yuzu/src/video_core/renderer_opengl
Mat M 5305806071
Merge pull request #3716 from bunnei/fix-another-impl-fallthrough
video_core: gl_shader_decompiler: Fix implicit fallthrough errors.
2020-04-18 15:17:52 -04:00
..
gl_buffer_cache.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
gl_buffer_cache.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
gl_device.cpp gl_device: Mark stage_swizzle as constexpr 2020-04-15 21:59:13 -04:00
gl_device.h
gl_framebuffer_cache.cpp
gl_framebuffer_cache.h
gl_query_cache.cpp gl_query_cache: Resolve use-after-move in CachedQuery move assignment operator 2020-04-15 22:20:06 -04:00
gl_query_cache.h
gl_rasterizer.cpp Merge pull request #3600 from ReinUsesLisp/no-pointer-buf-cache 2020-04-16 19:58:13 -04:00
gl_rasterizer.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
gl_resource_manager.cpp
gl_resource_manager.h
gl_sampler_cache.cpp
gl_sampler_cache.h
gl_shader_cache.cpp Revert "gl_shader_cache: Use CompileDepth::FullDecompile on GLSL" 2020-04-17 17:41:48 -03:00
gl_shader_cache.h
gl_shader_decompiler.cpp video_core: gl_shader_decompiler: Fix implicit fallthrough errors. 2020-04-18 15:15:21 -04:00
gl_shader_decompiler.h
gl_shader_disk_cache.cpp
gl_shader_disk_cache.h
gl_shader_manager.cpp
gl_shader_manager.h
gl_shader_util.cpp
gl_shader_util.h
gl_state_tracker.cpp
gl_state_tracker.h
gl_stream_buffer.cpp
gl_stream_buffer.h
gl_texture_cache.cpp
gl_texture_cache.h
maxwell_to_gl.h video_code: Fix implicit switch fallthrough. 2020-04-17 23:43:35 +02:00
renderer_opengl.cpp CMakeLists: Make -Wreorder a compile-time error 2020-04-15 14:14:41 -04:00
renderer_opengl.h
utils.cpp buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00
utils.h buffer_cache: Return handles instead of pointer to handles 2020-04-16 02:33:34 -03:00