d/ht_ctrl_emu: Create the driver

This commit is contained in:
Moses Turner 2021-11-30 05:56:36 -06:00
parent 8cde257817
commit 03359e2bfb
3 changed files with 487 additions and 0 deletions

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@ -237,6 +237,10 @@ if(XRT_BUILD_DRIVER_HANDTRACKING)
list(APPEND ENABLED_DRIVERS ht)
endif()
add_library(drv_cemu STATIC ht_ctrl_emu/ht_ctrl_emu.cpp ht_ctrl_emu/ht_ctrl_emu_interface.h)
target_link_libraries(drv_cemu PRIVATE xrt-interfaces aux_generated_bindings aux_util)
list(APPEND ENABLED_HEADSET_DRIVERS drv_cemu)
if(XRT_BUILD_DRIVER_SURVIVE)
add_library(
drv_survive STATIC survive/survive_driver.c survive/survive_driver.h

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@ -0,0 +1,460 @@
// Copyright 2021, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Driver to emulate controllers from hand-tracking input
* @author Moses Turner <moses@collabora.com>
* @author Nick Klingensmith <programmerpichu@gmail.com>
*
* @ingroup drv_cemu
*/
#include "ht_ctrl_emu_interface.h"
#include "xrt/xrt_defines.h"
#include "math/m_api.h"
#include "math/m_space.h"
#include "math/m_vec3.h"
#include "util/u_debug.h"
#include "util/u_time.h"
#include "util/u_device.h"
#include "util/u_distortion_mesh.h"
#include "util/u_var.h"
#include "util/u_config_json.h"
#include "os/os_time.h"
#include <assert.h>
#include <stdio.h>
static const float cm2m = 0.01f;
DEBUG_GET_ONCE_LOG_OPTION(cemu_log, "CEMU_LOG", U_LOGGING_TRACE)
#define CEMU_TRACE(d, ...) U_LOG_XDEV_IFL_T(&d->base, d->sys->log_level, __VA_ARGS__)
#define CEMU_DEBUG(d, ...) U_LOG_XDEV_IFL_D(&d->base, d->sys->log_level, __VA_ARGS__)
#define CEMU_INFO(d, ...) U_LOG_XDEV_IFL_I(&d->base, d->sys->log_level, __VA_ARGS__)
#define CEMU_WARN(d, ...) U_LOG_XDEV_IFL_W(&d->base, d->sys->log_level, __VA_ARGS__)
#define CEMU_ERROR(d, ...) U_LOG_XDEV_IFL_E(&d->base, d->sys->log_level, __VA_ARGS__)
enum cemu_input_index
{
CEMU_INDEX_HAND_TRACKING,
CEMU_INDEX_SELECT,
CEMU_INDEX_MENU,
CEMU_INDEX_GRIP,
CEMU_INDEX_AIM,
};
static enum xrt_space_relation_flags valid_flags = (enum xrt_space_relation_flags)(
XRT_SPACE_RELATION_ORIENTATION_VALID_BIT | XRT_SPACE_RELATION_ORIENTATION_TRACKED_BIT |
XRT_SPACE_RELATION_POSITION_VALID_BIT | XRT_SPACE_RELATION_POSITION_TRACKED_BIT);
struct cemu_system
{
// We don't own the head - never free this
struct xrt_device *in_head;
// We "own" the hand, and it gets replaced by the out_hands. So once they are both freed we need to free the
// original hand tracker
struct xrt_device *in_hand;
struct cemu_device *out_hand[2];
float grip_offset_from_palm;
float waggle, curl, twist;
enum u_logging_level log_level;
};
struct cemu_device
{
struct xrt_device base;
struct cemu_system *sys;
int hand_index;
enum xrt_input_name ht_input_name;
struct xrt_tracking_origin tracking_origin;
};
xrt_quat
wct_to_quat(float waggle, float curl, float twist)
{
xrt_vec3 waggle_axis = {0, 1, 0};
xrt_quat just_waggle;
math_quat_from_angle_vector(waggle, &waggle_axis, &just_waggle);
xrt_vec3 curl_axis = {1, 0, 0};
xrt_quat just_curl;
math_quat_from_angle_vector(curl, &curl_axis, &just_curl);
xrt_vec3 twist_axis = {0, 0, 1};
xrt_quat just_twist;
math_quat_from_angle_vector(twist, &twist_axis, &just_twist);
xrt_quat out = just_waggle; // Unnecessary but much easier to look at.
