2023-05-23 04:48:25 +00:00
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#pragma once
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#include "../../Loader/Elf.h"
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2023-05-23 07:47:56 +00:00
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#include <vector>
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2023-05-23 04:48:25 +00:00
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/*this struct keeps neccesary info about loaded modules.Main executeable is included too as well*/
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struct Module
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{
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Elf* elf = nullptr;
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2023-05-23 16:39:24 +00:00
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u64 aligned_base_size = 0;
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u64 base_virtual_addr = 0; //base virtual address
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2023-05-26 16:22:43 +00:00
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void* m_dynamic = nullptr;
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void* m_dynamic_data = nullptr;
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2023-05-23 04:48:25 +00:00
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};
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class Linker
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{
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public:
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Linker();
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virtual ~Linker();
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Module* LoadModule(const std::string& elf_name);
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2023-05-23 07:47:56 +00:00
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Module* FindModule(/*u32 id*/);
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2023-05-23 16:39:24 +00:00
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void LoadModuleToMemory(Module* m);
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2023-05-23 07:47:56 +00:00
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private:
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std::vector<Module*> m_modules;
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2023-05-23 04:48:25 +00:00
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};
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