Commit graph

563 commits

Author SHA1 Message Date
Ryan Pavlik b7cc966cb0 aux/vk: Add docs to helpers 2021-02-22 16:50:00 -06:00
Christoph Haag def0bef533 build/meson: Explicitly depend on generated binding header
fixes header not being generated on alpine
2021-02-15 22:04:38 +01:00
Christoph Haag 42996d6b1c os/hid: Add get_physical_address() 2021-02-12 02:44:00 +01:00
Christoph Haag 2d814dab57 aux/vive: Parse hmd variant and add various model strings
Model strings collected from libsurvive, survive_default_devices.c
2021-02-11 20:54:31 +01:00
Christoph Haag cc81174b70 comp: Fix VkDisplayKHR direct mode build without libx11-xcb 2021-02-10 22:02:30 +01:00
Ryan Pavlik 51704bc2e5 math: Fix doc warnings 2021-02-10 16:09:12 +00:00
Christoph Haag cfab11355d u/hand_tracking: Hand Joint flags can only be as valid as hand flags 2021-02-10 02:58:00 +01:00
zhibinw a5913c7b4f aux/android:add blank line between functions 2021-02-09 22:44:07 +00:00
zhibinw 14532aceae aux/android: Make MonadoView focusable optional 2021-02-09 22:44:07 +00:00
zhibinw 6e6a729123 aux/android: Make MonadoView not focusable/touchable 2021-02-09 22:44:07 +00:00
Christoph Haag 00ef724392 aux/vk: Add trace info when memory type is unsupported 2021-02-03 01:44:46 +01:00
Jakob Bornecrantz 5853103820 d/vive: Refactor out vive config code into auxiliary library
fix vive_config.h include for survive
2021-02-01 19:56:52 +01:00
Jakob Bornecrantz eec3446e5b u/sink: Add Bayer format converter 2021-01-27 16:09:07 +00:00
Jakob Bornecrantz 5b6e6bf6a6 xrt: Add XRT_FORMAT_BAYER_GR8 format 2021-01-27 16:09:07 +00:00
Jakob Bornecrantz 666caaa7ae u/timing: Fix typo 2021-01-27 14:04:29 +00:00
Jakob Bornecrantz b1e18af21e u/distortion: Tidy Vive & Index distortion code 2021-01-25 00:12:03 +00:00
Dan Weatherford 5948e439e9 u/distortion: Fix DPOLY3_SCALED 4th coefficient application 2021-01-25 00:12:03 +00:00
Jakob Bornecrantz 17beaf8aa9 u/distortion: A stab in the dark to try and improve Index chromatic aberration 2021-01-25 00:12:03 +00:00
Jakob Bornecrantz 7d755427e3 u/distortion: Filp order of array access in distortion for Vive & Index 2021-01-25 00:12:03 +00:00
Jakob Bornecrantz 0c2d07808c u/distortion: Make Vive & Index distortion center per channel 2021-01-25 00:12:03 +00:00
Dan Weatherford b2569907b5 u/distortion: Fix math error in u_compute_distortion_vive 2021-01-23 14:02:31 -06:00
Jakob Bornecrantz 026fa2cebb math: Add quat valdiate that only checks within 1% of unit length 2021-01-21 00:33:32 +00:00
Jakob Bornecrantz 797fa5459c u/rt: Tidy and documment render timing code 2021-01-21 00:32:36 +00:00
Jakob Bornecrantz 3856ae4540 bindings: Fix double slash error 2021-01-21 00:13:42 +00:00
Jakob Bornecrantz 00b71aabd4 bindings: Update copyrights 2021-01-21 00:13:40 +00:00
Christoph Haag f9c37d51bc aux/bindings: Add "features" to inputs in bindings.json
In our model we have a "subpath" for each hardware input like "/input/trackpad".
Each of these hardware inputs has "features" like "click", "touch", "position", "force".

Ideally each of these "features" is bound to some monado input in the "monado_bindings" dict
but this is not required. bindings.json will know about hardware features even if we don't bind them (yet).

For each of these features bindings.py generates a group of related paths for a single monado binding:
For a monado input XRT_INPUT_???_TRACKPAD these paths would be generated:
/user/hand/left/input/trackpad/x
/user/hand/left/input/trackpad/y
/user/hand/left/input/trackpad
2021-01-20 18:23:09 +01:00
Christoph Haag 46ec938f8a build: Move bindings build to bindings/subdir
The generated files should be in auxiliary/bindings/*.{c,h}. For this to work
meson.build has to be in the bindings/ subdir:
https://github.com/mesonbuild/meson/issues/2320

Move CMakeLists.txt there too for some consistency.
Also fixes the previous include hack.
2021-01-20 18:23:09 +01:00
Christoph Haag 07218c9878 aux: generate b_generated_bindings.{c,h} instead of xrt_generated_bindings.{c,h}
Follow up to 543804e53cafa83c52b61f70894696bc4d95fa7c
2021-01-20 18:23:09 +01:00
Christoph Haag 85d3e8bdc3 build/cmake: generate steamvr input profiles 2021-01-20 18:23:09 +01:00
Christoph Haag 334864de7f build/meson: Generate SteamVR input profiles 2021-01-20 18:23:09 +01:00
Christoph Haag 672c81e809 aux/bindings: Add script to generate steamvr input profiles 2021-01-20 18:23:09 +01:00
Christoph Haag edd6a4cf70 xrt: Move oxr_binding_data.h to json profile generator
Move json profile generator to auxiliary/bindings and make generated_bindings static library.

