a/math: Fix some it's vs its.

This commit is contained in:
Ryan Pavlik 2021-11-03 17:23:51 -05:00
parent 7bed9c3302
commit a6ae6eb095
2 changed files with 3 additions and 3 deletions

View file

@ -27,7 +27,7 @@ void
m_ff_vec3_f32_alloc(struct m_ff_vec3_f32 **ff_out, size_t num);
/*!
* Frees the given filter fifo and all it's samples.
* Frees the given filter fifo and all its samples.
*/
void
m_ff_vec3_f32_free(struct m_ff_vec3_f32 **ff_ptr);
@ -75,7 +75,7 @@ void
m_ff_f64_alloc(struct m_ff_f64 **ff_out, size_t num);
/*!
* Frees the given filter fifo and all it's samples.
* Frees the given filter fifo and all its samples.
*/
void
m_ff_f64_free(struct m_ff_f64 **ff_ptr);

View file

@ -43,7 +43,7 @@ do_orientation(const struct xrt_space_relation *rel,
accum.z += ang_vel_body_space.z;
}
// We don't want the angular acceleration, it's way to noisy.
// We don't want the angular acceleration, it's way too noisy.
#if 0
if (valid_angular_acceleration) {
accum.x += delta_s / 2 * rel->angular_acceleration.x;