math_quat_rotate(&out, &just_curl, &out);
math_quat_rotate(&out, &just_twist, &out);
return out;
}
static inline struct cemu_device *
cemu_device(struct xrt_device *xdev)
{
return (struct cemu_device *)xdev;
}
static void
cemu_device_destroy(struct xrt_device *xdev)
{
struct cemu_device *dev = cemu_device(xdev);
struct cemu_system *system = dev->sys;
// Remove the variable tracking.
u_device_free(&dev->base);
if ((system->out_hand[0] == NULL) && (system->out_hand[1] == NULL)) {
u_var_remove_root(system);
free(system);
}
}
static void
cemu_device_get_hand_tracking(struct xrt_device *xdev,
enum xrt_input_name name,
uint64_t requested_timestamp_ns,
struct xrt_hand_joint_set *out_value,
uint64_t *out_timestamp_ns)
{
// Shadows normal hand tracking - does nothing differently
struct cemu_device *dev = cemu_device(xdev);
struct cemu_system *system = dev->sys;
if (name != dev->ht_input_name) {
// I should be using xrt_input_name_string here - couldn't figure out how to link to it.
CEMU_ERROR(dev, "unexpected input name %d - expected %d", name, dev->ht_input_name);
return;
}
xrt_device_get_hand_tracking(system->in_hand, dev->ht_input_name, requested_timestamp_ns, out_value,
out_timestamp_ns);
}
static xrt_vec3
joint_position_global(xrt_hand_joint_set *joint_set, xrt_hand_joint joint)
{
struct xrt_space_relation out_relation;
struct xrt_space_graph xsg = {};
m_space_graph_add_relation(&xsg, &joint_set->values.hand_joint_set_default[joint].relation);
m_space_graph_add_relation(&xsg, &joint_set->hand_pose);
m_space_graph_resolve(&xsg, &out_relation);
return out_relation.pose.position;
}
static xrt_pose
joint_pose_global(xrt_hand_joint_set *joint_set, xrt_hand_joint joint)
{
struct xrt_space_relation out_relation;
struct xrt_space_graph xsg = {};
m_space_graph_add_relation(&xsg, &joint_set->values.hand_joint_set_default[joint].relation);
m_space_graph_add_relation(&xsg, &joint_set->hand_pose);
m_space_graph_resolve(&xsg, &out_relation);
return out_relation.pose;
}
static void
do_grip_pose(struct xrt_hand_joint_set *joint_set,
struct xrt_space_relation *out_relation,
float grip_offset_from_palm,
bool is_right)
{
xrt_pose offset_from_palm;
math_pose_identity(&offset_from_palm);
offset_from_palm.position.y = -grip_offset_from_palm;
xrt_pose palm = joint_pose_global(joint_set, XRT_HAND_JOINT_PALM);
// Position.
struct xrt_space_graph xsg = {};
m_space_graph_add_pose(&xsg, &offset_from_palm);
m_space_graph_add_pose(&xsg, &palm);
m_space_graph_resolve(&xsg, out_relation);
// Orientation.
