Commit graph

23 commits

Author SHA1 Message Date
Lubosz Sarnecki 94bc4cba28 c/direct: Split NVIDIA and RandR backends.
Rename functions and structs.

Define unused function overrides separatelty.

c/window: Define new backend init methods.
2020-04-09 16:15:17 +00:00
Lubosz Sarnecki 6158a23dd9 c/direct_mode: Port to plain C. 2020-04-07 15:00:16 +02:00
Lubosz Sarnecki 865b668ee7 c/xcb: Port to plain C.
The code was already essentialy C, just needed to replace the pairs with
structs and the vector with an array, it was fixed length anyway.

The code feels more natural in C.
2020-04-07 15:00:16 +02:00
Ryan Pavlik 71c29425d4 build: Fix linking issues preventing the OpenXR runtime from working. 2020-03-04 09:54:47 -06:00
Ryan Pavlik 92205ab5be build: Refactor CMake build to use static libraries instead of object bundles.
This allows transitive dependencies to work easier and improves compatibility.
It takes a little bit more storage at build time, and possibly a little extra time.
2020-03-04 11:15:35 +00:00
Ryan Pavlik fdaede836c build: Make it possible to turn off the main compositor lib and runtime target. 2020-03-03 10:33:14 +00:00
Jakob Bornecrantz ca3c266dc1 comp: Split client and main in the build system as well 2020-03-02 12:01:04 +00:00
Jakob Bornecrantz b308facf90 comp: Move all glue code into client folder 2020-03-02 12:00:22 +00:00
Jakob Bornecrantz 3ca7fbf2f0 comp: Remove common directory 2020-03-02 12:00:22 +00:00
Jakob Bornecrantz 09aa8794b2 aux/vk: Refactor out helper code into own library 2020-03-02 11:58:40 +00:00
Ryan Pavlik c68d3bfe54 build: Adjust CMake build to allow actually disabling dependencies/options 2020-01-14 11:51:12 -06:00
Ryan Pavlik 6d60227e06 comp: More renaming for clarity 2019-12-07 18:25:37 +00:00
Ryan Pavlik 9668437c78 comp: Rename comp_xlib_client to indicate it's also GL related 2019-12-07 18:25:37 +00:00
Simon Ser 5eacb6f309
xrt: add support for OpenGL ES
This commit advertises the extension and adds support for
xrGetOpenGLESGraphicsRequirementsKHR
2019-11-18 15:16:15 +01:00
Drew DeVault e5a9cbb2f9
Implement XR_MND_egl_enable
This extension introduces a more robust way of creating an XrSession for
OpenGL. It also lays the groundwork for future OpenGL ES support.

https://github.com/KhronosGroup/OpenXR-Docs/pull/40

Signed-off-by: Simon Ser <contact@emersion.fr>
Signed-off-by: Drew DeVault <sir@cmpwn.com>
2019-11-06 10:07:21 +01:00
Ryan Pavlik e8660a18bd build: Use CMAKE_POSITION_INDEPENDENT_CODE instead of target props.
Reduces repetitive code.
2019-11-01 16:51:54 -05:00
pblack 898c1b4a9f comp: Add mesh distortion shader 2019-10-10 13:28:01 +01:00
Jakob Bornecrantz e327d56bf4 aux/ogl: Introduce a single small OpenGL library 2019-10-09 17:07:23 +01:00
Lubosz Sarnecki 979536dd4b xrt/comp/cmake: Enable build of Wayland backend.
Add pkgconfig based Wayland build including protocol generation.
2019-10-02 12:22:42 +02:00
Drew DeVault 9bcfa56f2f compositor: overhaul Wayland backend
This simplifies the Wayland backend, fixes the build configuration for
it, ports it to xdg-shell stable, and reworks some false assumptions
from the original port.
2019-09-26 12:15:27 -04:00
Jakob Bornecrantz 86d906cb4d comp: Refactor documentation 2019-04-06 13:05:35 +01:00
Lubosz Sarnecki 00afe442f8 comp: Introduce XRT_COMPOSITOR_VULKAN_VALIDATION.
For enabling Vulkan validation during runtime.
Add CMake option to disable Vulkan validation at build time.
By default the DEBUG extension is enabled but the validation layers
are not when the ENV variable is not set to true.
2019-03-29 10:59:41 +01:00
Jakob Bornecrantz 15a97422ba xrt: Add all of Monado 2019-03-18 05:52:32 +00:00