +03:00
psucien
33939eb470
Metadata support ( #223 )
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* texture_cache: more image usage flags
* texture_cache: metadata registration
* renderer_vulkan: initial CMask support
* renderer_vulkan: skip redundant FCE and FMask decompression passes
* renderer_vulkan: redundant VO surface registration removed
* renderer_vulkan: initial HTile support
* renderer_vulkan: added support for MSAA attachments
* renderer_vulkan: skip unnecessary metadata updates
2024-06-29 16:49:59 +03:00
georgemoralis
e557702698
fixed posix_open return code
2024-06-28 23:19:33 +03:00
georgemoralis
98809911c2
sceKernelOpen handle directory doesn't exist case
2024-06-28 23:06:15 +03:00
georgemoralis
163ebd3291
few more sceNet work
2024-06-28 23:00:01 +03:00
georgemoralis
a7bdd721ee
implemented a part of sceNet calls
2024-06-27 18:42:36 +03:00
georgemoralis
ae709d6557
Merge pull request #219 from shadps4-emu/gnmdriver/hw_init
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Complete HW state init functions
2024-06-27 17:33:58 +03:00
psucien
d69779f291
things prettified
2024-06-27 15:47:18 +02:00
georgemoralis
0845d8f250
Stabilization8 ( #218 )
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* disable configured flexible memory size (caused issues in some games)
* fixed case S_OR_B64 for blazing chrome
* submodules updates and fixes for latest SDL
* stubbed _sigprocmask (not handled and spams too much)
* added ReplaceOp case in Stencilop
* dummy ajm module added
2024-06-27 16:37:17 +03:00
psucien
0dfb003aca
libraries: gnmdriver: complete HW stat init functions
2024-06-27 13:36:55 +02:00
georgemoralis
1bf2e69c97
clang format fixes
2024-06-26 20:32:08 +03:00
IndecisiveTurtle
40f16aadd4
liverpool: Fix assert for compute queues
2024-06-26 20:00:09 +03:00
IndecisiveTurtle
c5f2368e52
kernel: Const correctness
2024-06-26 18:24:06 +03:00
IndecisiveTurtle
4595a4cfb2
translator: Merge ANDN2 with AND and impl ORN2
2024-06-26 18:16:01 +03:00
IndecisiveTurtle
e705b58db7
kernel: Fix pread and pwrite
2024-06-26 18:09:58 +03:00
IndecisiveTurtle
8a1f9d1dd4
linker: More null check
2024-06-26 18:05:31 +03:00
IndecisiveTurtle
ee50cbdcb6
shader_recompiler: More instructions and fix for swords of ditto
2024-06-26 18:03:09 +03:00
IndecisiveTurtle
674db5e4d2
kernel: Rework semaphore implementation
2024-06-26 17:57:18 +03:00
IndecisiveTurtle
f489ecde86
kernel: Cleanup filesystem code
2024-06-26 17:54:36 +03:00
psucien
681ce9a1ff
Merge pull request #215 from shadps4-emu/miscFixAgain
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Misc fixes (mostly LLE)
2024-06-26 14:15:07 +02:00
georgemoralis
dd0638572f
missed from previous commit
2024-06-26 14:57:18 +03:00
georgemoralis
ffa6c7e2fd
added sceKernelGetFsSandboxRandomWord and dummy posix_connect
2024-06-26 14:56:41 +03:00
georgemoralis
1c5b77503c
sceAudioOutGetPortState added
2024-06-26 14:48:32 +03:00
georgemoralis
d7bbfbd629
load existing lle modules from sys_module folder
2024-06-26 14:43:01 +03:00
Alexandre Bouvier
aae827786d
fix system include paths
2024-06-25 18:17:16 +02:00
georgemoralis
f880e701d4
Merge pull request #213 from shadps4-emu/hle/trophies
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A better stub for trophies
2024-06-25 18:38:35 +03:00
psucien
b77224435a
fix for Linux build
2024-06-25 17:14:12 +02:00
georgemoralis
a58bd0fe19
Merge pull request #214 from shadps4-emu/miscFixes
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Misc fixes
2024-06-25 17:55:57 +03:00
psucien
71f66bb94b
kernel: thread_management: silence compilation warning
2024-06-25 09:56:19 +02:00
psucien
523f1e1b15
libraries: trophy: a better stubs implementation
2024-06-25 09:43:26 +02:00
psucien
84f4489573
common: slot_vector: added is_allocated
to check if the slot already exists
2024-06-25 09:43:25 +02:00
psucien
7ad9d4a0d3
common: Common
namespace for the slot vector container
2024-06-25 09:31:32 +02:00
georgemoralis
bff4a7f464
Merge pull request #208 from Xphalnos/main
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Adding Quickstart
2024-06-25 09:42:14 +03:00
psucien
117f859021
libraries: gnm_driver: added sceGnmDrawIndexIndirect
and sceGnmDrawIndirect
2024-06-24 22:53:59 +02:00
psucien
25ab44d64e
libraries: gnm_driver: added sceGnmSetEmbeddedPsShader
2024-06-24 14:51:17 +02:00
georgemoralis
8b7dff7141
re-fix
2024-06-24 13:46:45 +03:00
georgemoralis
3a9734a551
insure we reset padData
2024-06-24 13:41:18 +03:00
georgemoralis
1d0262da24
missing touchpad reset in scePadReadState
2024-06-24 13:26:18 +03:00
georgemoralis
9a129480a0
added sceKernelPwrite
2024-06-24 13:25:50 +03:00
Xphalnos
a0d4b03346
Screenshots fix
2024-06-23 09:04:16 +02:00
psucien
e6e3aa0080
Initial instancing and asynchronous compute queues ( #207 )
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* gnm_driver: added `sceGnmRegisterOwner` and `sceGnmRegisterResource`
* video_out: `sceVideoOutGetDeviceCapabilityInfo` for sdk runtime
* gnm_driver: correct vqid index range
* amdgpu: indirect buffer, release mem and some additional irq modes
* amdgpu: added ASC commands processor
* shader_recompiler: added support for fetch instance id
* amdgpu: classic bitfields for T# representation (debugging experience)
* renderer_vulkan: skip zero sized VBs from binding
* texture_cache: image upload logic moved into `Image` object
* gnm_driver: `sceGnmDingDong` implementation
* texture_cache: `Image` usage flags moved; correct VO buffer pitch
2024-06-22 19:50:20 +03:00
georgemoralis
7b4964dadd
more clang format fix (final)
2024-06-22 18:17:40 +03:00
georgemoralis
1eb182dca7
more clang fix
2024-06-22 18:15:42 +03:00
georgemoralis
1c5b3a8d1a
clang fix
2024-06-22 18:12:04 +03:00
IndecisiveTurtle
f830b08b3f
linker: Set rela bits for all symbol types
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
ca6bf44589
kernel: Add noreturn
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
fc1d1e6f73
shader_recompiler: Even more instructions
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
9844aaaec2
kernel: Add scePthreadExit
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
e325574909
linker: Fix TLS for dynamic modules
...
