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442 lines
9 KiB
C
442 lines
9 KiB
C
// Copyright 2020-2021, Collabora, Ltd.
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// SPDX-License-Identifier: BSL-1.0
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/*!
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* @file
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* @brief Common server side code.
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* @author Pete Black <pblack@collabora.com>
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* @author Jakob Bornecrantz <jakob@collabora.com>
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* @author Ryan Pavlik <ryan.pavlik@collabora.com>
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* @ingroup ipc_server
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*/
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#pragma once
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#include "xrt/xrt_compiler.h"
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#include "util/u_logging.h"
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#include "os/os_threading.h"
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#include "shared/ipc_protocol.h"
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#include "shared/ipc_utils.h"
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#include <stdio.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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/*
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*
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* Logging
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*
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*/
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#define IPC_TRACE(d, ...) U_LOG_IFL_T(d->ll, __VA_ARGS__)
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#define IPC_DEBUG(d, ...) U_LOG_IFL_D(d->ll, __VA_ARGS__)
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#define IPC_INFO(d, ...) U_LOG_IFL_I(d->ll, __VA_ARGS__)
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#define IPC_WARN(d, ...) U_LOG_IFL_W(d->ll, __VA_ARGS__)
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#define IPC_ERROR(d, ...) U_LOG_IFL_E(d->ll, __VA_ARGS__)
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/*
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*
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* Structs
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*
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*/
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#define IPC_SERVER_NUM_XDEVS 8
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#define IPC_MAX_CLIENT_SWAPCHAINS 32
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//#define IPC_MAX_CLIENTS 8
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struct xrt_instance;
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struct xrt_compositor;
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struct xrt_compositor_native;
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/*!
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* Information about a single swapchain.
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*
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* @ingroup ipc_server
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*/
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struct ipc_swapchain_data
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{
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uint32_t width;
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uint32_t height;
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uint64_t format;
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uint32_t num_images;
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bool active;
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};
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/*!
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* Holds the state for a single client.
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*
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* @ingroup ipc_server
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*/
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struct ipc_client_state
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{
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//! Link back to the main server.
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struct ipc_server *server;
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//! Compositor for this client.
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struct xrt_compositor *xc;
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//! Is the inputs and outputs active.
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bool io_active;
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//! Number of swapchains in use by client
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uint32_t num_swapchains;
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//! Ptrs to the swapchains
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struct xrt_swapchain *xscs[IPC_MAX_CLIENT_SWAPCHAINS];
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//! Data for the swapchains.
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struct ipc_swapchain_data swapchain_data[IPC_MAX_CLIENT_SWAPCHAINS];
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//! Socket fd used for client comms
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struct ipc_message_channel imc;
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struct ipc_app_state client_state;
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int server_thread_index;
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};
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enum ipc_thread_state
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{
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IPC_THREAD_READY,
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IPC_THREAD_STARTING,
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IPC_THREAD_RUNNING,
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IPC_THREAD_STOPPING,
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};
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struct ipc_thread
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{
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struct os_thread thread;
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volatile enum ipc_thread_state state;
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volatile struct ipc_client_state ics;
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};
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/*!
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*
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*/
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struct ipc_device
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{
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//! The actual device.
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struct xrt_device *xdev;
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//! Is the IO suppressed for this device.
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bool io_active;
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};
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/*!
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* Platform-specific mainloop object for the IPC server.
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*
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* Contents are essentially implementation details, but are listed in full here so they may be included by value in the
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* main ipc_server struct.
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*
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* @see ipc_design
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*
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* @ingroup ipc_server
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*/
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struct ipc_server_mainloop
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{
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#if defined(XRT_OS_ANDROID) || defined(XRT_OS_LINUX) || defined(XRT_DOXYGEN)
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//! For waiting on various events in the main thread.
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int epoll_fd;
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#endif
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#if defined(XRT_OS_ANDROID) || defined(XRT_DOXYGEN)
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/*!
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* @name Android Mainloop Members
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* @{
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*/
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//! File descriptor for the read end of our pipe for submitting new clients
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int pipe_read;
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/*!
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* File descriptor for the write end of our pipe for submitting new clients
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*
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* Must hold client_push_mutex while writing.
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*/
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int pipe_write;
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/*!
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* Mutex for being able to register oneself as a new client.
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*
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* Locked only by threads in `ipc_server_mainloop_add_fd()`.
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*
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* This must be locked first, and kept locked the entire time a client is attempting to register and wait for
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* confirmation. It ensures no acknowledgements of acceptance are lost and moves the overhead of ensuring this
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* to the client thread.
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*/
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pthread_mutex_t client_push_mutex;
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/*!
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* The last client fd we accepted, to acknowledge client acceptance.
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*
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* Also used as a sentinel during shutdown.
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*
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* Must hold accept_mutex while writing.
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*/
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int last_accepted_fd;
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/*!
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* Condition variable for accepting clients.
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*
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* Signalled when @ref last_accepted_fd is updated.
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*
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* Associated with @ref accept_mutex
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*/
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pthread_cond_t accept_cond;
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/*!
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* Mutex for accepting clients.
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*
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* Locked by both clients and server: that is, by threads in `ipc_server_mainloop_add_fd()` and in the
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* server/compositor thread in an implementation function called from `ipc_server_mainloop_poll()`.
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*
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* Exists to operate in conjunction with @ref accept_cond - it exists to make sure that the client can be woken
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* when the server accepts it.
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*/
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pthread_mutex_t accept_mutex;
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/*! @} */
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#define XRT_IPC_GOT_IMPL
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#endif
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#if (defined(XRT_OS_LINUX) && !defined(XRT_OS_ANDROID)) || defined(XRT_DOXYGEN)
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/*!
