// Copyright 2020-2021, Collabora, Ltd. // SPDX-License-Identifier: BSL-1.0 /*! * @file * @brief Common server side code. * @author Pete Black * @author Jakob Bornecrantz * @author Ryan Pavlik * @ingroup ipc_server */ #pragma once #include "xrt/xrt_compiler.h" #include "util/u_logging.h" #include "os/os_threading.h" #include "shared/ipc_protocol.h" #include "shared/ipc_utils.h" #include #ifdef __cplusplus extern "C" { #endif /* * * Logging * */ #define IPC_TRACE(d, ...) U_LOG_IFL_T(d->ll, __VA_ARGS__) #define IPC_DEBUG(d, ...) U_LOG_IFL_D(d->ll, __VA_ARGS__) #define IPC_INFO(d, ...) U_LOG_IFL_I(d->ll, __VA_ARGS__) #define IPC_WARN(d, ...) U_LOG_IFL_W(d->ll, __VA_ARGS__) #define IPC_ERROR(d, ...) U_LOG_IFL_E(d->ll, __VA_ARGS__) /* * * Structs * */ #define IPC_SERVER_NUM_XDEVS 8 #define IPC_MAX_CLIENT_SWAPCHAINS 32 //#define IPC_MAX_CLIENTS 8 struct xrt_instance; struct xrt_compositor; struct xrt_compositor_native; /*! * Information about a single swapchain. * * @ingroup ipc_server */ struct ipc_swapchain_data { uint32_t width; uint32_t height; uint64_t format; uint32_t num_images; bool active; }; /*! * Holds the state for a single client. * * @ingroup ipc_server */ struct ipc_client_state { //! Link back to the main server. struct ipc_server *server; //! Compositor for this client. struct xrt_compositor *xc; //! Is the inputs and outputs active. bool io_active; //! Number of swapchains in use by client uint32_t num_swapchains; //! Ptrs to the swapchains struct xrt_swapchain *xscs[IPC_MAX_CLIENT_SWAPCHAINS]; //! Data for the swapchains. struct ipc_swapchain_data swapchain_data[IPC_MAX_CLIENT_SWAPCHAINS]; //! Socket fd used for client comms struct ipc_message_channel imc; struct ipc_app_state client_state; int server_thread_index; }; enum ipc_thread_state { IPC_THREAD_READY, IPC_THREAD_STARTING, IPC_THREAD_RUNNING, IPC_THREAD_STOPPING, }; struct ipc_thread { struct os_thread thread; volatile enum ipc_thread_state state; volatile struct ipc_client_state ics; }; /*! * */ struct ipc_device { //! The actual device. struct xrt_device *xdev; //! Is the IO suppressed for this device. bool io_active; }; /*! * Platform-specific mainloop object for the IPC server. * * Contents are essentially implementation details, but are listed in full here so they may be included by value in the * main ipc_server struct. * * @see ipc_design * * @ingroup ipc_server */ struct ipc_server_mainloop { #if defined(XRT_OS_ANDROID) || defined(XRT_OS_LINUX) || defined(XRT_DOXYGEN) //! For waiting on various events in the main thread. int epoll_fd; #endif #if defined(XRT_OS_ANDROID) || defined(XRT_DOXYGEN) /*! * @name Android Mainloop Members * @{ */ //! File descriptor for the read end of our pipe for submitting new clients int pipe_read; /*! * File descriptor for the write end of our pipe for submitting new clients * * Must hold client_push_mutex while writing. */ int pipe_write; /*! * Mutex for being able to register oneself as a new client. * * Locked only by threads in `ipc_server_mainloop_add_fd()`. * * This must be locked first, and kept locked the entire time a client is attempting to register and wait for * confirmation. It ensures no acknowledgements of acceptance are lost and moves the overhead of ensuring this * to the client thread. */ pthread_mutex_t client_push_mutex; /*! * The last client fd we accepted, to acknowledge client acceptance. * * Also used as a sentinel during shutdown. * * Must hold accept_mutex while writing. */ int last_accepted_fd; /*! * Condition variable for accepting clients. * * Signalled when @ref last_accepted_fd is updated. * * Associated with @ref accept_mutex */ pthread_cond_t accept_cond; /*! * Mutex for accepting clients. * * Locked by both clients and server: that is, by threads in `ipc_server_mainloop_add_fd()` and in the * server/compositor thread in an implementation function called from `ipc_server_mainloop_poll()`. * * Exists to operate in conjunction with @ref accept_cond - it exists to make sure that the client can be woken * when the server accepts it. */ pthread_mutex_t accept_mutex; /*! @} */ #define XRT_IPC_GOT_IMPL #endif #if (defined(XRT_OS_LINUX) && !defined(XRT_OS_ANDROID)) || defined(XRT_DOXYGEN) /*! * @name Desktop Linux Mainloop Members * @{ */ //! Socket that we accept connections on. int listen_socket; //! Were we launched by socket activation, instead of explicitly? bool launched_by_socket; //! The