More @liamwhite suggestions applied.
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1afe6d51ee
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@ -252,29 +252,23 @@ void SetYuzuPath(YuzuPath yuzu_path, const fs::path& new_path) {
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fs::path GetExeDirectory() {
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WCHAR exe_path[MAX_PATH];
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if (SUCCEEDED(GetModuleFileNameW(nullptr, exe_path, MAX_PATH))) {
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std::wstring wide_exe_path(exe_path);
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return fs::path{Common::UTF16ToUTF8(wide_exe_path)}.parent_path();
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} else {
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}
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LOG_ERROR(Common_Filesystem, "Failed to get the path to the executable of the current "
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"process");
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}
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return fs::path{};
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}
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fs::path GetAppDataRoamingDirectory() {
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PWSTR appdata_roaming_path = nullptr;
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if (SUCCEEDED(SHGetKnownFolderPath(FOLDERID_RoamingAppData, 0, NULL, &appdata_roaming_path))) {
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std::wstring wide_appdata_roaming_path(appdata_roaming_path);
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CoTaskMemFree(appdata_roaming_path);
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return fs::path{Common::UTF16ToUTF8(wide_appdata_roaming_path)};
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} else {
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LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
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}
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LOG_ERROR(Common_Filesystem, "Failed to get the path to the %APPDATA% directory");
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return fs::path{};
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}
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@ -2845,7 +2845,7 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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const std::filesystem::path& icon_path,
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const std::filesystem::path& command,
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const std::string& arguments, const std::string& categories,
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const std::string& keywords, const std::string& name) {
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const std::string& keywords, const std::string& name) try {
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// Copy characters if they are not illegal in Windows filenames
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std::string filename = "";
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@ -2869,7 +2869,6 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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#if defined(__linux__) || defined(__FreeBSD__) // Linux and FreeBSD
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// Reference for the desktop file template:
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// https://specifications.freedesktop.org/desktop-entry-spec/desktop-entry-spec-1.0.html
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try {
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// Plus 'Type' is required
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if (name.empty()) {
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@ -2882,54 +2881,40 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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// Create shortcut file
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std::ofstream shortcut_stream(shortcut_path_full, std::ios::binary | std::ios::trunc);
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if (shortcut_stream.is_open()) {
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if (!shortcut_stream.is_open()) {
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LOG_ERROR(Frontend, "Failed to create shortcut");
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return false;
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}
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fmt::print(shortcut_stream, "[Desktop Entry]\n");
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fmt::print(shortcut_stream, "Type=Application\n");
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fmt::print(shortcut_stream, "Version=1.0\n");
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fmt::print(shortcut_stream, "Name={}\n", name);
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if (!comment.empty()) {
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fmt::print(shortcut_stream, "Comment={}\n", comment);
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}
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if (std::filesystem::is_regular_file(icon_path)) {
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fmt::print(shortcut_stream, "Icon={}\n", icon_path.string());
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}
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fmt::print(shortcut_stream, "TryExec={}\n", command.string());
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fmt::print(shortcut_stream, "Exec={}", command.string());
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if (!arguments.empty()) {
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fmt::print(shortcut_stream, " {}", arguments);
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}
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fmt::print(shortcut_stream, "\n");
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if (!categories.empty()) {
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fmt::print(shortcut_stream, "Categories={}\n", categories);
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}
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if (!keywords.empty()) {
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fmt::print(shortcut_stream, "Keywords={}\n", keywords);
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}
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// Flush and close file
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shortcut_stream.flush();
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shortcut_stream.close();
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return true;
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} else {
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LOG_ERROR(Frontend, "Failed to create shortcut");
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}
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shortcut_stream.close();
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} catch (const std::exception& e) {
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LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
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}
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return false;
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#elif defined(_WIN32) // Windows
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HRESULT hr = CoInitialize(NULL);
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if (SUCCEEDED(hr)) {
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if (FAILED(hr)) {
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LOG_ERROR(Frontend, "CoInitialize failed");
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return false;
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}
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IShellLinkW* ps1 = nullptr;
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IPersistFile* persist_file = nullptr;
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@ -2945,69 +2930,59 @@ bool GMainWindow::CreateShortcutLink(const std::filesystem::path& shortcut_path,
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CoUninitialize();
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});
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HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER,
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IID_IShellLinkW, (void**)&ps1);
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std::wstring wshortcut_path_full =
