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build: Make it possible to turn off the main compositor lib and runtime target.
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0619190d2b
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@ -65,6 +65,11 @@ cmake_dependent_option(BUILD_WITH_XLIB "Enable xlib support" ON "X11_FOUND" OFF)
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cmake_dependent_option(BUILD_WITH_XCB "Enable xcb support" ON "XCB_FOUND" OFF)
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cmake_dependent_option(BUILD_WITH_OPENGL "Enable OpenGL Graphics API support" ON "OPENGL_FOUND" OFF)
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cmake_dependent_option(BUILD_WITH_EGL "Enable OpenGL on EGL Graphics API support" ON "BUILD_WITH_OPENGL AND EGL_FOUND" OFF)
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cmake_dependent_option(BUILD_COMPOSITOR_MAIN "Build main compositor host" ON "BUILD_WITH_WAYLAND OR BUILD_WITH_XCB" OFF)
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cmake_dependent_option(BUILD_TARGET_OPENXR "Build OpenXR runtime target" ON "BUILD_COMPOSITOR_MAIN" OFF)
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# Most users won't touch these.
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mark_as_advanced(BUILD_COMPOSITOR_MAIN BUILD_TARGET_OPENXR)
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set(BUILD_WITH_LIBUSB TRUE)
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cmake_dependent_option(BUILD_WITH_JPEG "Enable jpeg code (used for some video drivers)" ON "JPEG_FOUND" OFF)
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@ -82,60 +82,63 @@ add_library(comp_client OBJECT ${CLIENT_SOURCE_FILES})
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# Main library
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#
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if(BUILD_WITH_XCB)
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list(APPEND MAIN_SOURCE_FILES
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main/comp_window_xcb.cpp
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if(BUILD_COMPOSITOR_MAIN)
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if(BUILD_WITH_XCB)
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list(APPEND MAIN_SOURCE_FILES
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main/comp_window_xcb.cpp
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)
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endif()
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if(BUILD_WITH_XCB AND BUILD_WITH_XLIB)
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list(APPEND MAIN_SOURCE_FILES
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main/comp_window_direct_mode.cpp
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)
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endif()
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# generate wayland protocols
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if(BUILD_WITH_WAYLAND)
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pkg_get_variable(WL_PROTOS_PKG_DIR wayland-protocols pkgdatadir)
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pkg_get_variable(WL_SCANNER wayland-scanner wayland_scanner)
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set(WL_PROTOS_DIR "${CMAKE_CURRENT_BINARY_DIR}/wayland-protocols/")
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file(MAKE_DIRECTORY "${WL_PROTOS_DIR}")
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set(WL_PROTOS_XML "${WL_PROTOS_PKG_DIR}/stable/xdg-shell/xdg-shell.xml")
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set(WL_PROTOS_C "${WL_PROTOS_DIR}/xdg-shell.c")
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set(WL_PROTOS_H "${WL_PROTOS_DIR}/xdg-shell-client-protocol.h")
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add_custom_command(
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COMMAND
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${WL_SCANNER} private-code "${WL_PROTOS_XML}" "${WL_PROTOS_C}"
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OUTPUT "${WL_PROTOS_C}" VERBATIM)
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add_custom_command(
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COMMAND
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${WL_SCANNER} client-header "${WL_PROTOS_XML}" "${WL_PROTOS_H}"
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OUTPUT "${WL_PROTOS_H}" VERBATIM)
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set(WL_PROTOS_SRC ${WL_PROTOS_C} ${WL_PROTOS_H})
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list(APPEND MAIN_SOURCE_FILES
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main/comp_window_wayland.c
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)
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endif()
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# Use OBJECT to not create a archive, since it just gets in the way.
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add_library(comp_main OBJECT ${SHADER_HEADERS} ${MAIN_SOURCE_FILES} ${WL_PROTOS_SRC})
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target_include_directories(comp_main SYSTEM PRIVATE
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# Shaders - marked SYSTEM so we get no warnings
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${CMAKE_CURRENT_BINARY_DIR}
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)
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if(BUILD_WITH_WAYLAND)
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target_include_directories(comp_main SYSTEM PRIVATE ${WL_PROTOS_DIR})
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endif()
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if(BUILD_WITH_XCB)
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target_include_directories(comp_main SYSTEM PRIVATE ${XCB_INCLUDE_DIRS})
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endif()
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if(BUILD_WITH_EGL)
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target_include_directories(comp_main SYSTEM PRIVATE ${EGL_INCLUDE_DIRS})
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endif()
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add_subdirectory(shaders)
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endif()
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if(BUILD_WITH_XCB AND BUILD_WITH_XLIB)
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list(APPEND MAIN_SOURCE_FILES
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main/comp_window_direct_mode.cpp
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)
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endif()
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# generate wayland protocols
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if(BUILD_WITH_WAYLAND)
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pkg_get_variable(WL_PROTOS_PKG_DIR wayland-protocols pkgdatadir)
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pkg_get_variable(WL_SCANNER wayland-scanner wayland_scanner)
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set(WL_PROTOS_DIR "${CMAKE_CURRENT_BINARY_DIR}/wayland-protocols/")
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file(MAKE_DIRECTORY "${WL_PROTOS_DIR}")
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set(WL_PROTOS_XML "${WL_PROTOS_PKG_DIR}/stable/xdg-shell/xdg-shell.xml")
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set(WL_PROTOS_C "${WL_PROTOS_DIR}/xdg-shell.c")
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set(WL_PROTOS_H "${WL_PROTOS_DIR}/xdg-shell-client-protocol.h")
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add_custom_command(
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COMMAND
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${WL_SCANNER} private-code "${WL_PROTOS_XML}" "${WL_PROTOS_C}"
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OUTPUT "${WL_PROTOS_C}" VERBATIM)
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add_custom_command(
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COMMAND
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${WL_SCANNER} client-header "${WL_PROTOS_XML}" "${WL_PROTOS_H}"
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OUTPUT "${WL_PROTOS_H}" VERBATIM)
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set(WL_PROTOS_SRC ${WL_PROTOS_C} ${WL_PROTOS_H})
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list(APPEND MAIN_SOURCE_FILES
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main/comp_window_wayland.c
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)
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endif()
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# Use OBJECT to not create a archive, since it just gets in the way.
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add_library(comp_main OBJECT ${SHADER_HEADERS} ${MAIN_SOURCE_FILES} ${WL_PROTOS_SRC})
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target_include_directories(comp_main SYSTEM PRIVATE
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# Shaders - marked SYSTEM so we get no warnings
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${CMAKE_CURRENT_BINARY_DIR}
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)
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if(BUILD_WITH_WAYLAND)
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target_include_directories(comp_main SYSTEM PRIVATE ${WL_PROTOS_DIR})
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endif()
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if(BUILD_WITH_XCB)
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target_include_directories(comp_main SYSTEM PRIVATE ${XCB_INCLUDE_DIRS})
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endif()
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if(BUILD_WITH_EGL)
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target_include_directories(comp_main SYSTEM PRIVATE ${EGL_INCLUDE_DIRS})
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endif()
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add_subdirectory(shaders)
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@ -72,7 +72,9 @@ if(BUILD_TRACKING)
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endif()
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add_subdirectory(common)
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add_subdirectory(openxr)
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if(BUILD_TARGET_OPENXR)
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add_subdirectory(openxr)
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endif()
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add_subdirectory(cli)
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if(BUILD_TARGET_GUI)
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