Ryan Pavlik
0fa4b58acd
build: Disable IPC on Windows.
2020-11-10 03:09:07 +00:00
Ryan Pavlik
8f838c7dbd
cmake: Disable remote driver on things other than Linux and Android for now.
2020-11-10 03:09:07 +00:00
Christoph Haag
cb62514fd0
steamvr: Implement basic SteamVR driver
...
v3:
targets: Add Monado-SteamVR driver target
st/ovrd: Add OpenVR driver header
build: Factor out sdl hack into lib_sdl2_hack and update steamvr build
build: Revert lib_sdl2_refactor
steamvr: Emulate Index Controller by default
steamvr: Use oxr_handle_destroy instead of exposing oxr_instance_destroy
steamvr: don't use oxr internals
steamvr: communicate 3dof tracking to steamvr
steamvr: use util functions for device assignment and tracking origin setup
steamvr: Install plugin to <prefix>/share/steamvr-monado
steamvr: Use thread for updating poses every 1ms
Makes a big difference for the Index @144Hz on the vive driver.
Still somewhat choppy on survive driver - prediction should solve it.
Main-author: Christoph Haag <christoph.haag@collabora.com>
Co-author: Jakob Bornecrantz <jakob@collabora.com>
2020-11-09 19:21:27 +00:00
Jakob Bornecrantz
151a03fb48
monado: Update version
2020-11-04 13:40:50 +00:00
Jakob Bornecrantz
3dfa7167b2
monado: Update version
2020-11-02 20:24:48 +00:00
Jakob Bornecrantz
d9e90863d3
cmake: Make sure we are looking for Python 3.8 and 3.9
2020-11-02 16:35:43 +00:00
Lubosz Sarnecki
f4113ef15b
d/android: Add Android sensors driver.
2020-10-30 18:20:35 -05:00
Ryan Pavlik
a0bbca572d
comp: Basic Android compositor window.
...
Also makes the service feature not depend on other options:
it can be used without those other parts.
comp/window_android: Remove unused EGL code for now, as it is crashing.
comp/window_android: Use MonadoView async method to create surface.
comp/window_android: Use custom surface as intended
Co-authored-by: Lubosz Sarnecki <lubosz.sarnecki@collabora.com>
2020-10-28 09:41:30 -05:00
Ryan Pavlik
0f43bbe924
inc/xrt: Add Android config header to store package name.
2020-10-28 09:32:49 -05:00
Ryan Pavlik
69b35f9857
build: Actually search for Python 3 interpreter before using it.
2020-10-28 09:32:49 -05:00
Ryan Pavlik
59d2285c8e
aux/util: Port logging for Android.
...
Now if u_logging is used, it goes to logcat.
2020-10-28 09:32:49 -05:00
Jakob Bornecrantz
cc10a9368d
cmake: Enable equirect2
2020-10-26 01:34:10 +00:00
Jakob Bornecrantz
2528583c55
xrt: Add git tag/description
2020-10-20 17:43:11 +01:00
Jakob Bornecrantz
3483a7286d
d/remote: Add remote driver
2020-10-15 21:07:40 +00:00
Ryan Pavlik
8b416da12b
xrt: Add Win32 Vulkan platform define when needed
2020-10-08 17:26:22 -05:00
Jakob Bornecrantz
942ba178a0
st/oxr: Add extension support for XR_KHR_composition_layer_equirect2
2020-10-05 16:45:48 +01:00
Ryan Pavlik
c0cb04d59a
build: Make Vive driver Linux-only for now.
...
Uses Linux byteorder includes.
2020-09-18 18:25:27 +01:00
Ryan Pavlik
6ad46cb1b2
build: Be able to build against pthreads4w
2020-09-18 18:25:27 +01:00
Ryan Pavlik
4894aaa8db
build: Only set the layer type config variables if they aren't already set.
2020-08-26 11:27:10 -05:00
Ryan Pavlik
b7e9c9cc67
build: Don't look for packages with pkg-config on Android.
...
Things like ffmpeg aren't there but were found on the host.
2020-08-26 16:31:30 +01:00
Ryan Pavlik
51d693b66a
cmake: Reduce requirement to allow Android build
2020-08-26 16:31:11 +01:00
Christoph Haag
7295cfd2d5
Revert "xrt: Disable cylinder layers for now as the causes GPU hangs (NFC)"
...
This reverts commit 8c7aed827f
.