xrt_vec3 indx_position = joint_position_global(joint_set, XRT_HAND_JOINT_INDEX_PROXIMAL);
xrt_vec3 ring_position = joint_position_global(joint_set, XRT_HAND_JOINT_RING_PROXIMAL);
struct xrt_vec3 plus_z = ring_position - indx_position;
struct xrt_vec3 plus_x;
struct xrt_vec3 to_rotate = {0.0f, is_right ? 1.0f : -1.0f, 0.0f};
math_quat_rotate_vec3(&palm.orientation, &to_rotate, &plus_x);
plus_x = m_vec3_orthonormalize(plus_z, plus_x);
math_vec3_normalize(&plus_x);
math_vec3_normalize(&plus_z);
math_quat_from_plus_x_z(&plus_x, &plus_z, &out_relation->pose.orientation);
out_relation->relation_flags = valid_flags;
}
static void
get_other_two(struct cemu_device *dev,
uint64_t head_timestamp_ns,
uint64_t hand_timestamp_ns,
xrt_pose *out_head,
xrt_hand_joint_set *out_secondary)
{
struct xrt_space_relation head_rel;
xrt_device_get_tracked_pose(dev->sys->in_head, XRT_INPUT_GENERIC_HEAD_POSE, head_timestamp_ns, &head_rel);
*out_head = head_rel.pose;
int other;
if (dev->hand_index == 0) {
other = 1;
} else {
other = 0;
}
uint64_t noop;
xrt_device_get_hand_tracking(dev->sys->in_hand, dev->sys->out_hand[other]->ht_input_name, hand_timestamp_ns,
out_secondary, &noop);
}
// Mostly stolen from
// https://github.com/maluoi/StereoKit/blob/048b689f71d080a67fde29838c0362a49b88b3d6/StereoKitC/systems/hand/hand_oxr_articulated.cpp#L149
static void
do_aim_pose(struct cemu_device *dev,
struct xrt_hand_joint_set *joint_set_primary,
uint64_t head_timestamp_ns,
uint64_t hand_timestamp_ns,
struct xrt_space_relation *out_relation)
{
struct xrt_vec3 vec3_up = {0, 1, 0};
struct xrt_pose head;
struct xrt_hand_joint_set joint_set_secondary;
#if 0
// "Jakob way"
get_other_two(dev, hand_timestamp_ns, hand_timestamp_ns, &head, &joint_set_secondary);
#else
// "Moses way"
get_other_two(dev, head_timestamp_ns, hand_timestamp_ns, &head, &joint_set_secondary);
#endif
// Average shoulder width for women:37cm, men:41cm, center of shoulder
// joint is around 4cm inwards
const float avg_shoulder_width = ((39.0f / 2.0f) - 4.0f) * cm2m;
const float head_length = 10 * cm2m;
const float neck_length = 7 * cm2m;
// Chest center is down to the base of the head, and then down the neck.
xrt_vec3 down_the_base_of_head;
xrt_vec3 base_head_direction = {0, -head_length, 0};
math_quat_rotate_vec3(&head.orientation, &base_head_direction, &down_the_base_of_head);
xrt_vec3 chest_center = head.position + down_the_base_of_head + xrt_vec3{0, -neck_length, 0};
xrt_vec3 face_fwd;
xrt_vec3 forwards = {0, 0, -1};
math_quat_rotate_vec3(&head.orientation, &forwards, &face_fwd);
face_fwd = m_vec3_mul_scalar(m_vec3_normalize(face_fwd), 2);
face_fwd += m_vec3_mul_scalar(
m_vec3_normalize(joint_position_global(joint_set_primary, XRT_HAND_JOINT_WRIST) - chest_center), 1);
if (joint_set_secondary.is_active) {
face_fwd += m_vec3_mul_scalar(
m_vec3_normalize(joint_position_global(&joint_set_secondary, XRT_HAND_JOINT_WRIST) - chest_center),
1);
}
face_fwd.y = 0;
m_vec3_normalize(face_fwd);
xrt_vec3 face_right;
math_vec3_cross(&face_fwd, &vec3_up, &face_right);
math_vec3_normalize(&face_right);
face_right *= avg_shoulder_width;
