u/distortion: Set blend mode incase it is zero

This commit is contained in:
Jakob Bornecrantz 2020-10-27 21:34:22 +00:00
parent ecbde55752
commit 463330d5d5

View file

@ -29,6 +29,11 @@ u_distortion_cardboard_calculate(
uint32_t w_pixels = args->screen.w_pixels / 2; uint32_t w_pixels = args->screen.w_pixels / 2;
uint32_t h_pixels = args->screen.h_pixels; uint32_t h_pixels = args->screen.h_pixels;
// Base assumption, the driver can change afterwards.
if (parts->blend_mode == 0) {
parts->blend_mode = XRT_BLEND_MODE_OPAQUE;
}
// Use the full screen. // Use the full screen.
parts->screens[0].w_pixels = args->screen.w_pixels; parts->screens[0].w_pixels = args->screen.w_pixels;
parts->screens[0].h_pixels = args->screen.h_pixels; parts->screens[0].h_pixels = args->screen.h_pixels;