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https://github.com/shadps4-emu/shadPS4.git
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vk_platform: Clean up unnecessary debug message filters. (#2171)
#1171 -Commit
9e5b50c866
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vk_platform: Clean up unnecessary debug message filters. (#2171)
#1170 -Commit
9e5b50c866
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shader_recompiler: Improvements to buffer addressing implementation. (#2123)
#1169 -Commit
3b474a12f9
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shader_recompiler: Improvements to buffer addressing implementation. (#2123)
#1168 -Commit
3b474a12f9
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Render without rendering (#2152)
#1167 -Commit
56a6c95730
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network: Remove firing Np callbacks from check stubs. (#2161)
#1165 -Commit
34a5f2319c
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network: Remove firing Np callbacks from check stubs. (#2161)
#1164 -Commit
34a5f2319c
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Fix V_FRACT_F64 (#2156)
#1163 -Commit
1c3048ccc2
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renderer_vulkan: Handle depth-stencil copies through depth render overrides. (#2134)
#1161 -Commit
5040be1640
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Fix: rename yakuza screenshot to correct game (#2141)
#1159 -Commit
d94abffd9a
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Fix: rename yakuza screenshot to correct game (#2141)
#1158 -Commit
d94abffd9a
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sdl: Respect text input main thread requirements. (#2138)
#1157 -Commit
4719d32295
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sdl: Respect text input main thread requirements. (#2138)
#1156 -Commit
4719d32295
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video_core: detiler: display micro 64bpp
#1155 -Commit
1ccfcf3be4
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Check thread param on posix_pthread_rename_np (#2133)
#1154 -Commit
8a309c30a9
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Check thread param on posix_pthread_rename_np (#2133)
#1153 -Commit
8a309c30a9
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shader_recompiler: Remove AMD native CubeFaceCoord. (#2129)
#1152 -Commit
82cb298c5c
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shader_recompiler: Remove AMD native CubeFaceCoord. (#2129)
#1151 -Commit
82cb298c5c
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Implement sceNpCmp functions (#2114)
#1150 -Commit
62bbad62fc
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hotfix: Constrain view layers to actual layers.
#1148 -Commit
5c845d4ecc
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GUI: Open Log Location - Button (#2102)
#1144 -Commit
93402620de
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