xrt_vec3 shoulder = chest_center + face_right * (dev->hand_index == 1 ? 1.0f : -1.0f);
xrt_vec3 ray_joint = joint_position_global(joint_set_primary, XRT_HAND_JOINT_INDEX_PROXIMAL);
struct xrt_vec3 ray_direction = shoulder - ray_joint;
struct xrt_vec3 up = {0, 1, 0};
struct xrt_vec3 out_x_vector;
// math_vec3_normalize(&tip_to_palm);
math_vec3_normalize(&ray_direction);
math_vec3_cross(&up, &ray_direction, &out_x_vector);
out_relation->pose.position = ray_joint;
math_quat_from_plus_x_z(&out_x_vector, &ray_direction, &out_relation->pose.orientation);
out_relation->relation_flags = valid_flags;
}
// Pose for controller emulation
static void
cemu_device_get_tracked_pose(struct xrt_device *xdev,
enum xrt_input_name name,
uint64_t at_timestamp_ns,
struct xrt_space_relation *out_relation)
{
struct cemu_device *dev = cemu_device(xdev);
struct cemu_system *sys = dev->sys;
if (name != XRT_INPUT_SIMPLE_GRIP_POSE && name != XRT_INPUT_SIMPLE_AIM_POSE) {
CEMU_ERROR(dev, "unknown input name %d for controller pose", name);
return;
}
static uint64_t hand_timestamp_ns;
struct xrt_hand_joint_set joint_set;
sys->in_hand->get_hand_tracking(sys->in_hand, dev->ht_input_name, at_timestamp_ns, &joint_set,
&hand_timestamp_ns);
if (joint_set.is_active == false) {
out_relation->relation_flags = XRT_SPACE_RELATION_BITMASK_NONE;
return;
}
switch (name) {
case XRT_INPUT_SIMPLE_GRIP_POSE: {
do_grip_pose(&joint_set, out_relation, sys->grip_offset_from_palm, dev->hand_index);
break;
}
case XRT_INPUT_SIMPLE_AIM_POSE: {
// Assume that now we're doing everything in the timestamp from the hand-tracker, so use
// hand_timestamp_ns. This will cause the controller to lag behind but otherwise be correct
do_aim_pose(dev, &joint_set, at_timestamp_ns, hand_timestamp_ns, out_relation);
break;
}
default: assert(false);
}
}
//! @todo This is flickery; investigate once we get better hand tracking
static void
decide(xrt_vec3 one, xrt_vec3 two, bool *out)
{
float dist = m_vec3_len_sqrd(one - two);
// These used to be 0.02f and 0.04f, but I bumped them way up to compensate for bad tracking. Once our tracking
// is better, bump these back down.
float activation_dist = 0.04f;
float deactivation_dist = 0.1f;
const float pinch_activation_dist =
(*out ? activation_dist * activation_dist : deactivation_dist * deactivation_dist);
*out = (dist < pinch_activation_dist);
}
static void
cemu_device_update_inputs(struct xrt_device *xdev)
{
struct cemu_device *dev = cemu_device(xdev);
struct xrt_hand_joint_set joint_set;
uint64_t noop;
xrt_device_get_hand_tracking(dev->sys->in_hand, dev->ht_input_name, os_monotonic_get_ns(), &joint_set, &noop);
if (!joint_set.is_active) {
xdev->inputs[CEMU_INDEX_SELECT].value.boolean = false;
xdev->inputs[CEMU_INDEX_MENU].value.boolean = false;
return;
}
decide(joint_set.values.hand_joint_set_default[XRT_HAND_JOINT_INDEX_TIP].relation.pose.position,
joint_set.values.hand_joint_set_default[XRT_HAND_JOINT_THUMB_TIP].relation.pose.position,
&xdev->inputs[CEMU_INDEX_SELECT].value.boolean);
// For now, all other inputs are off - detecting any gestures more complicated than pinch is too unreliable for
// now.
