monado/src/xrt/ipc/server/ipc_server.h

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// Copyright 2020-2021, Collabora, Ltd.
// SPDX-License-Identifier: BSL-1.0
/*!
* @file
* @brief Common server side code.
* @author Pete Black <pblack@collabora.com>
* @author Jakob Bornecrantz <jakob@collabora.com>
* @author Ryan Pavlik <ryan.pavlik@collabora.com>
* @ingroup ipc_server
*/
#pragma once
#include "xrt/xrt_compiler.h"
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#include "util/u_logging.h"
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#include "util/u_timing_render.h"
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#include "os/os_threading.h"
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#include "shared/ipc_protocol.h"
#include "shared/ipc_utils.h"
#include <stdio.h>
#ifdef __cplusplus
extern "C" {
#endif
/*
*
* Logging
*
*/
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#define IPC_TRACE(d, ...) U_LOG_IFL_T(d->ll, __VA_ARGS__)
#define IPC_DEBUG(d, ...) U_LOG_IFL_D(d->ll, __VA_ARGS__)
#define IPC_INFO(d, ...) U_LOG_IFL_I(d->ll, __VA_ARGS__)
#define IPC_WARN(d, ...) U_LOG_IFL_W(d->ll, __VA_ARGS__)
#define IPC_ERROR(d, ...) U_LOG_IFL_E(d->ll, __VA_ARGS__)
/*
*
* Structs
*
*/
#define IPC_SERVER_NUM_XDEVS 8
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#define IPC_MAX_CLIENT_SWAPCHAINS 32
//#define IPC_MAX_CLIENTS 8
struct xrt_instance;
struct xrt_compositor;
struct xrt_compositor_native;
/*!
* Information about a single swapchain.
*
* @ingroup ipc_server
*/
struct ipc_swapchain_data
{
uint32_t width;
uint32_t height;
uint64_t format;
uint32_t num_images;
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bool active;
};
struct ipc_queued_event
{
bool pending;
uint64_t timestamp;
union xrt_compositor_event event;
};
/*!
* Holds the state for a single client.
*
* @ingroup ipc_server
*/
struct ipc_client_state
{
//! Link back to the main server.
struct ipc_server *server;
//! Compositor for this client.
struct xrt_compositor *xc;
//! Is the inputs and outputs active.
bool io_active;
//! Number of swapchains in use by client
uint32_t num_swapchains;
//! Ptrs to the swapchains
struct xrt_swapchain *xscs[IPC_MAX_CLIENT_SWAPCHAINS];
//! Data for the swapchains.
struct ipc_swapchain_data swapchain_data[IPC_MAX_CLIENT_SWAPCHAINS];
//! Socket fd used for client comms
struct ipc_message_channel imc;
//! State for rendering.
struct ipc_layer_slot render_state;
//! Whether we are currently rendering @ref render_state
bool rendering_state;
//! The frame timing state.
struct u_rt_helper urth;
struct ipc_app_state client_state;
struct ipc_queued_event queued_events[IPC_EVENT_QUEUE_SIZE];
int server_thread_index;
};
enum ipc_thread_state
{
IPC_THREAD_READY,
IPC_THREAD_STARTING,
IPC_THREAD_RUNNING,
IPC_THREAD_STOPPING,
};
struct ipc_thread
{
struct os_thread thread;
volatile enum ipc_thread_state state;
volatile struct ipc_client_state ics;
};
/*!
*
*/
struct ipc_device
{
//! The actual device.
struct xrt_device *xdev;
//! Is the IO suppressed for this device.
bool io_active;
};
/*!
* Platform-specific mainloop object for the IPC server.
*
* Contents are essentially implementation details, but are listed in full here so they may be included by value in the
* main ipc_server struct.
*
* @see ipc_design
*
* @ingroup ipc_server
*/
struct ipc_server_mainloop
{
#if defined(XRT_OS_ANDROID) || defined(XRT_OS_LINUX) || defined(XRT_DOXYGEN)
//! For waiting on various events in the main thread.
int epoll_fd;
#endif
#if defined(XRT_OS_ANDROID) || defined(XRT_DOXYGEN)
/*!
* @name Android Mainloop Members
* @{
*/
//! File descriptor for the read end of our pipe for submitting new clients
int pipe_read;
/*!
* File descriptor for the write end of our pipe for submitting new clients
*
* Must hold client_push_mutex while writing.
*/
int pipe_write;
/*!
* Mutex for being able to register oneself as a new client.
*
* Locked only by threads in `ipc_server_mainloop_add_fd()`.
*
* This must be locked first, and kept locked the entire time a client is attempting to register and wait for
* confirmation. It ensures no acknowledgements of acceptance are lost and moves the overhead of ensuring this
* to the client thread.
*/
pthread_mutex_t client_push_mutex;
/*!
* The last client fd we accepted, to acknowledge client acceptance.
*
* Also used as a sentinel during shutdown.
*
* Must hold accept_mutex while writing.
*/
int last_accepted_fd;
/*!
* Condition variable for accepting clients.
*
* Signalled when @ref last_accepted_fd is updated.
