Commit graph

19 commits

Author SHA1 Message Date
Jakob Bornecrantz 9d8668a0a6 cmake: Remove _SLAM suffixes on KIMERA and BASALT have defines 2023-04-26 21:39:16 +01:00
Jakob Bornecrantz d601f893da xrt: Tidy compute_distortion function 2023-03-09 15:51:12 +00:00
Mateo de Mayo 59c3c911e6 d/rift_s: Add initial multicamera support
Tested-by: Nova <technobaboo@gmail.com>
2023-03-01 19:47:10 +00:00
Mateo de Mayo 186ca8258e t/slam: Adapt camera calibration data for multiple cameras 2023-03-01 19:43:06 +00:00
Mateo de Mayo d8e1b7d921 t/slam: Handle multiple camera sinks 2023-03-01 19:43:06 +00:00
Mateo de Mayo 52cac31d3a xrt: Support more than two cameras in a SLAM sink 2023-03-01 19:43:06 +00:00
Jan Schmidt 699a92d9f8 rift_s: Ignore the first 100 samples for the clock
After turning on the display, the Rift S
sends a burst of stale data and it can lead to
wildly incorrect clock estimates that then
recover really slowly and cause SLAM tracking to
lag horribly.

Throw away the first 100 samples, which seems to be
enough (only the first 20 or so seem to be bad).

Also reduce the clock a2b cutoff frequency, for
faster adaptation to changes.

Tested-By: Nova <technobaboo@gmail.com>
2023-03-01 17:08:09 +00:00
Ryan Pavlik a51c2bcb1a d/rift_s: Fix typo 2023-02-08 17:35:22 -06:00
Jakob Bornecrantz 0938a1a02b xrt: Fix missing function declaration without a prototype warnings
Found by clang-15.

src/xrt/auxiliary/math/m_permutation.c:133:15: warning: a function declaration without a prototype is deprecated in all versions of C [-Wstrict-prototypes]
m_do_the_thing()
              ^
               void
2023-02-02 13:03:08 +00:00
Moses Turner 86e31f54f3 xrt: Refactor t_camera_calibration to use a tagged union instead of a bare array
Co-authored-by: Jakob Bornecrantz <jakob@collabora.com>
2023-01-30 17:09:27 -06:00
Moses Turner 1bba34e944 xrt: Remove old_rgb hand tracking 2023-01-27 12:37:33 -06:00
Mateo de Mayo 60b996239c u/aeg: Add optional prefix for having multiple aeg UIs 2023-01-26 18:07:10 +00:00
Mateo de Mayo dad7957fb2 a/math: Add clock_offset.h
For now it only has our simple exponential smoothing clock offset estimator.
But more advanced ones can go here too.
2022-12-02 16:10:09 +00:00
Jan Schmidt 3b7f95b39e d/rift_s: Rework hw2mono clock tracking
Use the common hw2mono/a2b clock code from vive_source
2022-09-26 00:32:28 +10:00
Jan Schmidt 942df72c26 d/rift_s: Reduce camera frame delay to 2 2022-09-26 00:32:28 +10:00
Jan Schmidt 32cc6e05da d/rift_s: Move builder to targets/common
Move the builder into the common area.
2022-09-26 00:32:28 +10:00
Jan Schmidt 5c573152a8 d/rift_s: Set camera orientation in calibration
Put the right rotation of the front cameras
into the camera calibration struct
2022-09-26 00:32:28 +10:00
Jan Schmidt 495eecb65f d/rift_s: Add 6DOF SLAM tracking and hand tracking
Find and capture input from cameras, and split according to
frame type. Send long exposure tracking frames through
the AEG module, and SLAM and hand tracking trackers.

Add controller emulated hand devices.

The native "fisheye62" camera distortion model is
dynamically converted to OpenCV Kannala-Brandt
parameters using a TinyCeres solver.
2022-09-26 00:32:28 +10:00
Jan Schmidt 9fbe81e494 d/rift_s: Port OpenHMD Oculus Rift S driver
Port across the Oculus Rift S driver from OpenHMD as a native
Monado driver.

This is mostly the same as the OpenHMD 3DOF driver, with
slightly better HMD distortion correction, various small
fixes, some capsense touch detection support.

Controller poses are rotated 40° to match grip pose.
2022-09-25 02:17:44 +10:00