aux/bindings: Add hardware type

aux/bindings: Add various steamvr specific things to bindings
Paths like "/input/menu/click" are used in SteamVR input profiles.
2021-01-20 18:23:09 +01:00
Jakob Bornecrantz ae6ac5fc0e math: Work-around clang-format stuff 2021-01-15 16:38:52 +00:00
Jakob Bornecrantz 2b996f30c4 xrt: Reflow after column change 2021-01-15 13:50:32 +00:00
Lubosz Sarnecki 621a4bbe59 aux/vk: Add formats used in CTS to format string function. 2021-01-14 13:54:19 +01:00
Lubosz Sarnecki a786401bec aux/vk: Lock vkCmdPipelineBarrier with pool mutex. 2021-01-14 13:54:19 +01:00
Lubosz Sarnecki b005f4e2fa comp/vk: Guard VkCommandBuffer usage with command pool mutex.
Lock all queue submits with 2 mutexes using a new vk_locked_submit
function.
2021-01-13 12:42:26 +01:00
Lubosz Sarnecki fc3b7fef25 comp/vk: Lock command pool calls with a mutex.
This patch resolves multithreading issues as detected by the Vulkan
validation when running the OpenXR CTS using OpenGL.
2021-01-13 12:33:15 +01:00
Lubosz Sarnecki 9a9d46b85a comp/vk: Lock our only VkQueue with a mutex.
This resolved mutlithreading issues as seen in the `multithreading` test
of the OpenXR CTS.

This patch fixes the test on Vulkan Android and resolves Vulkan
validation errors when running on Linux with OpenGL.
2021-01-13 12:33:15 +01:00
Christoph Haag e785053c0a aux/math: special case delta_s == 0 in m_predic
Rather than asserting in the underlying math functions we return the
trivial values for prediction with 0s.
2021-01-11 23:50:01 +00:00
Jakob Bornecrantz 1e4a540bb9 aux/math: Add prediction module
For the time being all angular velocities are relative to the space a xrt_space_relation is in.
2021-01-11 23:50:01 +00:00
Christoph Haag 8f3816a5fc u_time: Make time_s_to_ns take double, not floa 2021-01-11 23:50:01 +00:00
Christoph Haag 726c752db2 comp: Add support for list of optional device extensions
If one of the supplied optional extensions is VK_GOOGLE_display_timing and it is
supported by the driver, vk_bundle::has_GOOGLE_display_timing will be set to true.
2021-01-07 19:12:41 +01:00
Christoph Haag 3085e29c97 u/hand_tracking: Curl fingers based on joint, increase total curl angle
When making a fist, different joints curl at different angles, reflect
this more directly in the code.

Also increase total curl to make it easier to hold ingame objects.
2021-01-06 13:34:31 +00:00
Christoph Haag e2c1bc1d16 xrt: Rename hand_origin to hand_pose
hand_origin is confusing because it implies it is the origin of the coordinate system the hand is in.
It actually is the hand pose in the "global" coordinate system.
2021-01-06 13:29:36 +00:00
Christoph Haag c84dbad03e u/device: Add U_DEVICE_ALLOC_NO_FLAGS
Allows using U_DEVICE_ALLOCATE without flags without a cast.
2021-01-06 13:29:36 +00:00
Christoph Haag 7831e38c02 u/device: Assign left/right hand trackers if no controllers are available
Previously the left/right role assignment considered only device types
* XRT_DEVICE_TYPE_LEFT_HAND_CONTROLLER
* XRT_DEVICE_TYPE_RIGHT_HAND_CONTROLLER
* XRT_DEVICE_TYPE_ANY_HAND_CONTROLLER

This adds XRT_DEVICE_TYPE_HAND_TRACKER for consideration, but only if none
of the above are present.
2021-01-06 13:29:36 +00:00
Christoph Haag 3848d2be3f st/oxr: Add env vars for global tracking origin offset
This commit is a band aid until a more proper room setup is implemented.
It allows moving the tracking offset for the device roles head, left and right by a fixed value.

A y tracking offset OXR_TRACKING_ORIGIN_OFFSET_Y=1.0 would tell monado that the current tracking
origin is 1 meter above the desired tracking origin, e.g. when the headset was calibrated to a
(0,0,0) position while sitting on table 1 meter above the floor.

This environment variable affects STAGE space, but not LOCAL space.
2021-01-06 13:03:47 +00:00
Lubosz Sarnecki 55d6d57392 aux/math: Port to u_logging. 2020-12-28 13:04:11 +00:00
Lubosz Sarnecki ba1d966f9f aux/vk: Port to u_logging.
Fix log calls where no valid state struct was provided.
2020-12-28 13:04:11 +00:00