Make sure the headset struct is fully configured before
starting the reading thread, otherwise we can get a crash if an
IMU update arrives for processing before the 3dof fusion is
ready.
Only supports HP Reverb G1 and G2 for now.
Squash of the following commits:
Initial boilerplate code for HP Reverb G1 driver implementation
Detect and open MS HoloLens Sensors interface
Power up HMD display when headset is detected, and som general code cleanup
Add Reverb G2 PID
reverb_g1: Fix defines
reverb_g1: Run clang format
wmr: Rename Reverb G1 driver to WMR driver
d/wmr: Code style
d/wmr: Flesh out driver a bit more
d/wmr: Code style
Add basic 3dof rotational tracking
d/wmr: Code style
d/wmr: More tidy
xrt: Remove XRT_DEVICE_REVERB_G1
d/wmr: Even more tidy
d/wmr: Changes for Reverb G2
d/wmr: Fixes since last commit
wmr: Fix the meson build and auto-enable the driver
d/wmr: Sleep for compositor to get modes
d/wmr: Use os_hid for control device
d/wmr: Remove hidapi as a dependancy
d/wmr: Move sensor reading to own thread and fix locking
d/wmr: Read from control device and handle more unknown messages
d/wmr: Decode IPD value from control device
d/wmr: Remove all left over dummy driver fields
Co-author: nima01 <nima_zero_one@protonmail.com>
Co-author: Jakob Bornecrantz <jakob@collabora.com>
Co-author: Jan Schmidt <jan@centricular.com>
In qwerty_sdl.c the u_device_assign_xdev_roles function is used for
knowing which devices are being used by the user. These could
be other physical devices. And as such the idea of a default focused
device is introduced and depends upon which devices the user already
has. With this change qwerty devices should be properly introduced
to fill any device the user may not have.
It was necessary to add a list of xdevs to oxr_sdl2_hack_start and to
populate such list from its callees.
That includes sdl2_program.gui_program->xdevs which was not being filled
for the monado-service target.
The Qwerty driver will emulate an HMD and controllers through the use
of mouse and keyboard, and in particular, using the SDL key events
generated from the debug GUI.