samuel degrande
1ad168cfc5
cmake: Fix build failure on msys2/mingw64
...
This is due to the use of `${SDL2_LIBRARIES}` over `SDL2::SDL2`.
On some 'old' OSes such as Ubuntu 20.04, the SDL2 CMake config does
not set an SDL2:SDL2 target but rather defines SDL2_LIBRARIES and
SDL2_INCLUDE_DIRS variables.
This patch creates an SDL2::SDL2 target, if not already set, based on
those 2 variables.
2023-05-15 16:41:34 +00:00
Jan Schmidt
ea53d274a5
d/wmr: Split out OG WMR controller handling
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Move the original WMR controller specific handling
into a subclass of wmr_controller_base, and add
a stub placeholder for HP Reverb G2 controllers
2023-05-01 16:32:33 +01:00
Jan Schmidt
d326ff9890
d/wmr: Split the connection from controller
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Factor out the bluetooth connection behaviour from
the WMR controller, so the connection can be
provided from the headset as well.
2023-05-01 16:32:33 +01:00
Jakob Bornecrantz
3000028512
d/pssense: Link with aux_util
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Fixes build with tracing, and should be linked since utilities are used.
2023-03-22 15:07:04 +00:00
Jarett Millard
b975545764
d/pssense: Add PlayStation Sense controller driver
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The driver probes the Sense controller devices and interprets the button presses from HID packets
2023-03-20 23:20:34 -04:00
Jakob Bornecrantz
d1b7e3e557
d/simulated: Add controllers
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Supports simulating Simple, WinMR and ML2 controllers
2023-01-30 13:20:57 +00:00
Jakob Bornecrantz
9bd63cb37d
d/dai: It's using aux_util so depend on it
2023-01-27 20:17:27 +00:00
Moses Turner
1bba34e944
xrt: Remove old_rgb hand tracking
2023-01-27 12:37:33 -06:00
Moses Turner
8c0735feec
d/rift_s: Link to hand tracking driver if necessary
2022-12-04 18:05:02 +00:00
Jakob Bornecrantz
5142fa7e88
d/psmv: Use U_TRACE_SET_THREAD_NAME
2022-11-20 14:36:37 +00:00
Jakob Bornecrantz
637c49c1ea
a/os: Refactor out BLE functions into own library
2022-10-27 17:19:57 +00:00
Jakob Bornecrantz
8ca60f4304
a/util: Split out sink functions into own library
2022-10-27 17:19:57 +00:00
Jan Schmidt
32cc6e05da
d/rift_s: Move builder to targets/common
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Move the builder into the common area.
2022-09-26 00:32:28 +10:00
Jan Schmidt
495eecb65f
d/rift_s: Add 6DOF SLAM tracking and hand tracking
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Find and capture input from cameras, and split according to
frame type. Send long exposure tracking frames through
the AEG module, and SLAM and hand tracking trackers.
Add controller emulated hand devices.
The native "fisheye62" camera distortion model is
dynamically converted to OpenCV Kannala-Brandt
parameters using a TinyCeres solver.
2022-09-26 00:32:28 +10:00
Jan Schmidt
9fbe81e494
d/rift_s: Port OpenHMD Oculus Rift S driver
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Port across the Oculus Rift S driver from OpenHMD as a native
Monado driver.
This is mostly the same as the OpenHMD 3DOF driver, with
slightly better HMD distortion correction, various small
fixes, some capsense touch detection support.
Controller poses are rotated 40° to match grip pose.
2022-09-25 02:17:44 +10:00
Moses Turner
45e52dee8f
d/ns: Switch NS driver to builders
2022-09-21 07:57:03 -05:00
Moses Turner
6fdd790da0
d/dai: Update DepthAI driver
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* Removed depthai_tracked_device - now you create a "SLAM" device, plug any frameserver into it and you're done
* Consolidated the grayscale frameservers into just one that gives you SLAM sinks
* Allows for different framerates and half-size for ov9282s
* Added debug frame sinks
* Added the ability to wait at startup for a number of frames for the streams to stabilize before submitting them to SLAM
2022-09-21 07:57:03 -05:00
Moses Turner
201708dee5
d/ht: Remove DepthAI hand tracking device
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This was super crufty. Instead now you use a builder to create SLAM sinks with the DepthAI builder and plug them into a regular HT device
2022-09-21 07:57:03 -05:00
Moses Turner
074e18cac9
d/twrap: Add tracking wrapper driver
2022-09-21 07:57:03 -05:00
Moses Turner
ef767af2ad
cmake: Always build ht_ctrl_emu driver
2022-09-21 07:57:03 -05:00
Moses Turner
16dffc8d3b
cmake: Link drv_ht and drv_cemu in t/common instead of vive/survive
2022-09-21 07:57:03 -05:00
Moses Turner
d2e2c3a988
cmake: Run cmake-format.sh
2022-09-19 21:57:37 +01:00
Moses Turner
9d6ca80af3
xrt: Add SimulaVR driver
2022-09-12 12:20:51 +00:00
danwillm
fd61dd08b2
drivers: add all of opengloves driver
2022-07-25 23:57:45 +01:00
Mateo de Mayo
6e16959098
d/vive: Add vive_source to convert v4l2 timestamps into monotonic clock
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Use a sink in the middle of the stream to correct for v4l2 timestamps with
hardware timestamps to monotonic clock.