2020-08-26 16:00:02 +02:00
Jakob Bornecrantz
8c7aed827f
xrt: Disable cylinder layers for now as the causes GPU hangs (NFC)
2020-08-26 14:26:46 +01:00
Christoph Haag
316e6f957f
build: Enable depth layer in CMake build
2020-08-24 10:30:23 +02:00
Jakob Bornecrantz
6ae15ca5ab
build: Enable cylinder layer in CMake build
2020-08-21 12:18:09 +01:00
Jakob Bornecrantz
4a8ac6ebed
cmake: Add build flags for OpenXR layers
2020-08-11 01:48:31 +01:00
Ryan Pavlik
663f5467b4
build: More strict build flags
2020-08-05 20:50:00 +00:00
Ryan Pavlik
47a66e1bdf
build: Use OpenGLES CMake module to gate OpenGL|ES support
2020-07-17 15:17:42 -05:00
Ryan Pavlik
6f56d91c05
xrt: Add separate build config for OpenGL ES
2020-07-17 15:17:42 -05:00
Ryan Pavlik
e2cb7578bc
build: Increase strictness of warnings.
2020-07-17 13:53:39 -05:00
Ryan Pavlik
1476d396f8
build: Enable the Android Vulkan platform when applicable.
2020-07-17 11:46:22 -05:00
Ryan Pavlik
9379248268
build: Add FindEigen3.cmake from upstream, to support pointing at the include dir.
2020-07-16 10:04:01 -05:00
Jakob Bornecrantz
0b2faa5ab9
build: Sort drivers in status message
2020-07-16 12:50:36 +01:00
Jakob Bornecrantz
75816ee4e6
build: Dump config vars
2020-07-16 12:01:02 +01:00
Jakob Bornecrantz
47606194da
build: Fix dependent option for compositor
2020-07-16 12:00:37 +01:00
Ryan Pavlik
1aa2cdb89a
build: Move determination of Vulkan usage to build system.
...
Vulkan is still required for most actual uses of Monado, but this
makes the coupling weaker.
2020-07-16 10:17:30 +00:00
Ryan Pavlik
44fe0e7709
build: Handle Android NDK better.
2020-07-14 16:37:55 -05:00
Jakob Bornecrantz
d1f30e4a5a
monado: Update version
2020-07-10 16:43:47 +01:00
Ryan Pavlik
1a5d31b82b
st/oxr: New input transform implementation, fixes conformance failures.
...
Includes unit tests for oxr_input_transform, add to CI
This is a revised implementation using "variants" instead of
"inheritance" in a linked-list.
2020-06-17 10:03:32 +00:00
Ryan Pavlik
bbe702475a
build: Tell CMake when we expect a config file rather than a find module.
...
This silences some very large annoying warnings at configure time.
2020-06-09 15:35:45 -05:00
Ryan Pavlik
435f6c5c89
build: Allow enabling inter-procedural optimization in CMake builds, if supported.
2020-06-09 12:03:08 -05:00
Lubosz Sarnecki
435d5a9b9e
c/comp: Remove internal Vulkan validation init.
...
Instead of maintaining this chunk of code and build options, the Vulkan
loader can be used to load up validation. This has the advantage that no
layer name needs to be hard coded inside Monado, which was subject of
change recently.
Instead of using our own environment variable we can easily set the one
from the loader, e.g. `VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation`.
2020-06-03 11:17:51 +00:00
Jakob Bornecrantz
8e6592338f
monado: Update version
2020-05-29 11:00:22 +01:00
Ryan Pavlik
4638b0af7b
build: Switch all CMake options to XRT_... to match what's used in source.
...
Also revise other small related parts of the build to make them more clear and consistent.
2020-05-12 11:52:51 -05:00
Ryan Pavlik
aa809a99ea
build: Small tweak to conditional build flags
2020-05-12 11:46:53 -05:00
Christoph Haag
5908c33439
d/survive: Add survive driver
2020-05-09 13:12:06 +00:00
Ryan Pavlik
acbac4f1a6
t/service: Add ability to generate, link, install systemd unit files
2020-05-07 16:54:17 -05:00
Ryan Pavlik
5935fad73b
ipc: Add ability for service to be launched by systemd socket activation.
2020-05-07 16:54:11 -05:00
Jakob Bornecrantz
7c8a8a3f87
ipc: Add code to enable a service process
...
This enables out of process compositing.
2020-04-29 14:58:24 +01:00
Ryan Pavlik
47710e0532
t/openxr: Fix build without OpenGL
2020-04-28 21:36:46 +00:00