2024-05-21 22:35:12 +00:00
|
|
|
// SPDX-FileCopyrightText: Copyright 2024 shadPS4 Emulator Project
|
|
|
|
// SPDX-License-Identifier: GPL-2.0-or-later
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
#include <algorithm>
|
2024-05-25 12:33:15 +00:00
|
|
|
#include <boost/container/static_vector.hpp>
|
2024-09-03 11:04:30 +00:00
|
|
|
|
2024-05-25 12:33:15 +00:00
|
|
|
#include "common/assert.h"
|
|
|
|
#include "common/types.h"
|
2024-05-21 22:35:12 +00:00
|
|
|
|
|
|
|
namespace Shader {
|
|
|
|
|
|
|
|
enum class Stage : u32 {
|
2024-07-14 21:25:41 +00:00
|
|
|
Fragment,
|
2024-05-21 22:35:12 +00:00
|
|
|
Vertex,
|
|
|
|
Geometry,
|
2024-07-14 21:25:41 +00:00
|
|
|
Export,
|
|
|
|
Hull,
|
|
|
|
Local,
|
2024-05-21 22:35:12 +00:00
|
|
|
Compute,
|
|
|
|
};
|
|
|
|
constexpr u32 MaxStageTypes = 6;
|
|
|
|
|
|
|
|
[[nodiscard]] constexpr Stage StageFromIndex(size_t index) noexcept {
|
2024-09-03 11:04:30 +00:00
|
|
|
return static_cast<Stage>(index);
|
2024-05-21 22:35:12 +00:00
|
|
|
}
|
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
enum class MrtSwizzle : u8 {
|
|
|
|
Identity = 0,
|
|
|
|
Alt = 1,
|
|
|
|
Reverse = 2,
|
|
|
|
ReverseAlt = 3,
|
2024-05-21 22:35:12 +00:00
|
|
|
};
|
2024-09-03 11:04:30 +00:00
|
|
|
static constexpr u32 MaxColorBuffers = 8;
|
2024-05-21 22:35:12 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
enum class VsOutput : u8 {
|
2024-07-04 21:15:44 +00:00
|
|
|
None,
|
|
|
|
PointSprite,
|
|
|
|
EdgeFlag,
|
|
|
|
KillFlag,
|
|
|
|
GsCutFlag,
|
|
|
|
GsMrtIndex,
|
|
|
|
GsVpIndex,
|
|
|
|
CullDist0,
|
|
|
|
CullDist1,
|
|
|
|
CullDist2,
|
|
|
|
CullDist3,
|
|
|
|
CullDist4,
|
|
|
|
CullDist5,
|
|
|
|
CullDist6,
|
|
|
|
CullDist7,
|
|
|
|
ClipDist0,
|
|
|
|
ClipDist1,
|
|
|
|
ClipDist2,
|
|
|
|
ClipDist3,
|
|
|
|
ClipDist4,
|
|
|
|
ClipDist5,
|
|
|
|
ClipDist6,
|
|
|
|
ClipDist7,
|
|
|
|
};
|
|
|
|
using VsOutputMap = std::array<VsOutput, 4>;
|
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
struct VertexRuntimeInfo {
|
|
|
|
boost::container::static_vector<VsOutputMap, 3> outputs;
|
2024-09-03 22:07:05 +00:00
|
|
|
bool emulate_depth_negative_one_to_one{};
|
2024-08-08 12:02:10 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
bool operator==(const VertexRuntimeInfo& other) const noexcept {
|
2024-09-03 22:07:05 +00:00
|
|
|
return emulate_depth_negative_one_to_one == other.emulate_depth_negative_one_to_one;
|
2024-08-08 12:02:10 +00:00
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
struct FragmentRuntimeInfo {
|
2024-05-25 12:33:15 +00:00
|
|
|
struct PsInput {
|
2024-09-03 11:04:30 +00:00
|
|
|
u8 param_index;
|
2024-05-25 12:33:15 +00:00
|
|
|
bool is_default;
|
|
|
|
bool is_flat;
|
2024-09-03 11:04:30 +00:00
|
|
|
u8 default_value;
|
2024-05-25 12:33:15 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
auto operator<=>(const PsInput&) const noexcept = default;
|
2024-05-25 12:33:15 +00:00
|
|
|
};
|
2024-09-03 11:04:30 +00:00
|
|
|
boost::container::static_vector<PsInput, 32> inputs;
|
|
|
|
std::array<MrtSwizzle, MaxColorBuffers> mrt_swizzles;
|
2024-05-25 12:33:15 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
bool operator==(const FragmentRuntimeInfo& other) const noexcept {
|
|
|
|
return std::ranges::equal(mrt_swizzles, other.mrt_swizzles) &&
|
|
|
|
std::ranges::equal(inputs, other.inputs);
|
|
|
|
}
|
|
|
|
};
|
2024-05-26 22:07:46 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
struct ComputeRuntimeInfo {
|
|
|
|
u32 shared_memory_size;
|
|
|
|
std::array<u32, 3> workgroup_size;
|
2024-08-16 17:05:37 +00:00
|
|
|
std::array<bool, 3> tgid_enable;
|
2024-05-28 22:28:34 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
bool operator==(const ComputeRuntimeInfo& other) const noexcept {
|
|
|
|
return workgroup_size == other.workgroup_size && tgid_enable == other.tgid_enable;
|
2024-08-29 16:29:54 +00:00
|
|
|
}
|
2024-09-03 11:04:30 +00:00
|
|
|
};
|
2024-08-29 16:29:54 +00:00
|
|
|
|
2024-09-03 11:04:30 +00:00
|
|
|
/**
|
|
|
|
* Stores information relevant to shader compilation sourced from liverpool registers.
|
|
|
|
* It may potentially differ with the same shader module so must be checked.
|
|
|
|
* It's also possible to store any other custom information that needs to be part of shader key.
|
|
|
|
*/
|
|
|
|
struct RuntimeInfo {
|
|
|
|
Stage stage;
|
|
|
|
u32 num_user_data;
|
|
|
|
u32 num_input_vgprs;
|
2024-09-06 20:47:47 +00:00
|
|
|
u32 num_allocated_vgprs;
|
2024-09-03 11:04:30 +00:00
|
|
|
VertexRuntimeInfo vs_info;
|
|
|
|
FragmentRuntimeInfo fs_info;
|
|
|
|
ComputeRuntimeInfo cs_info;
|
|
|
|
|
|
|
|
RuntimeInfo(Stage stage_) : stage{stage_} {}
|
|
|
|
|
|
|
|
bool operator==(const RuntimeInfo& other) const noexcept {
|
|
|
|
switch (stage) {
|
|
|
|
case Stage::Fragment:
|
|
|
|
return fs_info == other.fs_info;
|
|
|
|
case Stage::Vertex:
|
|
|
|
return vs_info == other.vs_info;
|
|
|
|
case Stage::Compute:
|
|
|
|
return cs_info == other.cs_info;
|
|
|
|
default:
|
|
|
|
return true;
|
2024-08-24 15:36:40 +00:00
|
|
|
}
|
|
|
|
}
|
2024-05-21 22:35:12 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
} // namespace Shader
|