This sink, together with other utilities related to data streaming, lives in a
new vive_source entity, with similar functionality to wmr_source or rs_source.
The vive_source lifetime is managed by the builder xfctx, which prevents
deallocation dependencies between vive_device and the v4l2_fs to cause segfaults.
2022-07-25 19:08:46 +00:00
Mateo de Mayo
8d929fe2fa
d/v4l2: Split some definitions into a new header
2022-07-25 19:08:46 +00:00
Moses Turner
4d0e46a5ac
d/dai: Remove depthai::opencv dependency
2022-07-21 00:23:32 +01:00
Moses Turner
766f1b94e9
d/survive: Remove lots of cruft and prepare for Lighthouse builder
2022-06-24 01:54:45 +01:00
Moses Turner
afec083047
d/ht: Don't depend directly on any external libraries; t/hand does that for us now
2022-06-16 15:51:55 +01:00
Jakob Bornecrantz
93d92ec6a7
d/remote: Use vive_bindings helper library
2022-06-01 16:50:19 +01:00
Jakob Bornecrantz
08d100d7b0
d/hydra: Depend on util
2022-05-23 09:12:54 -05:00
Ryan Pavlik
56a1c25378
d/simulated: Rename the simulated device driver.
2022-05-17 17:39:52 -05:00
Moses Turner
e8776fd705
d/dai: Add little xrt_device implementation for head tracking
2022-05-10 23:47:30 +01:00
Mateo de Mayo
1a687cdee4
d/wmr: Add initial hand tracking for WMR devices
...
Co-authored-by: Moses Turner <moses@collabora.com>
2022-05-07 15:53:56 +00:00
Ryan Pavlik
0ae0316400
cmake: Format build files
2022-04-13 01:11:13 +01:00
Mateo de Mayo
310248546d
d/euroc: Add euroc runner
2022-04-06 11:50:17 -03:00
Moses Turner
870a2ce704
d/ht: support DepthAI cameras and Mercury hand tracking
2022-03-23 18:30:02 -05:00
Moses Turner
30b779e515
t/hand: Add ht_sync
2022-03-08 20:44:25 +00:00
Mateo de Mayo
41f42e0b3a
d/wmr: Add wmr_source with camera streams support
2021-12-13 10:41:55 +00:00
Jakob Bornecrantz
3e38ada9a5
build: s/rs/realsense/g
2021-12-07 11:26:20 +00:00
Moses Turner
8af3a47f5a
cmake: make DepthAI driver link to aux_tracking
2021-12-03 19:22:57 +00:00
Simon Zeni
ba7f9d9578
d/ht_cemu: enable build if XRT_BUILD_DRIVER_HANDTRACKING is enabled
2021-12-01 05:36:05 +00:00
Moses Turner
f5bc81756e
d/survive: use controller emulation for hand-tracking
2021-11-30 05:56:57 -06:00
Moses Turner
0214937aa0
d/vive: use controller emulation for hand-tracking
2021-11-30 05:56:57 -06:00
Moses Turner
03359e2bfb
d/ht_ctrl_emu: Create the driver
2021-11-30 05:56:57 -06:00
Simon Zeni
a090655e16
d/ht: remove old ht_models API
2021-11-24 16:42:56 -05:00
Simon Zeni
0e53b3b87f
d/ht: introduce ht_model
2021-11-24 16:42:56 -05:00
Jan Schmidt
5fe935a5b0
d/wmr: Add camera reading loop
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Calculate and configure USB transfers to read the
cameras on a WMR headset. Needs more work to
make use of the received frames.
2021-11-20 12:52:45 +00:00
Nima01
e536a02b33
d/wmr: Factor out parsing of controller messages and minor cleanup.
2021-11-18 17:19:07 +00:00
Nima01
c4db3dfccc
d/wmr: Add basic Reverb (G1, Bluetooth) motion controller support.
2021-11-18 17:19:07 +00:00