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35 lines
967 B
C++
35 lines
967 B
C++
#ifndef NULLSOFT_SYSCALLBACKSH
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#define NULLSOFT_SYSCALLBACKSH
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#include <api/syscb/api_syscb.h>
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#include "../nu/AutoLock.h"
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#include <map>
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#include <vector>
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class SysCallbacks : public api_syscb
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{
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public:
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static const char *getServiceName() { return "System Callback API"; }
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static const GUID getServiceGuid() { return syscbApiServiceGuid; }
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public:
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SysCallbacks();
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int syscb_registerCallback(SysCallback *cb, void *param = NULL);
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int syscb_deregisterCallback(SysCallback *cb);
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int syscb_issueCallback(int eventtype, int msg, intptr_t param1 = 0, intptr_t param2 = 0);
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SysCallback *syscb_enum(int eventtype, size_t n);
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protected:
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RECVS_DISPATCH;
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private:
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Nullsoft::Utility::LockGuard callbackGuard;
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typedef std::vector<SysCallback*> CallbackList;
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typedef std::map<int, CallbackList*> EventMap;
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EventMap callback_map;
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CallbackList deleteMeAfterCallbacks;
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bool inCallback;
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volatile int reentry;
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};
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extern SysCallbacks *sysCallbacks;
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#endif |