android: Run OnEmulationStarted frontend callback in another thread
The JVM has problems with attaching to a Fiber so we start a new thread and wait for the result here.
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@ -3,6 +3,7 @@
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#include <android/native_window_jni.h>
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#include <android/native_window_jni.h>
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#include "common/android/id_cache.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "input_common/drivers/touch_screen.h"
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#include "input_common/drivers/touch_screen.h"
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#include "input_common/drivers/virtual_amiibo.h"
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#include "input_common/drivers/virtual_amiibo.h"
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@ -60,7 +61,8 @@ void EmuWindow_Android::OnRemoveNfcTag() {
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void EmuWindow_Android::OnFrameDisplayed() {
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void EmuWindow_Android::OnFrameDisplayed() {
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if (!m_first_frame) {
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if (!m_first_frame) {
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EmulationSession::GetInstance().OnEmulationStarted();
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Common::Android::RunJNIOnFiber<void>(
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[&](JNIEnv* env) { EmulationSession::GetInstance().OnEmulationStarted(); });
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m_first_frame = true;
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m_first_frame = true;
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}
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}
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}
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}
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