monado/src/xrt/compositor
Christoph Haag 4ec6f46717 comp/gl: hack: glFlush() before committing a layer
This works around corruption in layers on several drivers caused by
writes to the OpenGL textures not having finished when used by the
compositor.

This should be properly fixed with external semaphores later.
2020-07-17 17:11:35 +02:00
..
client comp/gl: hack: glFlush() before committing a layer 2020-07-17 17:11:35 +02:00
main comp/shaders: Remove has_sub option. 2020-07-16 19:34:33 +02:00
shaders comp/shaders: Remove has_sub option. 2020-07-16 19:34:33 +02:00
CMakeLists.txt comp/shaders: Rename quad shaders to layer. 2020-07-16 19:08:10 +02:00
meson.build FIX #88: Add required dependencies 2020-06-13 17:05:14 +00:00