Merge pull request #12083 from liamwhite/viewport
renderer_vulkan: ignore viewport stores on non-supporting drivers
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commit
12fba361bd
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@ -407,7 +407,7 @@ void SetupCapabilities(const Profile& profile, const Info& info, EmitContext& ct
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}
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ctx.AddCapability(spv::Capability::DemoteToHelperInvocation);
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}
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if (info.stores[IR::Attribute::ViewportIndex]) {
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if (info.stores[IR::Attribute::ViewportIndex] && profile.support_multi_viewport) {
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ctx.AddCapability(spv::Capability::MultiViewport);
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}
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if (info.stores[IR::Attribute::ViewportMask] && profile.support_viewport_mask) {
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@ -84,6 +84,10 @@ std::optional<OutAttr> OutputAttrPointer(EmitContext& ctx, IR::Attribute attr) {
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}
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return std::nullopt;
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case IR::Attribute::ViewportIndex:
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if (!ctx.profile.support_multi_viewport) {
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LOG_WARNING(Shader, "Ignoring viewport index store on non-supporting driver");
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return std::nullopt;
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}
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if (ctx.profile.support_viewport_index_layer_non_geometry ||
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ctx.stage == Shader::Stage::Geometry) {
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return OutAttr{ctx.viewport_index, ctx.U32[1]};
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@ -43,6 +43,7 @@ struct Profile {
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bool support_gl_sparse_textures{};
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bool support_gl_derivative_control{};
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bool support_scaled_attributes{};
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bool support_multi_viewport{};
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bool warp_size_potentially_larger_than_guest{};
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@ -351,6 +351,7 @@ PipelineCache::PipelineCache(RasterizerVulkan& rasterizer_, const Device& device
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.support_geometry_shader_passthrough = device.IsNvGeometryShaderPassthroughSupported(),
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.support_native_ndc = device.IsExtDepthClipControlSupported(),
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.support_scaled_attributes = !device.MustEmulateScaledFormats(),
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.support_multi_viewport = device.SupportsMultiViewport(),
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.warp_size_potentially_larger_than_guest = device.IsWarpSizePotentiallyBiggerThanGuest(),
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@ -669,6 +669,10 @@ public:
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return supports_conditional_barriers;
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}
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bool SupportsMultiViewport() const {
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return features2.features.multiViewport;
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}
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[[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
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u32 driver_version) {
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if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
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