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* @name Desktop Linux Mainloop Members
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* @{
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*/
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//! Socket that we accept connections on.
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int listen_socket;
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//! Were we launched by socket activation, instead of explicitly?
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bool launched_by_socket;
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//! The socket filename we bound to, if any.
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char *socket_filename;
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/*! @} */
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#define XRT_IPC_GOT_IMPL
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#endif
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#ifndef XRT_IPC_GOT_IMPL
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#error "Need port"
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#endif
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};
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/*!
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* De-initialize the mainloop object.
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* @public @memberof ipc_server_mainloop
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*/
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void
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ipc_server_mainloop_deinit(struct ipc_server_mainloop *ml);
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/*!
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* Initialize the mainloop object.
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*
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* @return <0 on error.
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* @public @memberof ipc_server_mainloop
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*/
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int
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ipc_server_mainloop_init(struct ipc_server_mainloop *ml);
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/*!
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* @brief Poll the mainloop.
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*
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* Any errors are signalled by calling ipc_server_handle_failure()
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* @public @memberof ipc_server_mainloop
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*/
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void
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ipc_server_mainloop_poll(struct ipc_server *vs, struct ipc_server_mainloop *ml);
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/*!
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* Main IPC object for the server.
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*
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* @ingroup ipc_server
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*/
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struct ipc_server
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{
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struct xrt_instance *xinst;
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//! Handle for the current process, e.g. pidfile on linux
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struct u_process *process;
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/* ---- HACK ---- */
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void *hack;
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/* ---- HACK ---- */
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//! System compositor.
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struct xrt_system_compositor *xsysc;
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struct ipc_device idevs[IPC_SERVER_NUM_XDEVS];
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struct xrt_tracking_origin *xtracks[IPC_SERVER_NUM_XDEVS];
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struct ipc_shared_memory *ism;
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xrt_shmem_handle_t ism_handle;
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struct ipc_server_mainloop ml;
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// Is the mainloop supposed to run.
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volatile bool running;
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// Should we exit when a client disconnects.
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bool exit_on_disconnect;
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enum u_logging_level ll;
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struct ipc_thread threads[IPC_MAX_CLIENTS];
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volatile uint32_t current_slot_index;
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struct
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{
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int active_client_index;
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int last_active_client_index;
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struct os_mutex lock;
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} global_state;
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};
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#ifndef XRT_OS_ANDROID
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/*!
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* Main entrypoint to the compositor process.
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*
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* @ingroup ipc_server
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*/
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int
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ipc_server_main(int argc, char **argv);
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#endif
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#ifdef XRT_OS_ANDROID
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/*!
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* Main entrypoint to the server process.
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*
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* @param ps Pointer to populate with the server struct.
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* @param startup_complete_callback Function to call upon completing startup and populating *ps, but before entering the
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* mainloop.
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* @param data user data to pass to your callback.
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*
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* @ingroup ipc_server
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*/
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int
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ipc_server_main_android(struct ipc_server **ps, void (*startup_complete_callback)(void *data), void *data);
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#endif
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/*!
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* Set the new active client.
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*
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* @ingroup ipc_server
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*/
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void
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ipc_server_set_active_client(struct ipc_server *s, int active_client_index);
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/*!
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* Called by client threads to set a session to active.
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*
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* @ingroup ipc_server
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*/
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void
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ipc_server_activate_session(volatile struct ipc_client_state *ics);
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/*!
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* Called by client threads to set a session to deactivate.
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*
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* @ingroup ipc_server
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*/
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void
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ipc_server_deactivate_session(volatile struct ipc_client_state *ics);
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/*!
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* Called by client threads to recalculate active client.
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*
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* @ingroup ipc_server
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*/
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void
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ipc_server_update_state(struct ipc_server *s);
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/*!
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* Thread function for the client side dispatching.
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*
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* @ingroup ipc_server
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*/
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void *
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ipc_server_client_thread(void *_cs);
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/*!
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* This destroyes the native compositor for this client and any extra objects
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* created from it, like all of the swapchains.
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*/
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void
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ipc_server_client_destroy_compositor(volatile struct ipc_client_state *ics);
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/*!
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* @defgroup ipc_server_internals Server Internals
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* @brief These are only called by the platform-specific mainloop polling code.
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* @ingroup ipc_server
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* @{
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*/
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/*!
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* Start a thread for a client connected at the other end of the file descriptor @p fd.
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* @memberof ipc_server
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*/
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void
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ipc_server_start_client_listener_thread(struct ipc_server *vs, int fd);
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/*!
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* Perform whatever needs to be done when the mainloop polling encounters a failure.
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* @memberof ipc_server
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*/
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void
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ipc_server_handle_failure(struct ipc_server *vs);
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/*!
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* Perform whatever needs to be done when the mainloop polling identifies that the server should be shut down.
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*
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* Does something like setting a flag or otherwise signalling for shutdown: does not itself explicitly exit.
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* @memberof ipc_server
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*/
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void
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ipc_server_handle_shutdown_signal(struct ipc_server *vs);
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//! @}
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/*
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*
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* Helpers
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*
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*/
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/*!
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* Get a xdev with the given device_id.
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*/
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static inline struct xrt_device *
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get_xdev(volatile struct ipc_client_state *ics, uint32_t device_id)
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{
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return ics->server->idevs[device_id].xdev;
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}
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/*!
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* Get a idev with the given device_id.
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*/
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static inline struct ipc_device *
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get_idev(volatile struct ipc_client_state *ics, uint32_t device_id)
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{
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return &ics->server->idevs[device_id];
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}
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#ifdef __cplusplus
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}
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#endif
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