Commit graph

10114 commits

Author SHA1 Message Date
Ishan09811 0c40c10022
Update Android Deps (#7383) 2024-02-09 07:24:55 -05:00
Daniel López Guimaraes 2766118e33
http: Implement various missing commands (#7415) 2024-02-08 11:01:46 -08:00
Steveice10 06b26691ba
soc: Pass accurate sockaddr length to socket functions. (#7426) 2024-02-08 11:01:38 -08:00
PabloMK7 d41ce64f7b
Add ipv6 socket support (#7418)
* Add IPV6 socket support

* Suggestions
2024-02-07 19:22:44 -08:00
Tobias 1165a708d5
.tx/config: Use language mappings for android "tx pull" (#7422)
The language names we are using in the android resources differ from those on Transifex.

We need to manually specify mappings for them, so Transifex is able to place the files in the correct folders.
2024-02-07 05:41:29 -08:00
Steveice10 19784355f9
build: Improve support for Windows cross-compilation. (#7389)
* build: Improve support for Windows cross-compilation.

* build: Move linuxdeploy download to bundle target execution time.
2024-02-05 10:09:50 -08:00
SachinVin aa6a29d7e1
AudioCore/HLE/source: Partially implement last_buffer_id (#7397)
* AudioCore/HLE/source: Partially implement last_buffer_id

shared_memory.h: fix typo

* tests\audio_core\hle\source.cpp: Add test cases to verify last_buffer_id
2024-02-05 09:54:13 -08:00
GPUCode 106364e01e
video_core: Use source3 when GPU_PREVIOUS is used in first stage (#7411) 2024-02-05 09:53:54 -08:00
GPUCode d5a1bd07f3
glsl_shader_gen: Increase z=0 epsillon (#7408) 2024-02-05 09:53:41 -08:00
Steveice10 8afa27718c
dumpkeys: Add seeddb.bin to output files. (#7417) 2024-02-05 09:14:14 -08:00
zhaobot 8e2415f455
Update translations (2024-02-01) (#7409)
Co-authored-by: The Citra Community <noreply-fake@community.citra-emu.org>
2024-02-01 15:29:49 -08:00
Steveice10 c978c074db
build: Update and re-enable cubeb on macOS. (#7405) 2024-02-01 15:29:14 -08:00
Steveice10 cb92ec278e
ci: Move non-x86_64 macOS jobs to M1 systems. (#7406) 2024-02-01 06:39:29 -08:00
Steveice10 9f5d5c6ddd
externals: Remove broken android-ifaddrs. (#7410) 2024-02-01 06:39:13 -08:00
GPUCode 480604ec72
glsl_shader_fs_gen: Apply shadow before ambient light (#7404) 2024-01-31 23:29:39 +02:00
merry 63feac6bb3
externals: Update dynarmic to 6.6.1, Update oaknut to 2.0.1 (#7398) 2024-01-30 19:50:39 -08:00
Steveice10 469f76b075
qt: Display OpenGL renderer name and add Mesa override to support Windows OpenGLOn12. (#7395) 2024-01-29 12:24:41 -08:00
SachinVin 7a4854c519
shader_setup.h: Initialise program_code (#7396) 2024-01-28 06:02:40 -08:00
Steveice10 d1e3dddf6a
core: Fix invalid log formatting in ARM interpreter. (#7391) 2024-01-27 00:39:27 -08:00
Charles Lombardo 265e8193b9
Merge pull request #7392 from amwatson/patch-1
[SettingsFragmentPresenter.kt] correct RESOLUTION_FACTOR key/default
2024-01-26 22:43:04 -05:00
Amanda Watson e8c20fa782
[SettingsFragmentPresenter.kt] set RESOLUTION_FACTOR preference with RESOLUTION_FACTOR setting instead of GRAPHICS_API
Currently, the RESOLUTION_FACTOR preference is being set with the GRAPHICS_API key and default. Therefore, it will set/retrieve the wrong values

This revision updates the RESOLUTION_FACTOR preference to use the RESOLUTION_FACTOR key and default value. As a result, RESOLUTION_FACTOR and GRAPHICS_API should store and return the correct (separate) values
2024-01-26 19:14:27 -06:00
PabloMK7 95ae46f6a8
SOC_U: Account for variable CTRSockAddr size (#7387)
* SOC_U: Account for variable CTRSockAddr size.

* Apply suggestions
2024-01-26 08:00:19 -08:00
Steveice10 41fe75acb7
renderer_vulkan: Pass physical device API version to VMA instead of instance version. (#7390) 2024-01-26 16:34:12 +02:00
Tobias 1744537d85
Small improvements to Citra translations (#7379)
* dist: Remove duplicated Finnish translation

For some reason, we had Finnish listed twice on Transifex, causing it be shown twice in Citra.
It has already been deleted again from Transifex, now we only need to remove it from the repo as well.

