# Copyright 2020, Collabora, Ltd. # SPDX-License-Identifier: BSL-1.0 add_library(driver_monado MODULE main.c) target_link_libraries( driver_monado PRIVATE xrt-external-openvr aux_util st_ovrd st_prober target_lists target_instance_no_comp ) # meta data that the steamvr plugin needs in the base directory of the steamvr plugin file(COPY driver.vrdrivermanifest DESTINATION ${PROJECT_BINARY_DIR}/steamvr-monado) file(COPY resources DESTINATION ${PROJECT_BINARY_DIR}/steamvr-monado) #determine the output directory for the steamvr plugin if(WIN32) # FIXME need to account for different architectures if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8") set(PLUGINDIR ${PROJECT_BINARY_DIR}/steamvr-monado/bin/win64 CACHE INTERNAL "" ) else() set(PLUGINDIR ${PROJECT_BINARY_DIR}/steamvr-monado/bin/win32 CACHE INTERNAL "" ) endif() elseif(APPLE) if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8") set(PLUGINDIR ${PROJECT_BINARY_DIR}/steamvr-monado/bin/osx64 CACHE INTERNAL "" ) else() set(PLUGINDIR ${PROJECT_BINARY_DIR}/steamvr-monado/bin/osx32 CACHE INTERNAL "" ) endif() elseif(NOT ANDROID) if("${CMAKE_SIZEOF_VOID_P}" EQUAL "8") set(PLUGINDIR ${PROJECT_BINARY_DIR}/steamvr-monado/bin/linux64 CACHE INTERNAL "" ) else() set(PLUGINDIR ${PROJECT_BINARY_DIR}/steamvr-monado/bin/linux32 CACHE INTERNAL "" ) endif() endif() message("SteamVR plugin path: ${PLUGINDIR}") set_target_properties(driver_monado PROPERTIES LIBRARY_OUTPUT_DIRECTORY "${PLUGINDIR}") # don't add lib prefix to driver_monado.so set_target_properties(driver_monado PROPERTIES PREFIX "") install(DIRECTORY "${PROJECT_BINARY_DIR}/steamvr-monado" DESTINATION "${CMAKE_INSTALL_PREFIX}/share")