renderer_vulkan: fallback to D32 for missing D24X8

This commit is contained in:
Liam 2024-02-26 21:09:48 -05:00
parent 1bec420695
commit 93e22ae607

View file

@ -40,6 +40,12 @@ constexpr std::array DEPTH24_UNORM_STENCIL8_UINT{
VK_FORMAT_UNDEFINED,
};
constexpr std::array DEPTH24_UNORM_DONTCARE8{
VK_FORMAT_D32_SFLOAT,
VK_FORMAT_D16_UNORM,
VK_FORMAT_UNDEFINED,
};
constexpr std::array DEPTH16_UNORM_STENCIL8_UINT{
VK_FORMAT_D24_UNORM_S8_UINT,
VK_FORMAT_D32_SFLOAT_S8_UINT,
@ -95,6 +101,8 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
return Alternatives::STENCIL8_UINT.data();
case VK_FORMAT_D24_UNORM_S8_UINT:
return Alternatives::DEPTH24_UNORM_STENCIL8_UINT.data();
case VK_FORMAT_X8_D24_UNORM_PACK32:
return Alternatives::DEPTH24_UNORM_DONTCARE8.data();
case VK_FORMAT_D16_UNORM_S8_UINT:
return Alternatives::DEPTH16_UNORM_STENCIL8_UINT.data();
case VK_FORMAT_B5G6R5_UNORM_PACK16: