Ryan Pavlik
ae6b0ad445
st/p,t/common: Protect tracker-creation calls
2023-05-16 22:04:53 +00:00
Ryan Pavlik
cd79bef0cf
cmake: Fix build flags on MSVC
2023-05-16 22:04:53 +00:00
Ryan Pavlik
f0cc05d09b
cmake: Turn off two drivers that are currently incompatible with MSVC
2023-05-16 22:04:53 +00:00
Ryan Pavlik
173b36c3a2
t/sdl_test: Fix macro collision on Windows
2023-05-16 22:04:53 +00:00
Ryan Pavlik
8603e5d63e
i/client: Fix return type incompatibility on Windows
2023-05-16 22:04:53 +00:00
bjorn
d16576252f
c/main: Fix XRT_COMPOSITOR_FORCE_WAYLAND_DIRECT;
2023-05-16 14:40:10 -07:00
samuel degrande
ea7ec1bda8
xrt: Fail to build with Clang 16
2023-05-16 14:25:36 +00:00
Christoph Haag
2f4a926184
t/legacy: Ensure all legacy drivers can be disabled [NFC]
2023-05-16 08:53:55 +00:00
samuel degrande
1ad168cfc5
cmake: Fix build failure on msys2/mingw64
...
This is due to the use of `${SDL2_LIBRARIES}` over `SDL2::SDL2`.
On some 'old' OSes such as Ubuntu 20.04, the SDL2 CMake config does
not set an SDL2:SDL2 target but rather defines SDL2_LIBRARIES and
SDL2_INCLUDE_DIRS variables.
This patch creates an SDL2::SDL2 target, if not already set, based on
those 2 variables.
2023-05-15 16:41:34 +00:00
Jakob Bornecrantz
a07942b782
doc: Document !1816
2023-05-14 15:57:08 +01:00
Jakob Bornecrantz
adc609d7c9
t/sdl_test: Compile as UTF-8 to fix MSVC warning
...
Fix the following warning:
sdl_program.cpp(25): warning C4566: character represented by universal-character-name '\u2603' cannot be represented in the current code page (1252)
2023-05-14 15:57:08 +01:00
Ryan Pavlik
4ffb271c6a
cmake: Build all math-heavy code with optimization.
2023-05-14 08:28:37 +00:00
Jakob Bornecrantz
75442c43ce
doc: Document !1809
2023-05-14 06:52:55 +00:00
Jakob Bornecrantz
8c97342732
u/pacing: Add minimum compositor time
2023-05-14 06:52:55 +00:00
Jakob Bornecrantz
f5e33e59c8
u/pacing: Add minimum app time option
2023-05-14 06:52:55 +00:00
Jakob Bornecrantz
fd55a0f1ef
u/pacing: Use helpers for ms <-> ns conversion
2023-05-14 06:52:55 +00:00
Jakob Bornecrantz
e3ce39926a
u/pacing: Improve comments
2023-05-14 06:52:55 +00:00
Jakob Bornecrantz
bfb3d7029c
u/time: Add ms to ns helper
2023-05-14 06:52:55 +00:00
Jarett Millard
f1bc10003d
d/pssense: Basic 3DoF pose tracking from IMU data
2023-05-13 10:58:33 -04:00
Jakob Bornecrantz
e7c2c048f6
ci: Almost always build the containers in MRs
2023-05-11 09:44:37 +01:00
Jakob Bornecrantz
c446153db1
doc: Document !1807
2023-05-06 16:21:30 +01:00
Jakob Bornecrantz
ca20f359b5
ipc: Allow UWP/AppContainer and others to connect
...
Including: UWP/AppContainer, Authenticated user and Administrator. Currently
guarded with IPC_RELAXED_CONNECTION_SECURITY env variable.
2023-05-06 16:21:30 +01:00
Jakob Bornecrantz
6eca6301c1
doc: Document !1805
2023-05-03 16:22:53 +01:00
Jakob Bornecrantz
5e19ae6a5b
st/oxr: Refactor wait frame function to avoid setting state before we should
...
We would leak frame_id and active_wait_frames increment that would cause bad
states where we hadn't fully waited but would allow xrBeginFrame to complete.
Also improve error handling so that on error conditions the semaphore is
properly decremented and the application can call xrWaitFrame again.
