From 4bda2b475f71f47b925f4bac36eba4a9a225b5f8 Mon Sep 17 00:00:00 2001
From: Narr the Reg <juangerman-13@hotmail.com>
Date: Fri, 6 Jan 2023 13:25:29 -0600
Subject: [PATCH] opengl: Sanitize antialiasing config

---
 src/video_core/renderer_opengl/renderer_opengl.cpp | 8 +++++++-
 1 file changed, 7 insertions(+), 1 deletion(-)

diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index bc75680f0a..de95f26340 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -442,7 +442,13 @@ void RendererOpenGL::DrawScreen(const Layout::FramebufferLayout& layout) {
 
     glBindTextureUnit(0, screen_info.display_texture);
 
-    const auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+    auto anti_aliasing = Settings::values.anti_aliasing.GetValue();
+    if (anti_aliasing > Settings::AntiAliasing::LastAA) {
+        LOG_ERROR(Render_OpenGL, "Invalid antialiasing option selected {}", anti_aliasing);
+        anti_aliasing = Settings::AntiAliasing::None;
+        Settings::values.anti_aliasing.SetValue(anti_aliasing);
+    }
+
     if (anti_aliasing != Settings::AntiAliasing::None) {
         glEnablei(GL_SCISSOR_TEST, 0);
         auto viewport_width = screen_info.texture.width;