monado/src/xrt/targets/steamvr_drv/CMakeLists.txt

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CMake
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# Copyright 2020, Collabora, Ltd.
# SPDX-License-Identifier: BSL-1.0
add_library(driver_monado MODULE main.c)
target_link_libraries(
driver_monado PRIVATE xrt-external-openvr aux_util st_ovrd st_prober target_lists target_instance_no_comp
)
# meta data that the steamvr plugin needs in the base directory of the steamvr plugin
file(COPY driver.vrdrivermanifest DESTINATION ${PROJECT_BINARY_DIR}/steamvr-monado)
file(COPY resources DESTINATION ${PROJECT_BINARY_DIR}/steamvr-monado)
#determine the output directory for the steamvr plugin
if(WIN32)
# FIXME need to account for different architectures
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(PLUGINDIR
${PROJECT_BINARY_DIR}/steamvr-monado/bin/win64
CACHE INTERNAL ""
)
else()
set(PLUGINDIR
${PROJECT_BINARY_DIR}/steamvr-monado/bin/win32
CACHE INTERNAL ""
)
endif()
elseif(APPLE)
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(PLUGINDIR
${PROJECT_BINARY_DIR}/steamvr-monado/bin/osx64
CACHE INTERNAL ""
)
else()
set(PLUGINDIR
${PROJECT_BINARY_DIR}/steamvr-monado/bin/osx32
CACHE INTERNAL ""
)
endif()
elseif(NOT ANDROID)
if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8")
set(PLUGINDIR
${PROJECT_BINARY_DIR}/steamvr-monado/bin/linux64
CACHE INTERNAL ""
)
else()
set(PLUGINDIR
${PROJECT_BINARY_DIR}/steamvr-monado/bin/linux32
CACHE INTERNAL ""
)
endif()
endif()
message("SteamVR plugin path: ${PLUGINDIR}")
set_target_properties(driver_monado PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${PLUGINDIR}")
# don't add lib prefix to driver_monado.so
set_target_properties(driver_monado PROPERTIES PREFIX "")
install(DIRECTORY "${PROJECT_BINARY_DIR}/steamvr-monado" DESTINATION "${CMAKE_INSTALL_PREFIX}/share")