xdev->inputs[CEMU_INDEX_MENU].value.boolean = false;
}
extern "C" int
cemu_devices_create(struct xrt_device *head, struct xrt_device *hands, struct xrt_device **out_xdevs)
{
enum u_device_alloc_flags flags = U_DEVICE_ALLOC_NO_FLAGS;
struct cemu_device *cemud[2];
struct cemu_system *system = U_TYPED_CALLOC(struct cemu_system);
system->in_hand = hands;
system->in_head = head;
system->log_level = debug_get_log_option_cemu_log();
system->grip_offset_from_palm = 0.03f; // 3 centimeters
for (int i = 0; i < 2; i++) {
cemud[i] = U_DEVICE_ALLOCATE(struct cemu_device, flags, 4, 0);
cemud[i]->base.tracking_origin = hands->tracking_origin;
cemud[i]->base.name = XRT_DEVICE_SIMPLE_CONTROLLER;
cemud[i]->base.hand_tracking_supported = true;
cemud[i]->base.orientation_tracking_supported = true;
cemud[i]->base.position_tracking_supported = true;
cemud[i]->base.inputs[CEMU_INDEX_HAND_TRACKING].name =
i ? XRT_INPUT_GENERIC_HAND_TRACKING_RIGHT : XRT_INPUT_GENERIC_HAND_TRACKING_LEFT;
cemud[i]->base.inputs[CEMU_INDEX_SELECT].name = XRT_INPUT_SIMPLE_SELECT_CLICK;
cemud[i]->base.inputs[CEMU_INDEX_MENU].name = XRT_INPUT_SIMPLE_MENU_CLICK;
cemud[i]->base.inputs[CEMU_INDEX_GRIP].name = XRT_INPUT_SIMPLE_GRIP_POSE;
cemud[i]->base.inputs[CEMU_INDEX_AIM].name = XRT_INPUT_SIMPLE_AIM_POSE;
cemud[i]->base.update_inputs = cemu_device_update_inputs;
cemud[i]->base.get_tracked_pose = cemu_device_get_tracked_pose;
cemud[i]->base.get_hand_tracking = cemu_device_get_hand_tracking;
cemud[i]->base.destroy = cemu_device_destroy;
cemud[i]->base.device_type =
i ? XRT_DEVICE_TYPE_RIGHT_HAND_CONTROLLER : XRT_DEVICE_TYPE_LEFT_HAND_CONTROLLER;
//!@todo What should we do with the serial numbers?
snprintf(cemud[i]->base.str, XRT_DEVICE_NAME_LEN, i ? "%s Right Hand" : "%s Left Hand", hands->str);
cemud[i]->ht_input_name =
i ? XRT_INPUT_GENERIC_HAND_TRACKING_RIGHT : XRT_INPUT_GENERIC_HAND_TRACKING_LEFT;
cemud[i]->hand_index = i;
cemud[i]->sys = system;
system->out_hand[i] = cemud[i];
out_xdevs[i] = &cemud[i]->base;
}
u_var_add_root(system, "Controller emulation!", true);
u_var_add_f32(system, &system->grip_offset_from_palm, "Grip pose offset");
return 2;
// We actually don't need these - no failure condition yet. Uncomment whenever you need 'em
// cleanup:
// cemu_device_destroy(&cemud[0]->base);
// cemu_device_destroy(&cemud[1]->base);
// return 0;
}

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@ -0,0 +1,23 @@
// Copyright 2021, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Driver to emulate controllers from hand-tracking input
* @author Moses Turner <moses@collabora.com>>
*
* @ingroup drv_cemu
*/
#pragma once
#include "xrt/xrt_device.h"
#ifdef __cplusplus
extern "C" {
#endif
int
cemu_devices_create(struct xrt_device *head, struct xrt_device *hands, struct xrt_device **out_xdevs);
#ifdef __cplusplus
}
#endif