This was caused by unreal doing something like this:
* xrBeginFrame <-- Error
* xrWaitFrame
* xrBeginFrame
* xrEndFrame
* Called at the same time:
* xrWaitFrame
* xrBeginFrame <-- Would get state from non-completed xrWaitFrame
2023-05-03 16:18:10 +01:00
Jakob Bornecrantz
cfb63abac1
ipc: Do not leak arguments before fully having waited
2023-05-03 16:16:13 +01:00
Jakob Bornecrantz
0fc9796a74
u/pacing: Improve debug printing in app pacer
2023-05-03 16:16:11 +01:00
Jakob Bornecrantz
6cb3048ad8
doc: Document !1801
2023-05-03 12:23:20 +01:00
Jakob Bornecrantz
5511be3c2d
u/pacing: Add variable tracking to fake pacer
2023-05-03 12:23:20 +01:00
Jakob Bornecrantz
04d5942fa5
c/main: Try to detect when we miss frames
2023-05-03 12:23:20 +01:00
Jakob Bornecrantz
73f68fd111
c/main: Prefer only two swapchain images
2023-05-03 12:23:19 +01:00
Jakob Bornecrantz
2ab43f7494
c/main: Only do early acquire if we are ready
2023-05-03 12:23:02 +01:00
Jakob Bornecrantz
27fafacf63
c/main: Refactor frame handling a bit
2023-05-03 12:23:02 +01:00
Jakob Bornecrantz
2a17212d7f
c/main: Use vk_surface_info when creating images
2023-05-03 12:23:01 +01:00
Jakob Bornecrantz
622e09bc19
a/vk: Add vk_surface_info helpers
2023-05-03 00:09:03 +01:00
Jakob Bornecrantz
5432e4c1b0
d/twrap: Log errors in twrap_slam_create_device
2023-05-02 23:39:58 +01:00
Jakob Bornecrantz
1f2d444ffc
t/common: Fix typo
2023-05-02 23:27:57 +01:00
Fernando Velazquez Innella
6096f2199d
c/client: Signal D3D12 fence from GPU instead of CPU
2023-05-02 21:23:19 +00:00
Ryan Pavlik
887b79f577
t/common: Add a missing result and null check in North Star builder
2023-05-02 21:19:40 +00:00
Jakob Bornecrantz
ad1155f152
cmake: Use correct message type for OpenVR messages
2023-05-01 20:03:53 +01:00
Jakob Bornecrantz
0e2570c50b
doc: Document !1797
2023-05-01 16:49:23 +01:00
Jan Schmidt
2d418ac14a
d/wmr: Allow direct BT HP Reverb G2 controllers
...
Don't skip HP Reverb G2 controllers when they are directly
connected via bluetooth
2023-05-01 16:32:33 +01:00
Jan Schmidt
51097c9ecd
d/wmr: Implement HP Reverb G2 controller
...
Implement the HP Reverb G2 controller subclass
and device specific input parsing.
2023-05-01 16:32:33 +01:00
Jan Schmidt
3c641c8490
xrt: Add extra HP Reverb G2 controller click controls
...
Add XRT_INPUT defines for HP G2 WMR controller home and squeeze click
inputs
2023-05-01 16:32:33 +01:00
Jan Schmidt
7e18fac224
d/wmr: Differentiate Odyssey+ controller
...
Switch the device name and input/binding mappings for
Odyssey+ controllers to differentiate them from OG WMR
controllers, allowing applications to load the correct
controller model
2023-05-01 16:32:33 +01:00
Jan Schmidt
3d0c898e22
d/wmr: Add Home button click to the OG WMR controller
2023-05-01 16:32:33 +01:00
Jan Schmidt
ea53d274a5
d/wmr: Split out OG WMR controller handling
...
Move the original WMR controller specific handling
into a subclass of wmr_controller_base, and add
a stub placeholder for HP Reverb G2 controllers
2023-05-01 16:32:33 +01:00
Jan Schmidt
f33326e90b
d/wmr: Fix crash on invalid firmware
...
Don't access invalid memory on a short firmware read.
2023-05-01 16:32:33 +01:00
Jan Schmidt
d326ff9890
d/wmr: Split the connection from controller
...
Factor out the bluetooth connection behaviour from
the WMR controller, so the connection can be
provided from the headset as well.
2023-05-01 16:32:33 +01:00
Jan Schmidt
35f72696fb
xrt: Add WMR and Odyssey home click
...
Add xrt input entries to expose the home button on OG and
Odyssey+ WMR controllers
2023-05-01 16:32:33 +01:00
Jakob Bornecrantz
74e38f5f00
doc: Document !1796
2023-05-01 14:03:41 +01:00