socket filename we bound to, if any. char *socket_filename; /*! @} */ #define XRT_IPC_GOT_IMPL #endif #ifndef XRT_IPC_GOT_IMPL #error "Need port" #endif }; /*! * De-initialize the mainloop object. * @public @memberof ipc_server_mainloop */ void ipc_server_mainloop_deinit(struct ipc_server_mainloop *ml); /*! * Initialize the mainloop object. * * @return <0 on error. * @public @memberof ipc_server_mainloop */ int ipc_server_mainloop_init(struct ipc_server_mainloop *ml); /*! * @brief Poll the mainloop. * * Any errors are signalled by calling ipc_server_handle_failure() * @public @memberof ipc_server_mainloop */ void ipc_server_mainloop_poll(struct ipc_server *vs, struct ipc_server_mainloop *ml); /*! * Main IPC object for the server. * * @ingroup ipc_server */ struct ipc_server { struct xrt_instance *xinst; //! Handle for the current process, e.g. pidfile on linux struct u_process *process; /* ---- HACK ---- */ void *hack; /* ---- HACK ---- */ //! System compositor. struct xrt_system_compositor *xsysc; struct ipc_device idevs[IPC_SERVER_NUM_XDEVS]; struct xrt_tracking_origin *xtracks[IPC_SERVER_NUM_XDEVS]; struct ipc_shared_memory *ism; xrt_shmem_handle_t ism_handle; struct ipc_server_mainloop ml; // Is the mainloop supposed to run. volatile bool running; // Should we exit when a client disconnects. bool exit_on_disconnect; enum u_logging_level ll; struct ipc_thread threads[IPC_MAX_CLIENTS]; volatile uint32_t current_slot_index; struct { int active_client_index; int last_active_client_index; struct os_mutex lock; } global_state; }; #ifndef XRT_OS_ANDROID /*! * Main entrypoint to the compositor process. * * @ingroup ipc_server */ int ipc_server_main(int argc, char **argv); #endif #ifdef XRT_OS_ANDROID /*! * Main entrypoint to the server process. * * @param ps Pointer to populate with the server struct. * @param startup_complete_callback Function to call upon completing startup and populating *ps, but before entering the * mainloop. * @param data user data to pass to your callback. * * @ingroup ipc_server */ int ipc_server_main_android(struct ipc_server **ps, void (*startup_complete_callback)(void *data), void *data); #endif /*! * Set the new active client. * * @ingroup ipc_server */ void ipc_server_set_active_client(struct ipc_server *s, int active_client_index); /*! * Called by client threads to set a session to active. * * @ingroup ipc_server */ void ipc_server_activate_session(volatile struct ipc_client_state *ics); /*! * Called by client threads to set a session to deactivate. * * @ingroup ipc_server */ void ipc_server_deactivate_session(volatile struct ipc_client_state *ics); /*! * Called by client threads to recalculate active client. * * @ingroup ipc_server */ void ipc_server_update_state(struct ipc_server *s); /*! * Thread function for the client side dispatching. * * @ingroup ipc_server */ void * ipc_server_client_thread(void *_cs); /*! * This destroyes the native compositor for this client and any extra objects * created from it, like all of the swapchains. */ void ipc_server_client_destroy_compositor(volatile struct ipc_client_state *ics); /*! * @defgroup ipc_server_internals Server Internals * @brief These are only called by the platform-specific mainloop polling code. * @ingroup ipc_server * @{ */ /*! * Start a thread for a client connected at the other end of the file descriptor @p fd. * @memberof ipc_server */ void ipc_server_start_client_listener_thread(struct ipc_server *vs, int fd); /*! * Perform whatever needs to be done when the mainloop polling encounters a failure. * @memberof ipc_server */ void ipc_server_handle_failure(struct ipc_server *vs); /*! * Perform whatever needs to be done when the mainloop polling identifies that the server should be shut down. * * Does something like setting a flag or otherwise signalling for shutdown: does not itself explicitly exit. * @memberof ipc_server */ void ipc_server_handle_shutdown_signal(struct ipc_server *vs); //! @} /* * * Helpers * */ /*! * Get a xdev with the given device_id. */ static inline struct xrt_device * get_xdev(volatile struct ipc_client_state *ics, uint32_t device_id) { return ics->server->idevs[device_id].xdev; } /*! * Get a idev with the given device_id. */ static inline struct ipc_device * get_idev(volatile struct ipc_client_state *ics, uint32_t device_id) { return &ics->server->idevs[device_id]; } #ifdef __cplusplus } #endif