* Technically not fully accurate but it works. TlsGetAddr should handle dynamic allocation of TLS blocks
2024-06-22 18:09:04 +03:00
IndecisiveTurtle
28f2de3e41
kernel: Implement some functions
2024-06-22 18:09:03 +03:00
IndecisiveTurtle
b6fbf02849
kernel: Make sceKernelUsleep interruptible
2024-06-22 18:09:03 +03:00
IndecisiveTurtle
49834a0cd2
shader_recompiler: Add more instructions
2024-06-22 18:09:03 +03:00
georgemoralis
08d31edb45
added missing buttons and analog buttons to keyboard
2024-06-21 14:37:49 +03:00
georgemoralis
c8a736c7c6
fixed stupid directory iterator issue
2024-06-20 22:29:08 +03:00
georgemoralis
e09392291a
better dirents
2024-06-20 21:13:17 +03:00
georgemoralis
f170c61229
initial dents support
2024-06-20 18:09:40 +03:00
georgemoralis
d81ef0dd9f
posix_pthread_yield , scePadGetHandle
2024-06-20 17:10:14 +03:00
georgemoralis
89af3f0845
analog sticks works better now
2024-06-17 14:33:03 +03:00
georgemoralis
e91ea8a0e5
analog support via keyboard
2024-06-17 13:42:39 +03:00
georgemoralis
ba1f459a23
partially added analog controls
2024-06-17 12:52:25 +03:00
georgemoralis
78204fce27
fixes to the old pad code
2024-06-17 09:02:06 +03:00
georgemoralis
7ebe9380e2
clang fix
2024-06-17 09:02:06 +03:00
georgemoralis
1e00fa5664
new pad module structured using modulegenerator , added common pad structures and function signatures
2024-06-17 09:02:06 +03:00
psucien
42353fd939
final touch: assert instead of log crit to crash earlier
2024-06-17 00:42:26 +02:00
psucien
e09b04c492
shader_recompiler: list all missing instructions during translation pass
2024-06-16 23:45:39 +02:00
psucien
5928d74b2e
shader_recompiler: added V_TRUNC VOP1/3 (496)
2024-06-16 23:39:45 +02:00
psucien
079073d4c5
shader_recompiler: pretty print for missing shader instructions
2024-06-16 23:11:36 +02:00
psucien
2a87be7c00
texture_cache: return back image view usage override
2024-06-16 22:30:18 +02:00
psucien
c53e86248f
renderer_vulkan: simplified sRGB hack
2024-06-16 22:29:23 +02:00
psucien
24ca6a26b4
renderer_vulkan: BC3 formats conversion
2024-06-16 22:29:04 +02:00
psucien
6c534ffa11
shader_recompiler: added V_MAX VOP2 (431, 433)
2024-06-16 21:34:23 +02:00
psucien
78752b008a
shader_recompiler: correct format for SSBO store op
2024-06-16 21:21:19 +02:00
psucien
61c9e70781
renderer_vulkan: added log entry for CS compiling
2024-06-16 20:51:35 +02:00
psucien
9f605c9bbd
shader_recompiler: added MUL_HI VOP2 (896)
2024-06-16 20:39:53 +02:00
psucien
1fb06835b9
shader_recompiler: added SOPK MOVK (45)
2024-06-16 20:26:24 +02:00
raziel1000
6516a3a12e
Missing sceKernelUuidCreate nid
2024-06-15 17:01:20 -06:00
TheTurtle
c725e18f01
core: Address a few more regressions ( #202 )
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* tls: Actaully fix TLS on linux
* emulator: Remove nptoolkit
* Not quite supported yet, makes games misbehave
* kernel: Back to SCHED_OTHER
* kernel: Remove unused signal function
* address_space: Fix Unmap call on linux
* clang format
2024-06-16 01:50:07 +03:00
psucien
72948f379f
video_out: proper sRGB output workflow
2024-06-15 23:24:34 +02:00
psucien
200fe2f31c
video_core: added support for alternate CB channels order
2024-06-15 23:24:33 +02:00
psucien
44cdbdbf90
renderer_vulkan: sRGB swapchain
2024-06-15 23:24:33 +02:00
psucien
e5c27356f2
videoout: register buffers in texture cache at VO creation time
2024-06-15 23:24:33 +02:00