mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2024-12-26 17:37:03 +00:00
video_core: fix for targets clears and copies
build.yml #957 -Commit
0d80ffcf91
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thread: Configure stack and guard on POSIX hosts. (#1664)
build.yml #954 -Commit
c019b54fec
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thread: Configure stack and guard on POSIX hosts. (#1664)
build.yml #952 -Commit
c019b54fec
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renderer_vulkan: Parse fetch shader per-pipeline (#1656)
build.yml #951 -Commit
920acb8d8b
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renderer_vulkan: Parse fetch shader per-pipeline (#1656)
build.yml #950 -Commit
920acb8d8b
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renderer_vulkan: Add support for indexed QuadList draw. (#1661)
build.yml #949 -Commit
74b091fd08
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hot-fix: Correct getpagesize
build.yml #947 -Commit
6bf93071cf
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Misc Ime fixes continue (#1655)
build.yml #945 -Commit
c66db95378
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video_core: few detiler formats added
build.yml #942 -Commit
f0b75289c8
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cmake: fix build (#1645)
build.yml #939 -Commit
3dc0f6d831
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More devtools stuff (#1637)
build.yml #937 -Commit
0835dc71b3
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shader_recompiler: Specialize UBOs on size
build.yml #936 -Commit
d207189901
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hot-fix: debug build fixed
build.yml #933 -Commit
4a5850628e
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shader_recompiler: Specialize UBOs on size
build.yml #932 -Commit
e43ab0cb16
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cmake: unbundle libpng (#1576)
build.yml #930 -Commit
5f4d03172f
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