mirror of
https://github.com/WinampDesktop/winamp.git
synced 2024-12-29 00:56:06 +00:00
200 lines
4.1 KiB
C++
200 lines
4.1 KiB
C++
#include "main.h"
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#include "./deviceConnection.h"
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#include <strsafe.h>
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DeviceConnection::DeviceConnection()
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: ref(1), name(NULL), displayName(NULL)
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{
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if (FAILED(DeviceIconStore::CreateInstance(&iconStore)))
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iconStore = NULL;
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InitializeCriticalSection(&lock);
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}
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DeviceConnection::~DeviceConnection()
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{
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AnsiString_Free(name);
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String_Free(displayName);
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if (NULL != iconStore)
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iconStore->Release();
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DeleteCriticalSection(&lock);
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}
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HRESULT DeviceConnection::CreateInstance(const char *name, DeviceConnection **instance)
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{
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char *nameCopy;
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if (NULL == instance)
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return E_POINTER;
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if (FALSE != IS_STRING_EMPTY(name))
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return E_INVALIDARG;
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*instance = new DeviceConnection();
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if (NULL == *instance)
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return E_OUTOFMEMORY;
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nameCopy = AnsiString_Duplicate(name);
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if (NULL == nameCopy)
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{
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(*instance)->Release();
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return E_OUTOFMEMORY;
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}
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(*instance)->name = nameCopy;
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return S_OK;
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}
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size_t DeviceConnection::AddRef()
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{
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return InterlockedIncrement((LONG*)&ref);
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}
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size_t DeviceConnection::Release()
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{
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if (0 == ref)
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return ref;
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LONG r = InterlockedDecrement((LONG*)&ref);
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if (0 == r)
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delete(this);
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return r;
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}
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int DeviceConnection::QueryInterface(GUID interface_guid, void **object)
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{
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if (NULL == object) return E_POINTER;
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if (IsEqualIID(interface_guid, IFC_DeviceConnection))
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*object = static_cast<ifc_deviceconnection*>(this);
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else if (IsEqualIID(interface_guid, IFC_DeviceConnectionEditor))
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*object = static_cast<ifc_deviceconnectioneditor*>(this);
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else if (IsEqualIID(interface_guid, IFC_DeviceObject))
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*object = static_cast<ifc_deviceobject*>(this);
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else
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{
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*object = NULL;
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return E_NOINTERFACE;
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}
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if (NULL == *object)
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return E_UNEXPECTED;
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AddRef();
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return S_OK;
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}
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void DeviceConnection::Lock()
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{
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EnterCriticalSection(&lock);
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}
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void DeviceConnection::Unlock()
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{
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LeaveCriticalSection(&lock);
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}
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const char *DeviceConnection::GetName()
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{
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return name;
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}
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HRESULT DeviceConnection::GetIcon(wchar_t *buffer, size_t bufferSize, int width, int height)
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{
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HRESULT hr;
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if (NULL == buffer)
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return E_POINTER;
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Lock();
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if (NULL == iconStore)
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hr = E_UNEXPECTED;
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else
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hr = iconStore->Get(buffer, bufferSize, width, height);
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Unlock();
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return hr;
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}
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HRESULT DeviceConnection::GetDisplayName(wchar_t *buffer, size_t bufferSize)
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{
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HRESULT hr;
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if (NULL == buffer)
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return E_POINTER;
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Lock();
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hr = StringCchCopyExW(buffer, bufferSize, displayName, NULL, NULL, STRSAFE_IGNORE_NULLS);
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Unlock();
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return hr;
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}
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HRESULT DeviceConnection::GetIconStore(ifc_deviceiconstore **store)
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{
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HRESULT hr;
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if (NULL == store)
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return E_POINTER;
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Lock();
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if (NULL == iconStore)
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hr = E_UNEXPECTED;
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else
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{
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iconStore->AddRef();
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*store = iconStore;
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hr = S_OK;
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}
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Unlock();
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return hr;
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}
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HRESULT DeviceConnection::SetDisplayName(const wchar_t *displayName)
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{
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HRESULT hr;
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Lock();
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String_Free(this->displayName);
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this->displayName = String_Duplicate(displayName);
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if (NULL == this->displayName && NULL != displayName)
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hr = E_OUTOFMEMORY;
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else
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hr = S_OK;
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Unlock();
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return hr;
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}
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#define CBCLASS DeviceConnection
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START_MULTIPATCH;
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START_PATCH(MPIID_DEVICECONNECTION)
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M_CB(MPIID_DEVICECONNECTION, ifc_deviceconnection, ADDREF, AddRef);
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M_CB(MPIID_DEVICECONNECTION, ifc_deviceconnection, RELEASE, Release);
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M_CB(MPIID_DEVICECONNECTION, ifc_deviceconnection, QUERYINTERFACE, QueryInterface);
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M_CB(MPIID_DEVICECONNECTION, ifc_deviceconnection, API_GETNAME, GetName);
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M_CB(MPIID_DEVICECONNECTION, ifc_deviceconnection, API_GETICON, GetIcon);
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M_CB(MPIID_DEVICECONNECTION, ifc_deviceconnection, API_GETDISPLAYNAME, GetDisplayName);
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NEXT_PATCH(MPIID_DEVICECONNECTIONEDITOR)
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M_CB(MPIID_DEVICECONNECTIONEDITOR, ifc_deviceconnectioneditor, ADDREF, AddRef);
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M_CB(MPIID_DEVICECONNECTIONEDITOR, ifc_deviceconnectioneditor, RELEASE, Release);
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M_CB(MPIID_DEVICECONNECTIONEDITOR, ifc_deviceconnectioneditor, QUERYINTERFACE, QueryInterface);
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M_CB(MPIID_DEVICECONNECTIONEDITOR, ifc_deviceconnectioneditor, API_SETDISPLAYNAME, SetDisplayName);
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M_CB(MPIID_DEVICECONNECTIONEDITOR, ifc_deviceconnectioneditor, API_GETICONSTORE, GetIconStore);
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END_PATCH
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END_MULTIPATCH; |