* citra_qt/configure_ui: Show country of language in the combobox

This prevents an issue where we had seperate versions of the same language for different regions and they were not distinguishable (e.g. "Chinese (China)" and "Chinese (Taiwan)").
2024-01-24 15:17:15 -08:00
GPUCode bea863efff
general: Fixes for Tales of the Abyss (#7381)
* geometry_pipeline: Remove unneeded assert

* Has been hw-tested that gs works correctly even when not in exclusive mode

* pica_core: Propagate output_mask to gs

* Has been hw-tested to occur under the same conditions that other uniforms are shared

* regs_shader: Intialize GPUREG_SH_INPUTBUFFER_CONFIG to default value

* Default value verified on hw. Tales of Abyss does not update the number of vertex attributes for the geometry unit and expects it to be 2

* texture_codec: Align buffer sizes to bpp

* Prevents out of bounds texture reads when launching TOA from the HOME menu

* pica_core: Make default value more clear
2024-01-24 19:22:10 +02:00
Daniel López Guimaraes 89e13a85a7
Implement NEWS service (#7377) 2024-01-24 19:21:48 +02:00
GPUCode 549fdd0736
pica_core: Propogate vertex uniforms to geometry setup when not in exclusive mode (#7367) 2024-01-24 04:47:08 +02:00
GPUCode eddc4a029c
cam: Ensure camera implementation is not null before using it (#7368)
* cam: Use PopEnum and update result names

* cam: Make sure impl is not null before using it
2024-01-21 23:32:46 -08:00
Steveice10 82294425e3
build: Add flags to toggle specific renderer backends. (#7375) 2024-01-21 23:29:46 -08:00
Charles Lombardo 77fce3cf82
android: Sync translations (#7374)
* android: Sync translations

* android: Enable generateLocaleConfig
2024-01-22 03:46:49 +01:00
GPUCode 8d82adb3d3
glsl_shader_gen: Remove invariant qualifier (#7376)
* glsl_shader_gen: Remove invariant qualifier

* Causes visual regressions in Pokemon with RADV

* rasterizer_cache: Clear null surface to transparent
2024-01-21 13:39:35 +02:00
SachinVin 228f26d1e4
tests: Port merry's audio tests (#7354) 2024-01-21 05:16:00 +01:00
GPUCode 789654d7da
core: Do not update framebuffer layout on android (#7330) 2024-01-20 22:16:43 +02:00
GPUCode ca3b2306d5
shader_unit: Intialize temporaries on shader invocation (#7366) 2024-01-20 22:13:31 +02:00
GPUCode 8e87bd606c
glsl_shader_gen: Use epsilon for both ends of NDC range (#7355) 2024-01-20 22:13:16 +02:00
Steveice10 f26044bb88
frontend: Add setting for whether to use LLE applets. (#7345) 2024-01-20 22:13:06 +02:00
Daniel López Guimaraes c59ef7d793
cecd: Fixup GetCecInfoBuffer params order (#7361)
While I was looking at the NEWS sysmodule, I noticed the params order
for this command were backwards: the info type is the first param,
followed by the buffer size.

This is accurate to my reverse engineered code for the NEWS sysmodule.
2024-01-16 22:48:42 -08:00
PabloMK7 6a7841d4b0
fs: Update comment in Get[This]SaveDataSecureValue (#7359)
Upon further research, I found out the unknown value in FS::Get[This]SaveDataSecureValue indicates that the requesting process is a game card. I have updated the comment for future reference.
2024-01-15 11:42:28 -08:00
Steveice10 a2d1c4a94c
kernel: Move serialization code out of headers. (#7312) 2024-01-14 16:18:31 -08:00
SachinVin 9c84721d84
audio_core/hle/source.cpp: clear config.play_position_dirty regardless of config.play_position value. (#7349)
Cosmetic-ish change so we dont incorrectly log about unhandled dirty flags
2024-01-14 12:27:28 -08:00
Steveice10 cca8c08a9a
build: Fix non-PCH build on Linux and add non-PCH verification to CI. (#7351) 2024-01-13 19:58:09 -08:00
PabloMK7 72c1075402
Reorder error handling in extdata FS::CreateFile (#7346)
* Reorder error handling in extdata CreateFile

* Apply suggestions
2024-01-13 12:37:06 -08:00
Steveice10 30c53c9509
build: Disable _FORTIFY_SOURCE on Debug builds. (#7348) 2024-01-12 20:24:23 -08:00
xperia64 da9f382d2c
web_service: avoid undefined behavior assert of std::string::back (#7347)
Co-authored-by: BuildTools <unconfigured@null.spigotmc.org>
2024-01-12 20:24:01 -08:00
PabloMK7 a177769c3b
Add random sleep to game main thread on first boot when using LLE modules (#7199)
* Add random delay to app main thread

* Suggestions

* Remove randomness, only delay with lle

* Apply suggestions

* Fix clang format

* Fix compilation (again)

* Remove unused include
2024-01-12 12:48:00 -08:00
James Forward f346949989
fix(android): Fix issue where motion controls were being locked incorrectly due to mismatch of initialised swap screen code. (#7344) 2024-01-12 10:28:10 -08:00
Steveice10 37f0a7484f
renderer_vulkan: Revert vkGetInstanceProcAddr symbol change for MoltenVK. (#7341) 2024-01-12 09:16:04 -08:00
PabloMK7 19d5695aa3
Implement some missing/wrong AC functionality. (#7171)
* Implement some missing/wrong AC functionality.

* Schedule NDM connect event into the future

* Disable NDM connect for now as it's causing issues

* Apply latest changes and suggestions.

* Workaround to fake wifi connection.

* Add missing command to ac:i

* Fix compilation

* Fix error codes for CamcelConnectAsync

* Fix missing global state.
2024-01-12 09:15:47 -08:00
Steveice10 6cbdc73f53
boss: Fix debug assert when session is not initialized. (#7337) 2024-01-10 13:00:03 -08:00
Steveice10 81ee7ad893
boss: Add some missing result codes. (#7334) 2024-01-09 19:32:52 -08:00