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u/distortion: Set blend mode incase it is zero
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@ -29,6 +29,11 @@ u_distortion_cardboard_calculate(
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uint32_t w_pixels = args->screen.w_pixels / 2;
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uint32_t w_pixels = args->screen.w_pixels / 2;
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uint32_t h_pixels = args->screen.h_pixels;
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uint32_t h_pixels = args->screen.h_pixels;
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// Base assumption, the driver can change afterwards.
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if (parts->blend_mode == 0) {
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parts->blend_mode = XRT_BLEND_MODE_OPAQUE;
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}
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// Use the full screen.
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// Use the full screen.
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parts->screens[0].w_pixels = args->screen.w_pixels;
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parts->screens[0].w_pixels = args->screen.w_pixels;
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parts->screens[0].h_pixels = args->screen.h_pixels;
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parts->screens[0].h_pixels = args->screen.h_pixels;
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