*
* Associated with @ref accept_mutex
*/
pthread_cond_t accept_cond;
/*!
* Mutex for accepting clients.
*
* Locked by both clients and server: that is, by threads in `ipc_server_mainloop_add_fd()` and in the
* server/compositor thread in an implementation function called from `ipc_server_mainloop_poll()`.
*
* Exists to operate in conjunction with @ref accept_cond - it exists to make sure that the client can be woken
* when the server accepts it.
*/
pthread_mutex_t accept_mutex;
/*! @} */
#define XRT_IPC_GOT_IMPL
#endif
#if (defined(XRT_OS_LINUX) && !defined(XRT_OS_ANDROID)) || defined(XRT_DOXYGEN)
/*!
* @name Desktop Linux Mainloop Members
* @{
*/
//! Socket that we accept connections on.
int listen_socket;
//! Were we launched by socket activation, instead of explicitly?
bool launched_by_socket;
//! The socket filename we bound to, if any.
char *socket_filename;
/*! @} */
#define XRT_IPC_GOT_IMPL
#endif
#ifndef XRT_IPC_GOT_IMPL
#error "Need port"
#endif
};
/*!
* De-initialize the mainloop object.
* @public @memberof ipc_server_mainloop
*/
void
ipc_server_mainloop_deinit(struct ipc_server_mainloop *ml);
/*!
* Initialize the mainloop object.
*
* @return <0 on error.
* @public @memberof ipc_server_mainloop
*/
int
ipc_server_mainloop_init(struct ipc_server_mainloop *ml);
/*!
* @brief Poll the mainloop.
*
* Any errors are signalled by calling ipc_server_handle_failure()
* @public @memberof ipc_server_mainloop
*/
void
ipc_server_mainloop_poll(struct ipc_server *vs, struct ipc_server_mainloop *ml);
/*!
* Main IPC object for the server.
*
* @ingroup ipc_server
*/
struct ipc_server
{
struct xrt_instance *xinst;
/* ---- HACK ---- */
void *hack;
/* ---- HACK ---- */
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//! System compositor.
struct xrt_system_compositor *xsysc;
//! Native compositor.
struct xrt_compositor_native *xcn;
struct ipc_device idevs[IPC_SERVER_NUM_XDEVS];
struct xrt_tracking_origin *xtracks[IPC_SERVER_NUM_XDEVS];
struct ipc_shared_memory *ism;
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xrt_shmem_handle_t ism_handle;
struct ipc_server_mainloop ml;
// Is the mainloop supposed to run.
volatile bool running;
// Should we exit when a client disconnects.
bool exit_on_disconnect;
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enum u_logging_level ll;
struct ipc_thread threads[IPC_MAX_CLIENTS];
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volatile uint32_t current_slot_index;
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int active_client_index;
int last_active_client_index;
struct os_mutex global_state_lock;
};
#ifndef XRT_OS_ANDROID
/*!
* Main entrypoint to the compositor process.
*
* @ingroup ipc_server
*/
int
ipc_server_main(int argc, char **argv);
#endif
#ifdef XRT_OS_ANDROID
/*!
* Main entrypoint to the server process.
*
* @param ps Pointer to populate with the server struct.
* @param startup_complete_callback Function to call upon completing startup and populating *ps, but before entering the
* mainloop.
* @param data user data to pass to your callback.
*
* @ingroup ipc_server
*/
int
ipc_server_main_android(struct ipc_server **ps, void (*startup_complete_callback)(void *data), void *data);
#endif
/*!
* Called by client threads to manage global state
*
* @ingroup ipc_server
*/
void
update_server_state(struct ipc_server *vs);
/*!
* Thread function for the client side dispatching.
*
* @ingroup ipc_server
*/
void *
ipc_server_client_thread(void *_cs);
/*!
* @defgroup ipc_server_internals Server Internals
* @brief These are only called by the platform-specific mainloop polling code.
* @ingroup ipc_server
* @{
*/
/*!
* Start a thread for a client connected at the other end of the file descriptor @p fd.
* @memberof ipc_server
*/
void
ipc_server_start_client_listener_thread(struct ipc_server *vs, int fd);
/*!
* Perform whatever needs to be done when the mainloop polling encounters a failure.
* @memberof ipc_server
*/
void
ipc_server_handle_failure(struct ipc_server *vs);
/*!
* Perform whatever needs to be done when the mainloop polling identifies that the server should be shut down.
*
* Does something like setting a flag or otherwise signalling for shutdown: does not itself explicitly exit.
* @memberof ipc_server
*/
void
ipc_server_handle_shutdown_signal(struct ipc_server *vs);
//! @}
/*
*
* Helpers
*
*/
/*!
* Get a xdev with the given device_id.
*/
static inline struct xrt_device *
get_xdev(volatile struct ipc_client_state *ics, uint32_t device_id)
{
return ics->server->idevs[device_id].xdev;
}
/*!
* Get a idev with the given device_id.
*/
static inline struct ipc_device *
get_idev(volatile struct ipc_client_state *ics, uint32_t device_id)
{
return &ics->server->idevs[device_id];
}
#ifdef __cplusplus
}
#endif