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Common::UTF8ToUTF16W((shortcut_path_full).string() + ".lnk");
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std::wstring wicon_path = Common::UTF8ToUTF16W(icon_path.string());
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std::wstring wcommand = Common::UTF8ToUTF16W(command.string());
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std::wstring warguments = Common::UTF8ToUTF16W(arguments);
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std::wstring wcomment = Common::UTF8ToUTF16W(comment);
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HRESULT hres = CoCreateInstance(CLSID_ShellLink, NULL, CLSCTX_INPROC_SERVER, IID_IShellLinkW,
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(void**)&ps1);
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if (SUCCEEDED(hres)) {
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hres = ps1->SetPath(wcommand.data());
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hres = ps1->SetPath(Common::UTF8ToUTF16W(command.string()).data());
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} else {
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LOG_ERROR(Frontend, "Failed to create CoCreateInstance");
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return false;
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}
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if (SUCCEEDED(hres) && !arguments.empty()) {
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hres = ps1->SetArguments(warguments.data());
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hres = ps1->SetArguments(Common::UTF8ToUTF16W(arguments).data());
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}
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if (SUCCEEDED(hres) && !comment.empty()) {
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hres = ps1->SetDescription(wcomment.data());
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hres = ps1->SetDescription(Common::UTF8ToUTF16W(comment).data());
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}
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if (SUCCEEDED(hres) && std::filesystem::is_regular_file(icon_path)) {
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hres = ps1->SetIconLocation(wicon_path.data(), 0);
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hres = ps1->SetIconLocation(Common::UTF8ToUTF16W(icon_path.string()).data(), 0);
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}
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if (SUCCEEDED(hres)) {
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hres = ps1->QueryInterface(IID_IPersistFile, (void**)&persist_file);
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}
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if (SUCCEEDED(hres) && persist_file != nullptr) {
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hres = persist_file->Save(wshortcut_path_full.data(), TRUE);
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hres = persist_file->Save(
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Common::UTF8ToUTF16W((shortcut_path_full).string() + ".lnk").data(), TRUE);
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}
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if (SUCCEEDED(hres)) {
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return true;
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} else {
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}
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LOG_ERROR(Frontend, "Failed to create shortcut");
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}
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}
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} else {
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LOG_ERROR(Frontend, "Failed to create CoCreateInstance");
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}
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}
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return false;
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#else // Unsupported platform
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return false;
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#endif
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} catch (const std::exception& e) {
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LOG_ERROR(Frontend, "Failed to create shortcut: {}", e.what());
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return false;
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}
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// Messages in pre-defined message boxes for less code spaghetti
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bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QString& game_title) {
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QMessageBox::StandardButtons buttons;
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int result = 0;
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QMessageBox::StandardButtons buttons;
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switch (imsg) {
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case GMainWindow::CREATE_SHORTCUT_MSGBOX_FULLSCREEN_YES:
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buttons = QMessageBox::Yes | QMessageBox::No;
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result =
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QMessageBox::information(parent, tr("Create Shortcut"),
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tr("Do you want to launch the game in fullscreen?"), buttons);
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return (result == QMessageBox::Yes);
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return result == QMessageBox::Yes;
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case GMainWindow::CREATE_SHORTCUT_MSGBOX_SUCCESS:
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QMessageBox::information(parent, tr("Create Shortcut"),
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tr("Successfully created a shortcut to %1").arg(game_title));
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break;
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return false;
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case GMainWindow::CREATE_SHORTCUT_MSGBOX_APPVOLATILE_WARNING:
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buttons = QMessageBox::StandardButton::Ok | QMessageBox::StandardButton::Cancel;
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result =
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@ -3015,21 +2990,20 @@ bool GMainWindow::CreateShortcutMessagesGUI(QWidget* parent, int imsg, const QSt
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tr("This will create a shortcut to the current AppImage. This may "
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"not work well if you update. Continue?"),
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buttons);
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return (result == QMessageBox::Ok);
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return result == QMessageBox::Ok;
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case GMainWindow::CREATE_SHORTCUT_MSGBOX_ADMIN:
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buttons = QMessageBox::Ok;
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QMessageBox::critical(parent, tr("Create Shortcut"),
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tr("Cannot create shortcut in Apps. Restart yuzu as administrator."),
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buttons);
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break;
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return false;
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default:
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buttons = QMessageBox::Ok;
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QMessageBox::critical(parent, tr("Create Shortcut"),
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tr("Failed to create a shortcut to %1").arg(game_title), buttons);
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break;
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}
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return false;
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}
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}
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bool GMainWindow::MakeShortcutIcoPath(const u64 program_id, const std::string_view game_file_name,
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std::filesystem::path& out_icon_path) {
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