renderer_vulkan: fallback to D32 for missing D24X8
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@ -40,6 +40,12 @@ constexpr std::array DEPTH24_UNORM_STENCIL8_UINT{
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VK_FORMAT_UNDEFINED,
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};
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constexpr std::array DEPTH24_UNORM_DONTCARE8{
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VK_FORMAT_D32_SFLOAT,
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VK_FORMAT_D16_UNORM,
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VK_FORMAT_UNDEFINED,
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};
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constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
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VK_FORMAT_D24_UNORM_S8_UINT,
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VK_FORMAT_D32_SFLOAT_S8_UINT,
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@ -95,6 +101,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
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return Alternatives::STENCIL8_UINT.data();
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case VK_FORMAT_D24_UNORM_S8_UINT:
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return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data();
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case VK_FORMAT_X8_D24_UNORM_PACK32:
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return Alternatives::DEPTH24_UNORM_DONTCARE8.data();
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case VK_FORMAT_D16_UNORM_S8_UINT:
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return Alternatives::DEPTH16_UNORM_STENCIL8_UINT.data();
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case VK_FORMAT_B5G6R5_UNORM_PACK16:
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