doc: Fix some its vs it's.

This commit is contained in:
Ryan Pavlik 2021-11-03 17:23:24 -05:00
parent 86c7a27156
commit 7bed9c3302
3 changed files with 5 additions and 5 deletions

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@ -177,7 +177,7 @@ SPDX-FileCopyrightText: 2020 Collabora, Ltd. and the Monado contributors
now a per layer thing.
([!461](https://gitlab.freedesktop.org/monado/monado/merge_requests/461))
- Add `xrt_compositor_info` struct that allows the compositor carry information
to about it's capbilities and it's recommended values. Not everything is hooked
to about its capabilities and its recommended values. Not everything is hooked
up at the moment.
([!461](https://gitlab.freedesktop.org/monado/monado/merge_requests/461))
- Add defines for underlying handle types.
@ -218,7 +218,7 @@ SPDX-FileCopyrightText: 2020 Collabora, Ltd. and the Monado contributors
- Remove the `out_timestamp` argument to the `xrt_device::get_tracked_pose`
function, it's not needed anymore and the devices can do prediction better
as
it knows more about it's tracking system the the state tracker.
it knows more about its tracking system the the state tracker.
([!521](https://gitlab.freedesktop.org/monado/monado/merge_requests/521))
- Replace mesh generator with `compute_distortion` function on `xrt_device`. This
is used to both make it possible to use mesh shaders for devices and to provide

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@ -1 +1 @@
OpenXR: Break out end frame handling to it's own file since it's so big.
OpenXR: Break out end frame handling to its own file since it's so big.

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@ -18,10 +18,10 @@ scanout starting to the vblank period (like for the Index).
* `xrBeginFrame` is called by the application, referred to as **begin**.
* The app renders the current views using the GPU.
* `xrEndFrame` is called by the application submitting the views.
* The compositor wakes up to do it's distorting rendering and any warping,
* The compositor wakes up to do its distorting rendering and any warping,
checking if the applications rendering has finished. When the compositor
submits the work to the GPU, referred to as **submit**.
* The compositor queues it's swapbuffer to the display engine.
* The compositor queues its swapbuffer to the display engine.
* Scanout starts, the kernel checked if the compositors rendering was completed
in time. We refer to this time as **present**, this seems to be common.
* During the vblank period the display lights up turning the pixels into