Make sure `layer_commit` passes on complete frames in `comp_gl_client.c`
even when EGL_ANDROID_native_fence_sync is not available.
The `insert_fence` function defined in `comp_egl_client.c` and passed as
argument to `comp_egl_client::client_gl_compositor_init` is only setting
up a proper fence when EGL_ANDROID_native_fence_sync is available,
resulting in a no-op otherwise.
However the fact that the insert_fence function is still valid results
in the `glFlush` workaround from
`comp_gl_client::client_gl_compositor_layer_commit` not kicking in.
To fix this define a NULL `insert_fence` function when
EGL_ANDROID_native_fence_sync is not available, and while at it turn the
`glFlush` workaround into a `glFinish` for extra safety.
This ensures that frames are always complete after
`client_gl_compositor_layer_commit` has been called.
This matches the OpenXR usage: the array is the plural of the element type,
and the count is the singular element type plus "count" (usually CountOutput
because of the two-call idiom)
Includes fixes to other code to match API changes.
We now have a cmake-format config file.
We no longer use list variables for sources, instead using
target_sources when we need to add, in accordance with current
best practice. (This makes it a lot easier to edit too.) There's no more
include_directories(), add_definitions(), or other gently-deprecated
directory-scoped commands, nor any CMake scripts that include
a parent directory reference (named targets instead)
The old code assumes the HMD is always connected to a RandR
output on X-Screen 0, but this is not neccessarily the case
on multi-X-Screen setups. Use a loop to iterate over all
X-Screens outputs until the HMD output is found.
Tested on single and dual X-Screen setups, also with Oculus
Rift CV1 connected to 2nd X-Screen.
This is rather useful for porting applications from "OpenHMD Rift
on separate X-Screen for performance" to OpenXR Monado direct
mode, so one can quickly switch between Monado and OpenHMD native
without cumbersome xorg.conf + logout + login games.
Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Fixes validation warning when quitting Vulkan OpenXR applications
like hello_xr -G Vulkan2:
VUID-vkDestroyImage-image-01000(ERROR / SPEC): msgNum: -221078694 - Validation Error: [ VUID-vkDestroyImage-image-01000 ] Object 0: handle = 0x55d4d96e4960, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0xf2d29b5a | Cannot call vkDestroyImage on VkImage 0xcb1c7c000000001b[] that is currently in use by a command buffer. The Vulkan spec states: All submitted commands that refer to image, either directly or via a VkImageView, must have completed execution (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-vkDestroyImage-image-01000)
Objects: 1
[0] 0x55d4d96e4960, type: 3, name: NULL
This is an addition to commit 778515739f that
introduced this fence.
Fixes validation warning when acquiring images before the command buffer
of the previous acquire or release on the same queue has finished.
VUID-vkQueueSubmit-pCommandBuffers-00071(ERROR / SPEC): msgNum: 774851941 - Validation Error: [ VUID-vkQueueSubmit-pCommandBuffers-00071 ] Object 0: handle = 0x558634c5c750, type = VK_OBJECT_TYPE_DEVICE; | MessageID = 0x2e2f4d65 | vkQueueSubmit(): pSubmits[0].pCommandBuffers[0] VkCommandBuffer 0x558634b85a10[] is already in use and is not marked for simultaneous use. The Vulkan spec states: If any element of the pCommandBuffers member of any element of pSubmits was not recorded with the VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT, it must not be in the pending state (https://www.khronos.org/registry/vulkan/specs/1.2-extensions/html/vkspec.html#VUID-vkQueueSubmit-pCommandBuffers-00071)
Objects: 1
[0] 0x558634c5c750, type: 3, name: NULL
It's not worth introducing a new error code for this case, just
return XRT_ERROR_VULKAN.
Fixes error with asserts disabled
../src/xrt/compositor/main/comp_compositor.c: In function 'compositor_mark_frame':
../src/xrt/compositor/main/comp_compositor.c:186:1: warning: control reaches end of non-void function [-Wreturn-type]
186 | }
| ^